Discuss Scratch

littlekitykat
Scratcher
500+ posts

Recent Flash plugin (version 30) is running many projects very slowly

OMG !! Thanks to the scratch team for it fabulous work !!! ❤️❤️❤️❤️❤️

I will be able to show you my new game soon
ideapad-320
Scratcher
1000+ posts

Recent Flash plugin (version 30) is running many projects very slowly

Scratch-Minion wrote:

My projects are mostly better with the patch. Thank-you Scratch Team for all the hard work!

There are some exceptions, one is especially strange.

My Rhombicosidodecahedron Morph project https://scratch.mit.edu/projects/222617296/ works ok when I am logged in online but lags terribly if I am not logged in!

I know that sounds really strange but I tested it a few times in two different browsers (Edge and Chrome under Windows 10) and the result was consistent; it always worked online when I was logged in and lagged terribly when I was online but not logged in.

Any ideas how being logged in could affect the patch?

(Maybe some Scratchers could run this project while they are logged in and not logged in and see if they experience the same).

———————

For me, the end project on the Featured Projects line on the Scratch homepage (3D Space Gems https://scratch.mit.edu/projects/227634998/ ) still lags terribly on the second object - the first wireframe object has always worked fine.
Could other Scratchers test this as the project author @huagoose put a warning on the project about lag and I am not sure whether it can be removed.
working fine when logged in, not logged out.
ideapad-320
Scratcher
1000+ posts

Recent Flash plugin (version 30) is running many projects very slowly

Scratch-Minion wrote:

My projects are mostly better with the patch. Thank-you Scratch Team for all the hard work!

There are some exceptions, one is especially strange.

My Rhombicosidodecahedron Morph project https://scratch.mit.edu/projects/222617296/ works ok when I am logged in online but lags terribly if I am not logged in!

I know that sounds really strange but I tested it a few times in two different browsers (Edge and Chrome under Windows 10) and the result was consistent; it always worked online when I was logged in and lagged terribly when I was online but not logged in.

Any ideas how being logged in could affect the patch?

(Maybe some Scratchers could run this project while they are logged in and not logged in and see if they experience the same).

———————

For me, the end project on the Featured Projects line on the Scratch homepage (3D Space Gems https://scratch.mit.edu/projects/227634998/ ) still lags terribly on the second object - the first wireframe object has always worked fine.
Could other Scratchers test this as the project author @huagoose put a warning on the project about lag and I am not sure whether it can be removed.
working fine when logged in, not logged out.

Pezd wrote:

Thank you. My projects now run smoothly. I had a problem while loading the inside of a game though, and I only post it here because it might have happened from this last update since I have never seen anything like it before. The screen went black then the blocks loaded but I couldn't click or drag anything. Might be totally unrelated and just a random glitch with safari or something.

Scratch-Minion wrote:



For me, the end project on the Featured Projects line on the Scratch homepage (3D Space Gems https://scratch.mit.edu/projects/227634998/ ) still lags terribly on the second object - the first wireframe object has always worked fine.
Could other Scratchers test this as the project author @huagoose put a warning on the project about lag and I am not sure whether it can be removed.

All the shapes run fine for me.
me to
ideapad-320
Scratcher
1000+ posts

Recent Flash plugin (version 30) is running many projects very slowly

Scratch-Minion wrote:

My projects are mostly better with the patch. Thank-you Scratch Team for all the hard work!

There are some exceptions, one is especially strange.

My Rhombicosidodecahedron Morph project https://scratch.mit.edu/projects/222617296/ works ok when I am logged in online but lags terribly if I am not logged in!

I know that sounds really strange but I tested it a few times in two different browsers (Edge and Chrome under Windows 10) and the result was consistent; it always worked online when I was logged in and lagged terribly when I was online but not logged in.

Any ideas how being logged in could affect the patch?

(Maybe some Scratchers could run this project while they are logged in and not logged in and see if they experience the same).

———————

For me, the end project on the Featured Projects line on the Scratch homepage (3D Space Gems https://scratch.mit.edu/projects/227634998/ ) still lags terribly on the second object - the first wireframe object has always worked fine.
Could other Scratchers test this as the project author @huagoose put a warning on the project about lag and I am not sure whether it can be removed.
working fine when logged in, not logged out.

Pezd wrote:

Thank you. My projects now run smoothly. I had a problem while loading the inside of a game though, and I only post it here because it might have happened from this last update since I have never seen anything like it before. The screen went black then the blocks loaded but I couldn't click or drag anything. Might be totally unrelated and just a random glitch with safari or something.

