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- sethpatch
-
5 posts
Trying to make Diep
I've been trying to re-create the game diep.io, and I need help with some things.
1. Health for the shapes
2. Shapes moving around when I use wasd.
-I've tried using the method with variables x and y and always changing them etc., but it just moves by steps. When a did controls for a, it just changed by how fast I wanted them to move. Meaning I put change the variable x to repeatedly change it by 5 but it just went 5 steps instead of smooth movement and I had to keep pressing it.
3. There is also this bug with bullet clones. I set them to when they touches the shape, I put “delete this clone” but it deletes all the bullets instead of the one bullet.
It would be awesome if anyone helped!
1. Health for the shapes
2. Shapes moving around when I use wasd.
-I've tried using the method with variables x and y and always changing them etc., but it just moves by steps. When a did controls for a, it just changed by how fast I wanted them to move. Meaning I put change the variable x to repeatedly change it by 5 but it just went 5 steps instead of smooth movement and I had to keep pressing it.
3. There is also this bug with bullet clones. I set them to when they touches the shape, I put “delete this clone” but it deletes all the bullets instead of the one bullet.
It would be awesome if anyone helped!

Last edited by sethpatch (May 3, 2017 01:47:16)
- asivi
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1000+ posts
Trying to make Diep
Create health variables
Use WASD keys to move
If you don't want move 5 pixels at a time decrease that value
Use WASD keys to move
If you don't want move 5 pixels at a time decrease that value
- Breck-
-
100+ posts
Trying to make Diep
1. Health for shapes can be created by making a variable for the clone ONLY (for this sprite only) and setting it
2. Try scrolling?
3. Put the “delete this clone” underneath the “when I start as clone” block, instead of a separate broadcast message
2. Try scrolling?
3. Put the “delete this clone” underneath the “when I start as clone” block, instead of a separate broadcast message
- sethpatch
-
5 posts
Trying to make Diep
1. Health for shapes can be created by making a variable for the clone ONLY (for this sprite only) and setting it
2. Try scrolling?
3. Put the “delete this clone” underneath the “when I start as clone” block, instead of a separate broadcast message
The bullet solution worked, thanks man. I'm gonna try the others.
EDIT: I tried doing the health for the triangle, and it worked, but one thing. The bullet clones don't go away when it touches the shape. Anything?
Last edited by sethpatch (May 4, 2017 03:10:15)
- Breck-
-
100+ posts
Trying to make Diep
1. Health for shapes can be created by making a variable for the clone ONLY (for this sprite only) and setting it
2. Try scrolling?
3. Put the “delete this clone” underneath the “when I start as clone” block, instead of a separate broadcast message
The bullet solution worked, thanks man. I'm gonna try the others.
EDIT: I tried doing the health for the triangle, and it worked, but one thing. The bullet clones don't go away when it touches the shape. Anything?
Correct me if I'm wrong, but it detects if it is touching any clone off the original shape.
- sethpatch
-
5 posts
Trying to make Diep
I actually have it to that for the shapes, but after I made the health, it stopped deleting the bullet clones. Maybe click see inside and check my scripts to see if anything is going wrong, because I don't see anything wrong.
If you want to just talk in real time instead of over comments, and me on discord if you have it lelz#9503
If you want to just talk in real time instead of over comments, and me on discord if you have it lelz#9503
Last edited by sethpatch (May 4, 2017 22:46:25)
- the_extreme_coder
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93 posts
Trying to make Diep
health for the shapes is a simple thing I have it here
then once when the variable changes by 1 it change the health bar to make it less
- sethpatch
-
5 posts
Trying to make Diep
I already have health down, it's just the bullet clones won't delete anymore.
health for the shapes is a simple thing I have it herethen once when the variable changes by 1 it change the health bar to make it less
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