Discuss Scratch

JennDaRandom
New Scratcher
2 posts

How do I generate a sprite randomly?

I'm making a game that has to generate different boxes out of a tube, but I'm stuck on that part. And, if it's not too much to ask, I also want to switch the costumes so it looks like different presents are generating as well. Any help?
NilsTheBest
Scratcher
1000+ posts

How do I generate a sprite randomly?

If I understand your question correctly, you could easily do this:
when I start as a clone
switch costume to (pick random (1) to (...))
rest of the code :: grey

Last edited by NilsTheBest (Dec. 8, 2018 15:21:56)

JennDaRandom
New Scratcher
2 posts

How do I generate a sprite randomly?

NilsTheBest wrote:

If I understand your question correctly, you could easily do this:
when I start as a clone
switch costume to (pick random (1) to (...))
rest of the code :: grey
Thanks! But it's spawning in different places, do you know how to make it spawn from one place only, like if it was shooting out of a tube?
deck26
Scratcher
1000+ posts

How do I generate a sprite randomly?

Clones are created at the same position as the parent (the sprite or clone that creates them with the exception that if spriteA creates a clone of spriteB it will be created at the position of spriteB). So spawning in one place shouldn't be difficult as long as you avoid clones creating clones.
Minecraf_player
Scratcher
33 posts

How do I generate a sprite randomly?

and you could use this block
when I start as a clone
go to x: (0) y: (0)

Last edited by Minecraf_player (Dec. 9, 2018 12:08:39)

BrycenAF_10
Scratcher
1 post

How do I generate a sprite randomly?

Ok how do I make a sprite spawn like 1 out of 10 games I play.
zeiraph
Scratcher
100+ posts

How do I generate a sprite randomly?

BrycenAF_10 wrote:

Ok how do I make a sprite spawn like 1 out of 10 games I play.
this is a very old post, over 7 years old, please don't post on old topics, doing such is called necroposting, and makes it harder to find others who need help. make your own post next time

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