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- Da_Boss786
- Scratcher
4 posts
New game
I am currently working on a space game. I am trying to make it so that when the rocket crashes, it switches to an ‘explode’ costume and everything stops for 2 seconds, then carries on. help please?
- Bright-Idea
- Scratcher
1000+ posts
New game
This would be a better fit for Help with Scripts. I'll report it to be moved for you.
I’m Back!
- WolfCat67
- Scratcher
1000+ posts
New game
Make it so that when the rocket has crashed it broadcasts a message.
If this doesn't work, I'm sorry; it may mean that you didn't start out with “When I receive Start Game” on all sprites, which may cause some issues. If you're not currently using Broadcasts, you will be unable to use this properly.
when I receive [Rocket Crash v]For this last part to work, make the game start not by clicking the flag but by receiving the message Start Game. This could also be broadcast when the flag is clicked. This will pretty much make it so that when the ship crashes, everything will stop and then the game will start up again. Hook up “Stop Other Sprites” like this:
switch costume to [Explode v]
broadcast [Stop Other Sprites v]
wait (2) secs
broadcast [Start Game v]
when I receive [Stop Other Sprites v]That would be inside of every single sprite as well. That way, you will end up with the finished result of everything stopping after your ship crashes, waiting 2 seconds then starting the game over again.
stop [other scripts in this sprite v]
If this doesn't work, I'm sorry; it may mean that you didn't start out with “When I receive Start Game” on all sprites, which may cause some issues. If you're not currently using Broadcasts, you will be unable to use this properly.
- GeekGaming11
- Scratcher
14 posts
New game
I need help, I'm trying to make a 2d platformer for my ghost game. It would be my first real game. how do I do cut scenes and a.i's
- GeekGaming11
- Scratcher
14 posts
New game
I played your games and there realy cool Best thing to do would be to share your project so we can look at the scripts, and possibly tell you if we see any problems.
- Da_Boss786
- Scratcher
4 posts
New game
Thanks, this has really helped! Make it so that when the rocket has crashed it broadcasts a message.when I receive [Rocket Crash v]For this last part to work, make the game start not by clicking the flag but by receiving the message Start Game. This could also be broadcast when the flag is clicked. This will pretty much make it so that when the ship crashes, everything will stop and then the game will start up again. Hook up “Stop Other Sprites” like this:
switch costume to [Explode v]
broadcast [Stop Other Sprites v]
wait (2) secs
broadcast [Start Game v]when I receive [Stop Other Sprites v]That would be inside of every single sprite as well. That way, you will end up with the finished result of everything stopping after your ship crashes, waiting 2 seconds then starting the game over again.
stop [other scripts in this sprite v]
If this doesn't work, I'm sorry; it may mean that you didn't start out with “When I receive Start Game” on all sprites, which may cause some issues. If you're not currently using Broadcasts, you will be unable to use this properly.
- Da_Boss786
- Scratcher
4 posts
New game
https://scratch.mit.edu/projects/129365985/
if someone could please help me out. everytime the rocket hits the ground, two lives are lost.
if someone could please help me out. everytime the rocket hits the ground, two lives are lost.
- bustedthumbs
- Scratcher
100+ posts
New game
If you have a little time, you may want to check out the Frogger Competition project in my signature below.
It introduces how to use a game loop in Scratch and has a pausing mechanism when the frog gets hit by a car or splashes in the water. The videos will explain it all or you can look at the scripts.
It introduces how to use a game loop in Scratch and has a pausing mechanism when the frog gets hit by a car or splashes in the water. The videos will explain it all or you can look at the scripts.
New to Scratch? See my YouTube Beginners Guide To Scratch Programming or Experienced Programmer Guide
Watch Me Make It -
Memory (Scratch Project) (YouTube Video Series)
Frogger Competition (Scratch Project) (YouTube Video Series)
Music Player Studio (Scratch Project) (YouTube Video Series)
…more to come…
- lconaway
- Scratcher
500+ posts
New game
Hi! If you don't mind, it would be best to make your own topic. Also, if you want to compliment amylaser on their projects, why not comment on their profile? I need help, I'm trying to make a 2d platformer for my ghost game. It would be my first real game. how do I do cut scenes and a.i's
To answer the original question, here is a script that should work. WolfCat67's script would almost work, but here is a version that should work better.
when green flag clicked
broadcast [start game v]
So instead of having everything under the green flag clicked hat block, you would have it under the when I receive start game hat block.
when I receive [Rocket Crashes v]
switch costume to [exploding v]
stop [other scripts in this sprite v]
wait (2) secs
broadcast [start game v]
You can tweak it to fit your own needs.
Hope this helps!
Edit: If WolfCat67's script works for you, you can use it. But if it doesn't, this probably will.
Last edited by lconaway (Nov. 6, 2016 15:48:10)
'Draco Dormiens Nunquam Titillandus'~ Gryffindor, Hufflepuff, Ravenclaw, Slytherin
I hope I was helpful! If you want to visit my profile, feel free to explore the variety of projects, from animations to games to tutorials to quizzes.
And if I forgot to include one, here's a free .
- GeekGaming11
- Scratcher
14 posts
New game
thxHi! If you don't mind, it would be best to make your own topic. Also, if you want to compliment amylaser on their projects, why not comment on their profile? I need help, I'm trying to make a 2d platformer for my ghost game. It would be my first real game. how do I do cut scenes and a.i's
To answer the original question, here is a script that should work. WolfCat67's script would almost work, but here is a version that should work better.when green flag clicked
broadcast [start game v]
So instead of having everything under the green flag clicked hat block, you would have it under the when I receive start game hat block.when I receive [Rocket Crashes v]
switch costume to [exploding v]
stop [other scripts in this sprite v]
wait (2) secs
broadcast [start game v]
You can tweak it to fit your own needs.
Hope this helps!
Edit: If WolfCat67's script works for you, you can use it. But if it doesn't, this probably will.
- Da_Boss786
- Scratcher
4 posts
New game
I did use part of this and part of WolfCat67'sHi! If you don't mind, it would be best to make your own topic. Also, if you want to compliment amylaser on their projects, why not comment on their profile? I need help, I'm trying to make a 2d platformer for my ghost game. It would be my first real game. how do I do cut scenes and a.i's
To answer the original question, here is a script that should work. WolfCat67's script would almost work, but here is a version that should work better.when green flag clicked
broadcast [start game v]
So instead of having everything under the green flag clicked hat block, you would have it under the when I receive start game hat block.when I receive [Rocket Crashes v]
switch costume to [exploding v]
stop [other scripts in this sprite v]
wait (2) secs
broadcast [start game v]
You can tweak it to fit your own needs.
Hope this helps!
Edit: If WolfCat67's script works for you, you can use it. But if it doesn't, this probably will.
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