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- MegaApuTurkUltra
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Scratcher
1000+ posts
Scratch 3.0
+1 for {[hello world] contains [world]}
Last edited by MegaApuTurkUltra (Aug. 27, 2017 21:18:37)
- kingof555
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Scratcher
100+ posts
Scratch 3.0
+1 for {[hello world] contains [world]}it already exists in Scratch 3.0 GUI.
- walkcycle
-
Scratcher
500+ posts
Scratch 3.0
it already exists in Scratch 3.0 GUI.yes, but it is ‘hello’ contains ‘world’ not ‘hello world’ contains ‘world’
- Sheep_maker
-
Scratcher
1000+ posts
Scratch 3.0
MATU is supporting+1 for {[hello world] contains [world]}it already exists in Scratch 3.0 GUI.
<[hello world] contains [world]?::#59C059> // returns truethe current block has
<[hello] contains [world]?::#59C059> // returns false
- kingof555
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Scratcher
100+ posts
Scratch 3.0
oh…still pretty close/MATU is supporting+1 for {[hello world] contains [world]}it already exists in Scratch 3.0 GUI.<[hello world] contains [world]?::#59C059> // returns truethe current block has<[hello] contains [world]?::#59C059> // returns false
- MinecraftM153
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Scratcher
100+ posts
Scratch 3.0
Would anyone like to see screenshots of the 1.4, 2.0 and 3.0 editors to compare their looks?I do!
- Charles12310
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Scratcher
1000+ posts
Scratch 3.0
Hmm, I'm wondering whether this will get added soon:
(letters () to () of string [] :: operators )
(items () to () of list [list v] :: list )
(custom reporter :: custom )
- kingof555
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Scratcher
100+ posts
Scratch 3.0
me too.Would anyone like to see screenshots of the 1.4, 2.0 and 3.0 editors to compare their looks?I do!
- Sheep_maker
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Scratcher
1000+ posts
Scratch 3.0
Hmm, I'm wondering whether this will get added soon:They never were confirmed; supposedly each block requires many in-depth discussions on every small detail and fixes to every little problem so it can be used/learned by Scratch's target audience in the best way possible(letters () to () of string [] :: operators )
(items () to () of list [list v] :: list )
(custom reporter :: custom )
- infinitytec
-
Scratcher
1000+ posts
Scratch 3.0
They changed something but I can't tell what exactly…I can't decide if I like it or not… It's different.
They tried to do something like this with 2.0, but this one's better.
EDIT:
The order is weird. Maybe:
- Events
- Control
- Motion
- Looks
- Sound
- Pen
- Sensing
- Operators
- Data
Last edited by infinitytec (Aug. 28, 2017 23:19:23)
- TheUltimatum
-
Scratcher
1000+ posts
Scratch 3.0
I like it… Makes it so much easier to get to blocks.They changed something but I can't tell what exactly…I can't decide if I like it or not… It's different.
oops should have snipped this.
They tried to do something like this with 2.0, but this one's better.
EDIT:
The order is weird. Maybe:
- Events
- Control
- Motion
- Looks
- Sound
- Pen
- Sensing
- Operators
- Data
Last edited by TheUltimatum (Aug. 28, 2017 23:23:51)
- chooper100
-
Scratcher
500+ posts
Scratch 3.0
I'm not sure whether the categories are in the best order in the new style
imo it's more logical to me that events should go at the top of everything as those are the start of every script
EDIT: Ninja'd by infinitytec
Yes, I agree that your proposed order is much better than the current one
imo it's more logical to me that events should go at the top of everything as those are the start of every script
EDIT: Ninja'd by infinitytec
Yes, I agree that your proposed order is much better than the current one
Last edited by chooper100 (Aug. 28, 2017 23:22:29)
- Sheep_maker
-
Scratcher
1000+ posts
Scratch 3.0
They tried to do something like this with 2.0, but this one's better.Indeed; from the Wiki the Experimental Viewer and the Prealpha Interface. It didn't have the category labels though
EDIT: If we're still on the topic of category colours, Scratch 2.0 used to have different colours as well
Last edited by Sheep_maker (Aug. 28, 2017 23:25:52)
- TheUltimatum
-
Scratcher
1000+ posts
Scratch 3.0
I do admit the order is a bit wierd I think they should order it based on the most used blocks in https://scratch.mit.edu/statistics/#block-distribution-chart
- TheUltimatum
-
Scratcher
1000+ posts
Scratch 3.0
I'm not sure whether the categories are in the best order in the new styleI agree with you as well. Events should definitely be on top.
imo it's more logical to me that events should go at the top of everything as those are the start of every script
EDIT: Ninja'd by infinitytec
Yes, I agree that your proposed order is much better than the current one
- chooper100
-
Scratcher
500+ posts
Scratch 3.0
Could we all take a moment to appreciate the fact that they did not use those designs in the final Scratch 2?They tried to do something like this with 2.0, but this one's better.Indeed; from the Wiki the Experimental Viewer and the Prealpha Interface. It didn't have the category labels though
- TheUltimatum
-
Scratcher
1000+ posts
Scratch 3.0
Ugh… yes especially prealpha.Could we all take a moment to appreciate the fact that they did not use those designs in the final Scratch 2?They tried to do something like this with 2.0, but this one's better.Indeed; from the Wiki the Experimental Viewer and the Prealpha Interface. It didn't have the category labels though
- superben100
-
Scratcher
1000+ posts
Scratch 3.0
Yes…..Could we all take a moment to appreciate the fact that they did not use those designs in the final Scratch 2?They tried to do something like this with 2.0, but this one's better.Indeed; from the Wiki the Experimental Viewer and the Prealpha Interface. It didn't have the category labels though
- chooper100
-
Scratcher
500+ posts
Scratch 3.0
Also a new block has been added to the motion category:
Somewhat limited impact compared to other additions, but nevertheless a step in the right direction
glide (1) secs to [mouse pointer v] :: motion
Somewhat limited impact compared to other additions, but nevertheless a step in the right direction
Last edited by chooper100 (Aug. 28, 2017 23:30:49)











