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- pokepedia11
- Scratcher
100+ posts
*Pokemon Serenity and Strife Versions!* (Land and Sea reboot)
I can tryQuick Update
I've done some work on sprites!
I can't seem to get the cubeupload link for some reason, but you can find them on my account “MarlowofLittleroot” here.
This is an old demo I created for land and sea but never really committed to:
https://scratch.mit.edu/projects/127020418/
Nice could you provide me with some hand made tiles of dimension 36x36 or 40x40.
Just a few like a ground tile, water tile and a wall tile
Could you tell the spriters to give me some of the sprites and tiles to use in the project??
- SonicMasterSystem
- Scratcher
1000+ posts
*Pokemon Serenity and Strife Versions!* (Land and Sea reboot)
Can I program?
- pokepedia11
- Scratcher
100+ posts
*Pokemon Serenity and Strife Versions!* (Land and Sea reboot)
Please fill up the application ketones in the main post (first one) and also give a link to your best programming (if artist then animation) project. Can I program?
Thanks for applying!!
- SonicMasterSystem
- Scratcher
1000+ posts
*Pokemon Serenity and Strife Versions!* (Land and Sea reboot)
Also, it may seem like a long-shot, but would you mind if I made a “Pokemon Aviate Version?” It would be a combo of Strife and Serenity, but 3D. I know how to program good 3D, btw. If we do make this, I can do the art and programming!
- SonicMasterSystem
- Scratcher
1000+ posts
*Pokemon Serenity and Strife Versions!* (Land and Sea reboot)
Um… I don't see anything even eluding to an application in the first post..Please fill up the application ketones in the main post (first one) and also give a link to your best programming (if artist then animation) project. Can I program?
Thanks for applying!!
- pokepedia11
- Scratcher
100+ posts
*Pokemon Serenity and Strife Versions!* (Land and Sea reboot)
Okay, trioteam might have removed it but I'll tell you what you need:Um… I don't see anything even eluding to an application in the first post..Please fill up the application ketones in the main post (first one) and also give a link to your best programming (if artist then animation) project. Can I program?
Thanks for applying!!
Your role
Experience of/on scratch
Activeness (hours in a week)
The best project you have for your role (best codes project for a programmer)
- pokepedia11
- Scratcher
100+ posts
*Pokemon Serenity and Strife Versions!* (Land and Sea reboot)
I think you should ask trioteam for that beacuse he is the one who started these versions. Also, it may seem like a long-shot, but would you mind if I made a “Pokemon Aviate Version?” It would be a combo of Strife and Serenity, but 3D. I know how to program good 3D, btw. If we do make this, I can do the art and programming!
- SonicMasterSystem
- Scratcher
1000+ posts
*Pokemon Serenity and Strife Versions!* (Land and Sea reboot)
My Role: Programmer
Experience: I have used Scratch on different accounts since 2013. I'm also animating a series. I have made 3D games before, I just haven't shared them.
Activeness: Roughly 20+ Hours a Week
The Best Project I have for Role: Either Sonic Jam Prototype 2 or Sonic the Anime. (Not the Sonic the Anime: Math version)
Experience: I have used Scratch on different accounts since 2013. I'm also animating a series. I have made 3D games before, I just haven't shared them.
Activeness: Roughly 20+ Hours a Week
The Best Project I have for Role: Either Sonic Jam Prototype 2 or Sonic the Anime. (Not the Sonic the Anime: Math version)
- pokepedia11
- Scratcher
100+ posts
*Pokemon Serenity and Strife Versions!* (Land and Sea reboot)
Hi guys!! I needed some logos of the game for the main title screen and some buttons like Start, Options, etc.
- trioteam
- Scratcher
100+ posts
*Pokemon Serenity and Strife Versions!* (Land and Sea reboot)
WELP, it looks like I forgot to add something to the first post yet again! My Role: Programmer
Experience: I have used Scratch on different accounts since 2013. I'm also animating a series. I have made 3D games before, I just haven't shared them.
