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- reimega
- Scratcher
8 posts
new programming block
Dear Scratch Team
I was wondering if you could make a block that could follow this example:
Let's pretend there are two spritesenny, and Jack. I am now in control of jack but I want to be in control of Denny instead
there is my example so please make the block I want
A New Scratcher
reimega
I was wondering if you could make a block that could follow this example:
Let's pretend there are two spritesenny, and Jack. I am now in control of jack but I want to be in control of Denny instead
there is my example so please make the block I want
A New Scratcher
reimega
- deck26
- Scratcher
1000+ posts
new programming block
That's for you to code - it's hardly a single block unless you just switch costumes to switch characters! (That might work actually, just have both costumes for two sprites and get them both to switch at the same time but you'd need them to swap postions as well.)
There is a Suggestions forum but I wouldn't bother posting this there. It certainly doesn't belong here though.
There is a Suggestions forum but I wouldn't bother posting this there. It certainly doesn't belong here though.
- reimega
- Scratcher
8 posts
new programming block
deck26
I think it is more complicated than that
reimega
I think it is more complicated than that
reimega
- Atusiff
- Scratcher
100+ posts
new programming block
when flag clicked
forever
if <(I should be controlling Denny) = [yes]> then
switch costume to [Denny v]
do Danny's moving script
end
end
when flag clicked
forever
if <(I should be controlling Jack) = [yes]> then
switch costume to [Jack v]
do Jack's moving script
hi! i'm atusiff – have a great day!
- deck26
- Scratcher
1000+ posts
new programming block
In what way? How would a single block manage that in that case? deck26
I think it is more complicated than that
reimega
- reimega
- Scratcher
8 posts
new programming block
nice!when flag clicked
forever
if <(I should be controlling Denny) = [yes]> then
switch costume to [Denny v]
do Danny's moving script
end
end
when flag clicked
forever
if <(I should be controlling Jack) = [yes]> then
switch costume to [Jack v]
do Jack's moving script
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