Scratch-Minion wrote:



For me, the end project on the Featured Projects line on the Scratch homepage (3D Space Gems https://scratch.mit.edu/projects/227634998/ ) still lags terribly on the second object - the first wireframe object has always worked fine.
Could other Scratchers test this as the project author @huagoose put a warning on the project about lag and I am not sure whether it can be removed.

All the shapes run fine for me.
me to

hedgehog_blue wrote:

ideapad-320 wrote:

hedgehog_blue wrote:

ideapad-320 wrote:

I got a update! the
(timer)
block is slow. use these instead:
when gf clicked
forever
change [timer v] by (0.1)
wait (0.1) secs//keep timer going
end
set [timer v] to (0)//reset timer
(timer::variables)//find out timer
Actually, that workaround to the slow timer won't work, because then the automatic wait between scripts would cause it to also be slow. Instead, something related to the (current ) or (days since 2000) blocks would be better.

But back to the point: It's weird that the timer is also running slowly, because I'm surprised they didn't use a better method to create that feature. It appears to be going at the correct speed for me; are you sure that it is actually slow?
The timer reporter is slow.
set [sec v] to (current [second v]
set [min v] to (current [min v]
set [hr v] to (current [hour v])//reset timer

(((((current [hour v]) * (3600)) + ((current [minute v]) * (60))) + (current [second v])) - ((((hr) * (3600)) + ((min) * (60))) + (sec)))//fetch timer
I think we all already know how to work around a slow timer.

What I was asking, is what is your proof that timer is slow.
scroll down where this leads slowly until you see a greed box. then read it.
TheLogFather
Scratcher
1000+ posts

Recent Flash plugin (version 30) is running many projects very slowly

It's great the Scratch Team patched this problem so quickly.

There does remain a serious issue with the “timer” block when used within a non-refresh script (or a script running at turbo speed due to no on-screen updates) – it no longer updates the timer correctly.

This is problematic if the non-refresh script is trying to perform a timed chunk of work. This affects my Super Pi Calc project, as well as this lag test project.

A workaround for now is to use the “days since 2000” block for timing instead.


Also, the slow-down when logged out (or using the ‘embed’ URL of the project) is definitely an issue I'm seeing.

I'd guess it's not directly related to the penalising of “getTimer” in Flash, since I haven't yet updated to Flash v30. (Maybe it's some JavaScript thing that's on the logged-out webpage, but not on the logged-in page?)

Last edited by TheLogFather (June 12, 2018 23:23:55)

Scratch-Minion
Scratcher
1000+ posts

Recent Flash plugin (version 30) is running many projects very slowly

I have made this a separate topic as it is for the Offline Editor, but read and beware!

The new Adobe Air Update 30.0.0.107 is causing the Offline Scratch Editor to lag just like the Adobe Flash Update 30 did online!

I let Adobe Air update and … Aaaaaaaaaah!
thisandagain
Forum Moderator
500+ posts

Recent Flash plugin (version 30) is running many projects very slowly

Scratch-Minion wrote:

I have made this a separate topic as it is for the Offline Editor, but read and beware!

The new Adobe Air Update 30.0.0.107 is causing the Offline Scratch Editor to lag just like the Adobe Flash Update 30 did online!

I let Adobe Air update and … Aaaaaaaaaah!

Thanks for mentioning. We'll be putting out an update for the offline editor soon.
ScratchDiogoh
Scratcher
1000+ posts

Recent Flash plugin (version 30) is running many projects very slowly

thisandagain wrote:

Scratch-Minion wrote:

I have made this a separate topic as it is for the Offline Editor, but read and beware!

The new Adobe Air Update 30.0.0.107 is causing the Offline Scratch Editor to lag just like the Adobe Flash Update 30 did online!

I let Adobe Air update and … Aaaaaaaaaah!

Thanks for mentioning. We'll be putting out an update for the offline editor soon.
Okay
I saw that in the Online Version it was in version v461
ideapad-320
Scratcher
1000+ posts

Recent Flash plugin (version 30) is running many projects very slowly

-removed-

Last edited by ideapad-320 (June 13, 2018 18:27:56)

ScratchDiogoh
Scratcher
1000+ posts

Recent Flash plugin (version 30) is running many projects very slowly

ideapad-320 wrote:

-removed-
??????????
ScratchDiogoh
Scratcher
1000+ posts

Recent Flash plugin (version 30) is running many projects very slowly

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