Activeness: Roughly 20+ Hours a Week
The Best Project I have for Role: Either Sonic Jam Prototype 2 or Sonic the Anime. (Not the Sonic the Anime: Math version)
———————–
For your application, I'm a little concerned about something. It's the 3d part. Pokemon games are mostly top-down 2d games, and 3d is hard to do and also slow in scratch. It seems like a different kind of programming altogether. You do appear to be active enough, but I'm just concerned that we might need you to do something you don't know how to do.
———————–
I'll upload a second demo that I made Hi guys!! I needed some logos of the game for the main title screen and some buttons like Start, Options, etc.
It was for my own game, The Last Hour. It has the save/mystery gift access thing at the beginning.
One more thing, I made a Pokemon sprite resource project: https://scratch.mit.edu/projects/72454216/
- SonicMasterSystem
- Scratcher
1000+ posts
*Pokemon Serenity and Strife Versions!* (Land and Sea reboot)
I can show you a screenshot of the engine if you would like to. For your application, I'm a little concerned about something. It's the 3d part. Pokemon games are mostly top-down 2d games, and 3d is hard to do and also slow in scratch. It seems like a different kind of programming altogether. You do appear to be active enough, but I'm just concerned that we might need you to do something you don't know how to do.
It's sprite-based 3D btw. Which eliminates almost 90% of the lag.
Also, Aviate version could just be a spinoff or something.. idk.
- pokepedia11
- Scratcher
100+ posts
*Pokemon Serenity and Strife Versions!* (Land and Sea reboot)
I'll upload a second demo that I made Hi guys!! I needed some logos of the game for the main title screen and some buttons like Start, Options, etc.
It was for my own game, The Last Hour. It has the save/mystery gift access thing at the beginning.
One more thing, I made a Pokemon sprite resource project: https://scratch.mit.edu/projects/72454216/
Could you share the demo so I can see the game structure??
Last edited by pokepedia11 (Nov. 13, 2016 07:06:45)
- Saiid
- Scratcher
1000+ posts
*Pokemon Serenity and Strife Versions!* (Land and Sea reboot)
Sprite-based 3D eliminates most of the lag, but it makes it take significantly longer to load.I can show you a screenshot of the engine if you would like to. For your application, I'm a little concerned about something. It's the 3d part. Pokemon games are mostly top-down 2d games, and 3d is hard to do and also slow in scratch. It seems like a different kind of programming altogether. You do appear to be active enough, but I'm just concerned that we might need you to do something you don't know how to do.
It's sprite-based 3D btw. Which eliminates almost 90% of the lag.
Also, Aviate version could just be a spinoff or something.. idk.
Saiid
- SonicMasterSystem
- Scratcher
1000+ posts
*Pokemon Serenity and Strife Versions!* (Land and Sea reboot)
I have an antilag script… sort of..Sprite-based 3D eliminates most of the lag, but it makes it take significantly longer to load.I can show you a screenshot of the engine if you would like to. For your application, I'm a little concerned about something. It's the 3d part. Pokemon games are mostly top-down 2d games, and 3d is hard to do and also slow in scratch. It seems like a different kind of programming altogether. You do appear to be active enough, but I'm just concerned that we might need you to do something you don't know how to do.
It's sprite-based 3D btw. Which eliminates almost 90% of the lag.
Also, Aviate version could just be a spinoff or something.. idk.
Saiid
- pokepedia11
- Scratcher
100+ posts
*Pokemon Serenity and Strife Versions!* (Land and Sea reboot)
I have an antilag script… sort of..Sprite-based 3D eliminates most of the lag, but it makes it take significantly longer to load.I can show you a screenshot of the engine if you would like to. For your application, I'm a little concerned about something. It's the 3d part. Pokemon games are mostly top-down 2d games, and 3d is hard to do and also slow in scratch. It seems like a different kind of programming altogether. You do appear to be active enough, but I'm just concerned that we might need you to do something you don't know how to do.
It's sprite-based 3D btw. Which eliminates almost 90% of the lag.
Also, Aviate version could just be a spinoff or something.. idk.
Saiid
Okay by how will do the eventing and transfers like doors and warps??
