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New Scratcher
1000+ posts
Offline vs. Online editor
A simple question really, though highly subjective.
I'm making a game, and have all the assets planned out. I plan to make it on Scratch and then remake it in the Godot engine.
Question is simple. What would you recommend, the online or offline Scratch editor? I really like the native feel of the offline editor, but I am aware that the online editor has its features, too.
So. What would you recommend? Please don't just say one or the other, I would also like to have logical reasoning.
Thanks in advance for any answers!
I'm making a game, and have all the assets planned out. I plan to make it on Scratch and then remake it in the Godot engine.
Question is simple. What would you recommend, the online or offline Scratch editor? I really like the native feel of the offline editor, but I am aware that the online editor has its features, too.
So. What would you recommend? Please don't just say one or the other, I would also like to have logical reasoning.
Thanks in advance for any answers!
- SolarWind12
-
Scratcher
500+ posts
Offline vs. Online editor
As far as I'm aware, the only thing the offline editor can't do is use cloud variables, but I don't suppose you'll be using those. The offline editor is also a bit more private, because if you use the online editor the staff at Scratch (Scratch Team or ST) can see your project regardless of share status (for website upkeep reasons. Honestly though, Scratch offline is actually based on the online editor using a framework called Electron, which, in layman's terms allows you to snapshot the website and put it in an app, making modifications as necessary. So really, they are pretty much exactly the same, so use whichever one is more practical, it won't make a difference.
One thing to note is that most Electron apps do draw quite a lot of power: this doesn't mean that you need an insane computer to run them, it just means that the rest of your computer might be rather sluggish with the offline editor running.
One thing to note is that most Electron apps do draw quite a lot of power: this doesn't mean that you need an insane computer to run them, it just means that the rest of your computer might be rather sluggish with the offline editor running.
- ResExsention
-
New Scratcher
1000+ posts
Offline vs. Online editor
As far as I'm aware, the only thing the offline editor can't do is use cloud variables, but I don't suppose you'll be using those. The offline editor is also a bit more private, because if you use the online editor the staff at Scratch (Scratch Team or ST) can see your project regardless of share status (for website upkeep reasons. Honestly though, Scratch offline is actually based on the online editor using a framework called Electron, which, in layman's terms allows you to snapshot the website and put it in an app, making modifications as necessary. So really, they are pretty much exactly the same, so use whichever one is more practical, it won't make a difference.
One thing to note is that most Electron apps do draw quite a lot of power: this doesn't mean that you need an insane computer to run them, it just means that the rest of your computer might be rather sluggish with the offline editor running.
Wow. Thanks! That really helped. I would still like to see more opinions before beginning my project, though.
- TM2125
-
Scratcher
500+ posts
Offline vs. Online editor
As far as I'm aware, the only thing the offline editor can't do is use cloud variables, but I don't suppose you'll be using those. The offline editor is also a bit more private, because if you use the online editor the staff at Scratch (Scratch Team or ST) can see your project regardless of share status (for website upkeep reasons. Honestly though, Scratch offline is actually based on the online editor using a framework called Electron, which, in layman's terms allows you to snapshot the website and put it in an app, making modifications as necessary. So really, they are pretty much exactly the same, so use whichever one is more practical, it won't make a difference.In addition to that, projects you make online are stored in the scratch servers with a 50mb limit, because it takes up storage space for them, while on the offline editor it's all stored on your computer.
One thing to note is that most Electron apps do draw quite a lot of power: this doesn't mean that you need an insane computer to run them, it just means that the rest of your computer might be rather sluggish with the offline editor running.
- ResExsention
-
New Scratcher
1000+ posts
Offline vs. Online editor
As far as I'm aware, the only thing the offline editor can't do is use cloud variables, but I don't suppose you'll be using those. The offline editor is also a bit more private, because if you use the online editor the staff at Scratch (Scratch Team or ST) can see your project regardless of share status (for website upkeep reasons. Honestly though, Scratch offline is actually based on the online editor using a framework called Electron, which, in layman's terms allows you to snapshot the website and put it in an app, making modifications as necessary. So really, they are pretty much exactly the same, so use whichever one is more practical, it won't make a difference.In addition to that, projects you make online are stored in the scratch servers with a 50mb limit, because it takes up storage space for them, while on the offline editor it's all stored on your computer.
One thing to note is that most Electron apps do draw quite a lot of power: this doesn't mean that you need an insane computer to run them, it just means that the rest of your computer might be rather sluggish with the offline editor running.
I'm not really concerned about storage space. I plan to personally compose a looping track. What I'm interested in is which would be more efficient.
