Discuss Scratch

IMAWarriors
Scratcher
76 posts

The Legend of Zelda: Slumbering of the Blade

The Legend of Zelda Slumbering of the Blade

If you have seen my trailer, you know I need people to help me with this project. To help, please comment and tell me. I need people for the following:
Programing:
5 - 10 at least. You will program as well as me.
Outliners:
10 - 30. Come up with stories, reasons, and fill in plot holes.
Animators:
20-40 Animate story mode parts in 3D.
Character Programmers:
5- 20. Animate character and match to environment.
Enemy Programmers:
5- 20. Animate and design enemies. Come up with weapons and other attributes.
Environment Designer:
3-9. Design the map.
Dungeon Designers:
6- 18. Design dungeons.
Music:
2-6. Design music appropriate for the game environment.
NEW POST: 1-7-2018
Voice actors:
# Don't know-# Don't know. Take a character from the cast and try to act out. Post your acting. Say, “Hello,” “No”(if it is an enemy, say, “Now, I'll rule the world!”), and a saying of your choice. I will add more characters as time progresses.
Toth(enemy god), Kully(little boy), Link (Make sure if you do that to not use any above, and only to grunts and noises he makes), Zelda (Princess),
other little boys/girl- men/women(Villagers), other character ideas.
PLEASE COMMENT YOUR PLANS AND IDEAS.
YOU COUNT!
: 4/12/19 : Forget the above for now. I have other things to work on

Last edited by IMAWarriors (April 12, 2019 20:32:00)




PintOfMilk
Scratcher
1000+ posts

The Legend of Zelda: Slumbering of the Blade

IMAWarriors wrote:

The Legend of Zelda Slumbering of the Blade

If you have seen my trailer, you know I need people to help me with this project. To help, please comment and tell me. I need people for the following:
Programing:
5 - 10 at least. You will program as well as me.
Outliners:
10 - 30. Come up with stories, reasons, and fill in plot holes.
Animators:
20-40 Animate story mode parts in 3D.
Character Programmers:
5- 20. Animate character and match to environment.
Enemy Programmers:
5- 20. Animate and design enemies. Come up with weapons and other attributes.
Environment Designer:
3-9. Design the map.
Dungeon Designers:
6- 18. Design dungeons.
Music:
2-6. Design music appropriate for the game environment.


PLEASE COMMENT YOUR PLANS AND IDEAS.
YOU COUNT!
I have some useful stuff. Should I give them to you?


Does n!+1=m^2 have interger solutions apart from n=4,5,7?
IMAWarriors
Scratcher
76 posts

The Legend of Zelda: Slumbering of the Blade

This be helpful for a background. Thank you for your effort! Also note this will be 3d. And, if you could help advertise, I'll help you with your Pokémon game.



PintOfMilk
Scratcher
1000+ posts

The Legend of Zelda: Slumbering of the Blade

IMAWarriors wrote:

This be helpful for a background. Thank you for your effort! Also note this will be 3d. And, if you could help advertise, I'll help you with your Pokémon game.
If you make a studio I'll follow it.


Does n!+1=m^2 have interger solutions apart from n=4,5,7?
IMAWarriors
Scratcher
76 posts

The Legend of Zelda: Slumbering of the Blade

AWildJohnAppeared, gave me some music! Now we can have an opening title screen. To start, lets sketch ideas. Any ideas for a story? The basic jest of the game story is that four gods and goddesses conquer the darkness and one becomes corrupt and is banished to the underworld. Each had a piece of great power. An untold part of the legend is that the fourth piece of great power given to the dark god was fertilized into the Tri-blade, creating only three pieces (the Triforce). The blade was the down fall of the god named Toth. But the blade was hidden and stored in a secret place. The location was only entrusted to one- Impa. Anyway, after Link reads the story, (not the untold part, OBVIOUSLY)the game reveals he is in a cave with a torch, when Zelda walks in and inquires to what he is doing. I need some more help for the development. Any ideas?
Scene: https://scratch.mit.edu/projects/195798152/

Last edited by IMAWarriors (Jan. 9, 2018 01:48:28)




IMAWarriors
Scratcher
76 posts

The Legend of Zelda: Slumbering of the Blade

I need someone to learn how to use high quality ray-casting.
This is the big question. Coming out with a demo soon.



