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- danielhal
-
100+ posts
Pacman on scratch (Cheatable and not)
So, for a long time now I have been developing a pacman game on scratch (other stuff to). I started it the day I got my account, and have updated it (occasionally) ever since. I didn't reach a point worth sharing until over 5 months of work (Well, I didn't work on it everyday of those 5 months, it was on and of). It has changed greatly from when I first made it (mostly because back then I had no knowledge of scratch and I was working on it a school, along with a class of students (I was one of them) (we each made our own version by ourselves, but occasionally asked each other for help)). When I shared it I released a version with cheats (hacman) at the same time.. Originally it had a few bugs, a moving player and 2 ghosts, now there is many less bugs, a title screen and more…
If you are interested, give a link a click:
-Pacman: http://scratch.mit.edu/projects/13474351/
-No cheats
-V 1.4.2
-Equivalent to hacman 1.1.0
-Hacman: http://scratch.mit.edu/projects/17640555/
-Cheats
-V 1.1.0
-Equivalent to pacman 1.4.2
Author(s):
-@danielhal (me)
Additional credit:
-@benjaminhl (sharing snippets of code in class)
Known bugs (Report in comments of project or reply to this thread):
- none (known)
Pacman Change-log:
Pre 1.3.0:
-Can't remember it was LONG ago
1.3.0:
-Changed stage slightly
-New ghost paths
1.4.0:
-Added menu
-Can now play unlimited times per flag click
1.4.1:
-Rounded coordinates for aesthetic purposes
1.4.2:
-Made it so that pacpoints always go to where they should be, even if dragged
Please comment on the project or reply here with any bugs you find, if you like it or if you have any suggestions!
Thanks in advance!
If you are interested, give a link a click:
-Pacman: http://scratch.mit.edu/projects/13474351/
-No cheats
-V 1.4.2
-Equivalent to hacman 1.1.0
-Hacman: http://scratch.mit.edu/projects/17640555/
-Cheats
-V 1.1.0
-Equivalent to pacman 1.4.2
Author(s):
-@danielhal (me)
Additional credit:
-@benjaminhl (sharing snippets of code in class)
Known bugs (Report in comments of project or reply to this thread):
- none (known)
Pacman Change-log:
Pre 1.3.0:
-Can't remember it was LONG ago
1.3.0:
-Changed stage slightly
-New ghost paths
1.4.0:
-Added menu
-Can now play unlimited times per flag click
1.4.1:
-Rounded coordinates for aesthetic purposes
1.4.2:
-Made it so that pacpoints always go to where they should be, even if dragged
Please comment on the project or reply here with any bugs you find, if you like it or if you have any suggestions!
Thanks in advance!
Last edited by danielhal (May 29, 2014 16:26:38)
- Theory
-
57 posts
Pacman on scratch (Cheatable and not)
ah, pacman was the first thing I ever made on scratch which was back in 2011 I think
yea it's good so far it's funny me likey
yea it's good so far it's funny me likey

- danielhal
-
100+ posts
Pacman on scratch (Cheatable and not)
ah, pacman was the first thing I ever made on scratch which was back in 2011 I think
yea it's good so far it's funny me likey

- danielhal
-
100+ posts
Pacman on scratch (Cheatable and not)
Just went back through and corrected the errors I had made in my story
- superezno123
-
3 posts
Pacman on scratch (Cheatable and not)
pls help me do the ghhost chaseb script
- superezno123
-
3 posts
Pacman on scratch (Cheatable and not)
pls help me with my ghost chasing the pacman issue
- danielhal
-
100+ posts
Pacman on scratch (Cheatable and not)
Ok then, can I see what you've got so far?
Plz don't double post btw…
Plz don't double post btw…
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