- imfh
-
Scratcher
1000+ posts
Offline vs. Online editor
I like to use the offline editor so I can keep my files organized. I like to make copies of my project whenever I reach some sort of milestone so that I don't have to worry about making major changes and messing everything up. If you aren't making a complicated project you probably don't have to worry about this though.
If you use the offline editor, you may have a little more working space depending on your browser. The main downsides are probably cloud variables and saving. Every time you save in the offline editor, you have to choose a file path to save to. It doesn't remember where to save. You could use the 2.0 editor if that bothered you, but that comes with disadvantages of using an outdated program.
If you use the offline editor, you may have a little more working space depending on your browser. The main downsides are probably cloud variables and saving. Every time you save in the offline editor, you have to choose a file path to save to. It doesn't remember where to save. You could use the 2.0 editor if that bothered you, but that comes with disadvantages of using an outdated program.
- ResExsention
-
New Scratcher
1000+ posts
Offline vs. Online editor
I like to use the offline editor so I can keep my files organized. I like to make copies of my project whenever I reach some sort of milestone so that I don't have to worry about making major changes and messing everything up. If you aren't making a complicated project you probably don't have to worry about this though.
If you use the offline editor, you may have a little more working space depending on your browser. The main downsides are probably cloud variables and saving. Every time you save in the offline editor, you have to choose a file path to save to. It doesn't remember where to save. You could use the 2.0 editor if that bothered you, but that comes with disadvantages of using an outdated program.
I don't plan to have cloud vars at this stage, the game will still only be released in early alpha, so no saving will be implemented yet. Plus, as New Scratcher, I can't do it anyway.
I don't mind saving that much. Apparently, Scratch remembers which directory you last opened using Scratch so it doesn't matter.
Thank you for the input, @imfh (I like that name, it sounds so satisfying when pronounced).
The issue I have with the offline editor is that I can't use browser tools or extensions to make the Scratch editor dark. I generally only program in the evening and the bright theme really hurts, so I like to use a dark-theme-anywhere browser extension to make it dark.
Any other input?
- Team_Jimmy
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Scratcher
82 posts
Offline vs. Online editor
2.0 offline editor, 3.0 is missing a lot of features.
- ResExsention
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New Scratcher
1000+ posts
Offline vs. Online editor
2.0 offline editor, 3.0 is missing a lot of features.
What do you mean? I plan to stick with 3.0
Anyway, thanks to @imfh, I think I know what to do now.
Thanks for all your opinions and help.
Though future input is still welcome.
Like, once my project leaves early alpha, should I keep the offline editor or transition to the online one?
- CatsUnited
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Scratcher
1000+ posts
Offline vs. Online editor
2.0 offline editor, 3.0 is missing a lot of features.Most of what Scratch 2 is missing can be replicated by using external programs, because it's mainly stuff like the costume and sound editor.
- ResExsention
-
New Scratcher
1000+ posts
Offline vs. Online editor
2.0 offline editor, 3.0 is missing a lot of features.Most of what Scratch 2 is missing can be replicated by using external programs, because it's mainly stuff like the costume and sound editor.
What external programs? Please tell me more.
- CatsUnited
-
Scratcher
1000+ posts
Offline vs. Online editor
Sound Editor - Audacity or something similar2.0 offline editor, 3.0 is missing a lot of features.Most of what Scratch 2 is missing can be replicated by using external programs, because it's mainly stuff like the costume and sound editor.
What external programs? Please tell me more.
Costume Editor - A bitmap image editor (MS Paint, Paint.NET, Photoshop) and a vector image editor (Inkspace, Illustrator)
- ResExsention
-
New Scratcher
1000+ posts
Offline vs. Online editor
Sound Editor - Audacity or something similar2.0 offline editor, 3.0 is missing a lot of features.Most of what Scratch 2 is missing can be replicated by using external programs, because it's mainly stuff like the costume and sound editor.
What external programs? Please tell me more.
Costume Editor - A bitmap image editor (MS Paint, Paint.NET, Photoshop) and a vector image editor (Inkspace, Illustrator)
Oh. That's what you meant. I thought you meant a plugin for Scratch,
I personally use Audacity, LMMS, BFXR (audio), Piskel, and Krita (art) to make my Scratch projects, but more if I'm working with a different engine!
So, I'm not really concerned about 3.0's lack of features, either, but I'm still open to more input.
- -Qlec-
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Scratcher
100+ posts
Offline vs. Online editor
do scratch damage computer network???Please don't necropost. Necroposting is when you post on an old (roughly 1 month or longer without activity) post without any meaningful contribution. Consider making a new topic about this instead.
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