Disneygirl0727
Scratcher
500+ posts

The Legend of Zelda: Slumbering of the Blade

I was told to come here. What do u need?

Loki and Kylo Ren Obsessed ★ Tacos!!! ★ Billie Eilish Fan ★ Love to Draw ★ PPTBF Curator
IMAWarriors
Scratcher
76 posts

The Legend of Zelda: Slumbering of the Blade

This is a The Legend of Zelda game project. I am making a game and we need people.. this is where you come in. I need you to work on animations. I don't need anything in particular, but can you maybe draw Link sprites or do the intro to the game. Again nothing in particular. Just make something cool, give me a link, and I'll critique it.



Disneygirl0727
Scratcher
500+ posts

The Legend of Zelda: Slumbering of the Blade

IMAWarriors wrote:

This is a The Legend of Zelda game project. I am making a game and we need people.. this is where you come in. I need you to work on animations. I don't need anything in particular, but can you maybe draw Link sprites or do the intro to the game. Again nothing in particular. Just make something cool, give me a link, and I'll critique it.
I could do the words Legends Of Zelda And Have Swords Clashing Next To It.

Loki and Kylo Ren Obsessed ★ Tacos!!! ★ Billie Eilish Fan ★ Love to Draw ★ PPTBF Curator
IMAWarriors
Scratcher
76 posts

The Legend of Zelda: Slumbering of the Blade

Ok. Or a sword going through the Z.



Disneygirl0727
Scratcher
500+ posts

The Legend of Zelda: Slumbering of the Blade

IMAWarriors wrote:

Ok. Or a sword going through the Z.
Will do. I should have it done by tomorrow

Loki and Kylo Ren Obsessed ★ Tacos!!! ★ Billie Eilish Fan ★ Love to Draw ★ PPTBF Curator
Skyward_Princess
Scratcher
1 post

The Legend of Zelda: Slumbering of the Blade

there wasa forum
jslashcraft
Scratcher
3 posts

The Legend of Zelda: Slumbering of the Blade

ok ill help. i can do a major part of it. i can code fast. i can be coder/music artist
IMAWarriors
Scratcher
76 posts

The Legend of Zelda: Slumbering of the Blade

Great! Can you just make a basic 2D Zelda engine? That would be SUPER helpful.



IMAWarriors
Scratcher
76 posts

The Legend of Zelda: Slumbering of the Blade

ANNOUNCEMENT:

Because of a lack of team members, we are forced to delay the release of the game. This means that the trailer for the game is now false. Please don't start writing me up. I will be busy working on mostly and only this. Other things will have to wait. Also, the title of the game MAY be changing soon. If so, I will keep you up to date with the title. Our current members:
  • IMAWarriors
  • jslashcraft (I think)
  • PintOfMilk (Temporarily)



IMAWarriors
Scratcher
76 posts

The Legend of Zelda: Slumbering of the Blade

Disneygirl0727 wrote:

IMAWarriors wrote:

Ok. Or a sword going through the Z.
Will do. I should have it done by tomorrow
Btw, if your busy, you can forget the animation.



sharkyking
Scratcher
100+ posts

The Legend of Zelda: Slumbering of the Blade

IMAWarriors wrote:

This be helpful for a background. Thank you for your effort! Also note this will be 3d. And, if you could help advertise, I'll help you with your Pokémon game.
Is the whole game going to be 3d?

Last edited by sharkyking (April 19, 2019 17:45:53)





IMAWarriors
Scratcher
76 posts

The Legend of Zelda: Slumbering of the Blade

sharkyking wrote:

IMAWarriors wrote:

This be helpful for a background. Thank you for your effort! Also note this will be 3d. And, if you could help advertise, I'll help you with your Pokémon game.
Is the whole game going to be 3d?
Uh… Maybe, but if it gets too complicated, I'll stick to realistic 2D/BEV (Birds Eye View)



IMAWarriors
Scratcher
76 posts

The Legend of Zelda: Slumbering of the Blade

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