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- NES2006
-
Scratcher
51 posts
A sensor block to check cloud connection
is there a block called
<cloud connected>
- alexphan
-
Scratcher
1000+ posts
A sensor block to check cloud connection
is there a block called1. There is not.<cloud connected>
2. Please don't post on old topics. This is called necroposting and is reportable. Next time, check the date of the last post before posting. Thanks!

Anyways…support, this would help a lot with projects that handle a lot of cloud.
Last edited by alexphan (July 19, 2016 21:30:19)
- LP_Play
-
Scratcher
1000+ posts
A sensor block to check cloud connection
+1
We also need a new scratcher boolean to see if X user can use cloud data.
We also need a new scratcher boolean to see if X user can use cloud data.
- NES2006
-
Scratcher
51 posts
A sensor block to check cloud connection
i do not understand thatis there a block called1. There is not.<cloud connected>
2. Please don't post on old topics. This is called necroposting and is reportable. Next time, check the date of the last post before posting. Thanks!
Anyways…support, this would help a lot with projects that handle a lot of cloud.

Last edited by NES2006 (July 20, 2016 17:10:01)
- alexphan
-
Scratcher
1000+ posts
A sensor block to check cloud connection
what is an old topicAn old topic is a topic whose last post is several months to a few years old. Posting on them without adding to the discussion is called necroposting.
- LP_Test
-
New Scratcher
25 posts
A sensor block to check cloud connection
+1
Before I can start making “Project PlayCloud” I need this boolean.
Before I can start making “Project PlayCloud” I need this boolean.
- scratchyone
-
Scratcher
100+ posts
A sensor block to check cloud connection
To prevent confusion, now that sb3 is out, you should probably make those blocks actually booleans (in the OP)
- Gabe135
-
Scratcher
3 posts
A sensor block to check cloud connection
Example:
when green flag clicked
if <cloud connected> then
set [☁ highscore v] to (score)
if <<(☁ highscore) > [500]> or <(☁ highscore) = [500]>> then
say [You win!] for (2) secs
scan servers [server2 v]
stop [this script v]
else
say [You lose]
get high score list (join (username) [<--- You])
stop [other scripts in sprite v]
stop [all v]
define get high score list (cloud data)
set [score v] to (item (item) of [cloud data v])
set [jpscore v] to (cloud data)
define scan servers (servers)
set [servers v] to (join [using] (servers))
Last edited by Gabe135 (Dec. 22, 2016 00:39:20)
- Gabe135
-
Scratcher
3 posts
A sensor block to check cloud connection
Your script will look like this:
<cloud connected>
Last edited by Gabe135 (Dec. 22, 2016 02:17:23)
- Dylan5797
-
Scratcher
1000+ posts
A sensor block to check cloud connection
Your script will look like this:ftfy<cloud connected :: sensing>
- Dylan5797
-
Scratcher
1000+ posts
A sensor block to check cloud connection
Any leakage ideas about how the cloud data overhaul will help with this?
- explosive-tnt_test
-
Scratcher
11 posts
A sensor block to check cloud connection
I support all of them.
Couldn't you do:
Couldn't you do:
set [☁ cloudrand] to (((days since 2000)) * (86400))
if <not <(☁ cloudrand) = ((days since 2000)*(86400))>> then
broadcast [ cloud not connected!]
else
broadcast [connected!]
end
Last edited by explosive-tnt_test (March 19, 2017 10:39:20)
- abraham93420
-
Scratcher
47 posts
A sensor block to check cloud connection
I think to check whose on a cloud is you have to set the cloud variable (only when you are an scratcher) and see if a if loop which checks the variable works for them
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