Discuss Scratch
- Jaguar774
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13 posts
Multiplayer Games
Hello everybody, Jaguar774 here with an idea for awesome multiplayer games. By multiplayer, I mean games 2 or 3 Scratchers can play….AT THE SAME TIME AGAINST EACH OTHER!!! There are games like this on the internet, so I think It'd be cool if we could get one on Scratch. Can you give me some cool script ideas for a multiplayer game?
- scratchhacker3000
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500+ posts
Multiplayer Games
This isn't possible. Hello everybody, Jaguar774 here with an idea for awesome multiplayer games. By multiplayer, I mean games 2 or 3 Scratchers can play….AT THE SAME TIME AGAINST EACH OTHER!!! There are games like this on the internet, so I think It'd be cool if we could get one on Scratch. Can you give me some cool script ideas for a multiplayer game?

- kmissioneer
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67 posts
Multiplayer Games
it is, check out griffpatch's “Multiplayer Tank Arena”, but it doesn't work well and there are problems connecting players, like how me and another person can get on that game, but we both see us as the one person on there, when we both are. There are also problems that i am having about making the cloud variables in the game update themselves from the cloud and keep the games in sync. I doesn't really work well, but it's possible. A turn-based game would be easier.
- Jaguar774
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13 posts
Multiplayer Games
How hard is it to make scripts for that? and what's a turn-based game?
- ScratchJahd2011
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500+ posts
Multiplayer Games
A turn-based game is a game that a player fighting against a CPU/player takes turns against each other
- legoman23392
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52 posts
Multiplayer Games
Uhhhh, yes it is. Here is 3 I found in 5 minutes.This isn't possible. Hello everybody, Jaguar774 here with an idea for awesome multiplayer games. By multiplayer, I mean games 2 or 3 Scratchers can play….AT THE SAME TIME AGAINST EACH OTHER!!! There are games like this on the internet, so I think It'd be cool if we could get one on Scratch. Can you give me some cool script ideas for a multiplayer game?Sorry.
http://scratch.mit.edu/projects/12239450/
http://scratch.mit.edu/projects/12785898/
http://scratch.mit.edu/projects/11531264/
- kmissioneer
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67 posts
Multiplayer Games
turn based as in like checkers, or a game based on you moving, and then someone else moving, etc, repeat…
- kmissioneer
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67 posts
Multiplayer Games
Griffpatch (the guy who made the multiplayer games mentioned above) made this cloud variable game base, How hard is it to make scripts for that? and what's a turn-based game?click here to see it, which one could, in theory, use to make their own game… it's pretty complicated though.
Turn based as in like checkers or something like that where players take turns doing something.
Last edited by kmissioneer (Feb. 1, 2014 16:55:17)
- Jaguar774
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13 posts
Multiplayer Games
Okay guys, I need ideas for scripts as to how to keep track of players, and make sure the players can see each other. Anyone got any?
- kmissioneer
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67 posts
Multiplayer Games
Okay guys, I need ideas for scripts as to how to keep track of players, and make sure the players can see each other. Anyone got any?
did you check out griffpatch's multiplayer cloud game base? i has all of the things that you would need. The problem is that cloud variables aren't that reliable, and one person will not see a change in the variable until about 2 seconds after someone else changes it- updating problems without reloading. That is the major problem with the cloud variables, and honestly, as of yet they just don't work all that well.
Last edited by kmissioneer (Feb. 10, 2014 03:03:22)
- finniscratcher
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20 posts
Multiplayer Games
You can make games with w a s d or arrow up/down/left/right!
- kmissioneer
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67 posts
Multiplayer Games
yes, but that is on one computer, and they wanted to do it over the cloud variables. You can make games with w a s d or arrow up/down/left/right!
- Ethsim2
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99 posts
Multiplayer Games
Hi,
This is possible through the username block.
Bye,
Ethsim2.
This is possible through the username block.
Bye,
Ethsim2.
Last edited by Ethsim2 (Feb. 17, 2014 14:45:30)
- Jaguar774
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13 posts
Multiplayer Games
griffpatch's scripts are huge and a bit confusing. All I want are the variables and scripts that allow a dude on one computer to see someone else sprite who is on another. And in the exact same place on the screen the second guy sees it
- kmissioneer
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67 posts
Multiplayer Games
griffpatch's scripts are huge and a bit confusing. All I want are the variables and scripts that allow a dude on one computer to see someone else sprite who is on another. And in the exact same place on the screen the second guy sees it
That's the problem- it's not that simple. Without all of that “huge and confusing” stuff, it just doesn't work well, let alone at all. Here, however, is a relatively simple multiplayer game base by @griffpatch_tutor that you can edit to make your own. I'm serious, it is really easy. You just have to change the rotation style and edit the buttons to move and do things, which are all in the elephant sprite, and it automatically sends up the x and y coordinates and direction in a long sequence. You don't have to do much. With this one, the problem is not understanding it - you don't have to!

post when you make one, and i will be sure to check it out!

Last edited by kmissioneer (Feb. 18, 2014 00:25:47)
- HarryB178
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1000+ posts
Multiplayer Games
http://scratch.mit.edu/projects/13780812/ is a simple example. It only works between two people though. You can use a variable if you want anyone to play it.
- Jaguar774
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13 posts
Multiplayer Games
griffpatch's scripts are huge and a bit confusing. All I want are the variables and scripts that allow a dude on one computer to see someone else sprite who is on another. And in the exact same place on the screen the second guy sees it
That's the problem- it's not that simple. Without all of that “huge and confusing” stuff, it just doesn't work well, let alone at all. Here, however, is a relatively simple multiplayer game base by @griffpatch_tutor that you can edit to make your own. I'm serious, it is really easy. You just have to change the rotation style and edit the buttons to move and do things, which are all in the elephant sprite, and it automatically sends up the x and y coordinates and direction in a long sequence. You don't have to do much. With this one, the problem is not understanding it - you don't have to!- , the problem is putting in the time to make it your own…
post when you make one, and i will be sure to check it out!
Thank you! It's still huge, but hey, I'm going to shift through till I figure it out. I'll probably copy griffpatch 100% If I make a multiplayer game, and I WILL, you'll be inform at once!!! Thanks for your help.
- KrazyKiwi
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18 posts
Multiplayer Games
It Needs To Encode And Decode The X And Y Of A Player Across The Project So You Can See Where They Are Somehow
Unfortunately Cloud Data Cannot Store Negative And Decimal No.s Which Basically Are X And Y
But If You Want To Get Rid Of The Decimal Use The Block
Unfortunately Cloud Data Cannot Store Negative And Decimal No.s Which Basically Are X And Y
But If You Want To Get Rid Of The Decimal Use The Block