- SonicMasterSystem
- Scratcher
1000+ posts
*Pokemon Serenity and Strife Versions!* (Land and Sea reboot)
???I have an antilag script… sort of..Sprite-based 3D eliminates most of the lag, but it makes it take significantly longer to load.I can show you a screenshot of the engine if you would like to. For your application, I'm a little concerned about something. It's the 3d part. Pokemon games are mostly top-down 2d games, and 3d is hard to do and also slow in scratch. It seems like a different kind of programming altogether. You do appear to be active enough, but I'm just concerned that we might need you to do something you don't know how to do.
It's sprite-based 3D btw. Which eliminates almost 90% of the lag.
Also, Aviate version could just be a spinoff or something.. idk.
Saiid
Okay by how will do the eventing and transfers like doors and warps??
- Saiid
- Scratcher
1000+ posts
*Pokemon Serenity and Strife Versions!* (Land and Sea reboot)
Also, we could use StarLogo TNG???I have an antilag script… sort of..Sprite-based 3D eliminates most of the lag, but it makes it take significantly longer to load.I can show you a screenshot of the engine if you would like to. For your application, I'm a little concerned about something. It's the 3d part. Pokemon games are mostly top-down 2d games, and 3d is hard to do and also slow in scratch. It seems like a different kind of programming altogether. You do appear to be active enough, but I'm just concerned that we might need you to do something you don't know how to do.
It's sprite-based 3D btw. Which eliminates almost 90% of the lag.
Also, Aviate version could just be a spinoff or something.. idk.
Saiid
Okay by how will do the eventing and transfers like doors and warps??
Saiid
- SonicMasterSystem
- Scratcher
1000+ posts
*Pokemon Serenity and Strife Versions!* (Land and Sea reboot)
I literally have no idea what we're talking about..Also, we could use StarLogo TNG???I have an antilag script… sort of..Sprite-based 3D eliminates most of the lag, but it makes it take significantly longer to load.I can show you a screenshot of the engine if you would like to. For your application, I'm a little concerned about something. It's the 3d part. Pokemon games are mostly top-down 2d games, and 3d is hard to do and also slow in scratch. It seems like a different kind of programming altogether. You do appear to be active enough, but I'm just concerned that we might need you to do something you don't know how to do.
It's sprite-based 3D btw. Which eliminates almost 90% of the lag.
Also, Aviate version could just be a spinoff or something.. idk.
Saiid
Okay by how will do the eventing and transfers like doors and warps??
Saiid
- Saiid
- Scratcher
1000+ posts
*Pokemon Serenity and Strife Versions!* (Land and Sea reboot)
For 3D, instead of Scratch, we could use StarLogo TNGI literally have no idea what we're talking about..Also, we could use StarLogo TNG???I have an antilag script… sort of..Sprite-based 3D eliminates most of the lag, but it makes it take significantly longer to load.I can show you a screenshot of the engine if you would like to. For your application, I'm a little concerned about something. It's the 3d part. Pokemon games are mostly top-down 2d games, and 3d is hard to do and also slow in scratch. It seems like a different kind of programming altogether. You do appear to be active enough, but I'm just concerned that we might need you to do something you don't know how to do.
It's sprite-based 3D btw. Which eliminates almost 90% of the lag.
Also, Aviate version could just be a spinoff or something.. idk.
Saiid
Okay by how will do the eventing and transfers like doors and warps??
Saiid
Saiid
- SonicMasterSystem
- Scratcher
1000+ posts
*Pokemon Serenity and Strife Versions!* (Land and Sea reboot)
Personally, I have no experience with Starlogo.For 3D, instead of Scratch, we could use StarLogo TNGI literally have no idea what we're talking about..Also, we could use StarLogo TNG???I have an antilag script… sort of..Sprite-based 3D eliminates most of the lag, but it makes it take significantly longer to load.I can show you a screenshot of the engine if you would like to. For your application, I'm a little concerned about something. It's the 3d part. Pokemon games are mostly top-down 2d games, and 3d is hard to do and also slow in scratch. It seems like a different kind of programming altogether. You do appear to be active enough, but I'm just concerned that we might need you to do something you don't know how to do.
It's sprite-based 3D btw. Which eliminates almost 90% of the lag.
Also, Aviate version could just be a spinoff or something.. idk.
Saiid
Okay by how will do the eventing and transfers like doors and warps??
Saiid
Saiid
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