Discuss Scratch
- OakTheCreator
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56 posts
Project Spheres
Does anyone know the special stages from Sonic 3? Yeah, some think it isn't possible to recreate it in Scratch. And to prove them wrong I want to bring together a team. I'm looking for these skills. But if you can contribute in some other way, that'd be nice!
- Sphere, as in the land Sonic will walk on. On the Genesis it uses a fascinating technique, but I haven't found a way to recreate it in Scratch.
- Object mappings, how the red, blue, bumper and spring spheres will keep their place in the world.
- Speed, the longer the player stays in the world the faster both the music and player goes.
- Map designer, you'll have to work with the Object Mapper, say if the map is designed through sprites, then you get to draw out the levels, but if it's made using a list, then you'll probably need o take time and speak with the Object Mapper on how to edit the list.
Now, you might ask as to what I'm contributing to, well I'm porting the sprites, making the animations, coding the turning and how the world itself moves, and I've made a counter. Also note, this isn't a lazy counter that uses the default “show variable” I've made the counter identical to Sonic 3, using the original graphics and all! So, if you would like to be part of Project Spheres, let me know and tell me what you're capable of, so I can assign you to a position.
Thanks!
- Sphere, as in the land Sonic will walk on. On the Genesis it uses a fascinating technique, but I haven't found a way to recreate it in Scratch.
- Object mappings, how the red, blue, bumper and spring spheres will keep their place in the world.
- Speed, the longer the player stays in the world the faster both the music and player goes.
- Map designer, you'll have to work with the Object Mapper, say if the map is designed through sprites, then you get to draw out the levels, but if it's made using a list, then you'll probably need o take time and speak with the Object Mapper on how to edit the list.
Now, you might ask as to what I'm contributing to, well I'm porting the sprites, making the animations, coding the turning and how the world itself moves, and I've made a counter. Also note, this isn't a lazy counter that uses the default “show variable” I've made the counter identical to Sonic 3, using the original graphics and all! So, if you would like to be part of Project Spheres, let me know and tell me what you're capable of, so I can assign you to a position.
Thanks!

Last edited by OakTheCreator (Jan. 13, 2018 13:08:46)
- oreole1
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54 posts
Project Spheres
I would like to help. We might have to use a sound file that has been edited in another program and imported. For the speed, we could just reduce the wait between frames and render cycles.
- OakTheCreator
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56 posts
Project Spheres
I believe Scratch has a tempo function, so I think that can be used to our advantage. And the render cycles sounds fascinating, but then you have to ask “When is it too fast?” because there will be a point where the method of rendering could just stop. Say if it were a pen, then it could become a huge mess on screen, and the mappings might get corrupted.
- oreole1
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54 posts
Project Spheres
That could easily be solved by adding a speed cap. Btw, do you have a prototype of this project?
- OakTheCreator
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56 posts
Project Spheres
Yes I do have a prototype. But only has the counters and animations.
- oreole1
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54 posts
Project Spheres
Could you link? i need to go.
Last edited by oreole1 (Jan. 13, 2018 23:22:46)
- OakTheCreator
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56 posts
Project Spheres
https://scratch.mit.edu/projects/197669675/
Mess around with the “Blue Spheres Remaining” and “Rings Collected” variables to see the counters in action.
Mess around with the “Blue Spheres Remaining” and “Rings Collected” variables to see the counters in action.
Last edited by OakTheCreator (Jan. 13, 2018 22:33:27)
- oreole1
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54 posts
Project Spheres
I made sonic do his running animation, although it looks a bit odd. Here is the remix project. https://scratch.mit.edu/projects/197754250/
Last edited by oreole1 (Jan. 13, 2018 23:22:33)
- oreole1
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54 posts
Project Spheres
Because there is a lot of wait commands, we might want to make this turbo mode
- OakTheCreator
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56 posts
Project Spheres
Oh. Also, the thing about the sphere is that it's buggy when turning and doesn't keep track of anything. Our sphere keeps track for the items and stuff, but your attempt is appreciated.
- SonicMasterSystem
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1000+ posts
Project Spheres
This sounds interesting… Could Sonic Saturn adopt this project as one of it's subsidiaries? We'll be happy to advertise this and help out, so you could potentially become famous.
- OakTheCreator
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56 posts
Project Spheres
Potential fame sounds interesting. Yeah, I'd love to let you guys use it.
- SonicMasterSystem
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1000+ posts
Project Spheres
Could you put in the title that it's an “Official Sonic Saturn Subsidiary”? Potential fame sounds interesting. Yeah, I'd love to let you guys use it.
Like this- “Project: Spheres | An Official Sonic Saturn Subsidiary”?
Last edited by SonicMasterSystem (Jan. 14, 2018 01:05:41)
- oreole1
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54 posts
Project Spheres
I see an asset box but i cannot find the sphere. Have you put it in yet?