Discuss Scratch

jkimhomie
Scratcher
20 posts

Making multiple enemies without making multiple sprites

So i made a game where I have this enemy follow the player. How would I go about making multiple of these enemies without manually creating sprites?
scubajerry
Scratcher
1000+ posts

Making multiple enemies without making multiple sprites

clones

Mactabilis
Scratcher
81 posts

Making multiple enemies without making multiple sprites


I had this same problem. What you do is you have the original sprite hidden and you make clones of it. If you need a specific example im glad to help.
jkimhomie
Scratcher
20 posts

Making multiple enemies without making multiple sprites


Mactabilis wrote:

I had this same problem. What you do is you have the original sprite hidden and you make clones of it. If you need a specific example im glad to help.

Yes an example would be terrific thank you

Last edited by jkimhomie (Feb. 7, 2014 01:16:33)

1234abcdcba4321
Scratcher
1000+ posts

Making multiple enemies without making multiple sprites

whenIreceivelevel 3gotox:-200y:120createcloneofmyselfgotox:-100y:120createcloneofmyselfwhenIstartasacloneshowforever. . .
Mactabilis
Scratcher
81 posts

Making multiple enemies without making multiple sprites

so on my start button it
broadcast startv
to this
wh
whenIreceive startv
hide
and in a forever block it said Wait (how ever long. I used random.)
then clone(myself).Next I put
whenIstartasaclone
I did Show and did go to x: (random) yrandom) the clones will appear. for movement, I did a random movement and a random turn but you want it going to your character or the mouse what ever you are trying to get it to.
I hope it helps. If you still need help message again.

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