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- Yanderan
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100+ posts
"When stop sign clicked"!
when stop clicked::hatstarts a script when the stop sign is clicked, not the green flag.
Last edited by Yanderan (June 26, 2016 19:45:09)
- cs156175
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1000+ posts
"When stop sign clicked"!
no support. the stop sign only does one thing, and this could make it do anything, therefore defeating the purpose.when stop clicked::hatstarts a script when the stop sign is clicked, not the green flag.
- NanoRook
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1000+ posts
"When stop sign clicked"!
No support. The purpose of the stop sign is to stop a project. Not to continue it. Plus, just think of the negative possibilities.
when stop clicked::hat
say [No! You can't stop this project!]
forever
play sound [Annoying Sound v] until done
end
- Yanderan
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100+ posts
"When stop sign clicked"!
*sigh* That's it I'm NEVER making suggestions ever again until you give support on some of my existing suggestions.
- NanoRook
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1000+ posts
"When stop sign clicked"!
*sigh* That's it I'm NEVER making suggestions ever again until you give support on some of my existing suggestions.
Then read the stickies before you suggest something. If you want a forced support on your suggestions then you won't get anywhere.
- Yanderan
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100+ posts
"When stop sign clicked"!
*deep breath* This new block can only start a script if the stop sign is DOUBLE-clicked.
- Mmaarten
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100+ posts
"When stop sign clicked"!
can you give us an example that would REQUIRE this block?
- Yanderan
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100+ posts
"When stop sign clicked"!
All right, here:
when stop clicked::hat
say [The project is stopped!]
Last edited by Yanderan (June 26, 2016 20:11:58)
- Mmaarten
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100+ posts
"When stop sign clicked"!
why would you need that? if you press the STOP sign you expect it to… stop. All right, here:when stop clicked::hat
say [The project is stopped!]
- Yanderan
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100+ posts
"When stop sign clicked"!
Look at the 6th post. It says: “*deep breath* This new block can only start a script if the stop sign is DOUBLE-clicked.”.
- Mmaarten
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100+ posts
"When stop sign clicked"!
so what you suggest is acctually a second way of activating scripts. Instead of doing it through the stop-sign, I would suggest adding a complete new button that has the same purpose as the green flag. Look at the 6th post. It says: “*deep breath* This new block can only start a script if the stop sign is DOUBLE-clicked.”.
- PurpleHello98
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100+ posts
"When stop sign clicked"!
Yeah, like maybe some other green object. (Green cat, maybe?)so what you suggest is acctually a second way of activating scripts. Instead of doing it through the stop-sign, I would suggest adding a complete new button that has the same purpose as the green flag. Look at the 6th post. It says: “*deep breath* This new block can only start a script if the stop sign is DOUBLE-clicked.”.
- Yanderan
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100+ posts
"When stop sign clicked"!
Here's a new block involving a new “green flag”:
when green circle clicked::hat
- -Illuminated-
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100+ posts
"When stop sign clicked"!
You can just make a sprite with a green circle and put Here's a new block involving a new “green flag”:when green circle clicked::hat
when this sprite clicked
... ::greystack
- 1MatsuLover
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500+ posts
"When stop sign clicked"!
No support because it's already rejected by the stickies
- bigpuppy
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1000+ posts
"When stop sign clicked"!
I don't think we need it, you can make a stop sign sprite and make it do that. The stop sign is meant for stopping.when stop clicked::hatstarts a script when the stop sign is clicked, not the green flag.
*deep breath* This new block can only start a script if the stop sign is DOUBLE-clicked.
I don't think we need a new green flag, as -Illuminated- said above, you can make a green circle sprite. Here's a new block involving a new “green flag”:when green circle clicked::hat
-bigpuppy
Last edited by bigpuppy (June 26, 2016 21:46:23)
- PurpleHello98
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100+ posts
"When stop sign clicked"!
The whole point of a green circle, square, etc. is to not be a sprite, rather to be located next to the green flag and stop sign, and act kind of like a second green flag. An example is: In an OS project, the green flag might boot the OS up in the GUI, but the green circle might boot it up in a DOS-like interface, if the project maker chooses to add the second interface.
The sprite would be in the project space, what if the project maker didn't want to go to all the trouble of making a new sprite and putting in the “When this sprite clicked” block, or they simply don't want it to take up the space in the project, then the green circle idea would be ideal.
I don't think we need a new green flag, as -Illuminated- said above, you can make a green circle sprite.
The sprite would be in the project space, what if the project maker didn't want to go to all the trouble of making a new sprite and putting in the “When this sprite clicked” block, or they simply don't want it to take up the space in the project, then the green circle idea would be ideal.
Last edited by PurpleHello98 (June 26, 2016 22:23:49)
- PurpleHello98
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100+ posts
"When stop sign clicked"!
I think no support for the “When stop clicked”, but look at the green circle idea, it could be pretty useful. No support because it's already rejected by the stickies
- -Illuminated-
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100+ posts
"When stop sign clicked"!
flag might boot the OS up in the GUI, but the green circle might boot it up in a DOS-like interface, if the project maker chooses to add the second interface.How is it hard to make a new sprite? Do we really need a second green flag? Adding a “When this sprite clicked button” is not very hard in general. If you want a button for that, make it yourself. The whole point of a green circle, square, etc. is to not be a sprite, rather to be located next to the green flag and stop sign, and act kind of like a second green flag. An example is: In an OS project, the greenI don't think we need a new green flag, as -Illuminated- said above, you can make a green circle sprite.
The sprite would be in the project space, what if the project maker didn't want to go to all the trouble of making a new sprite and putting in the “When this sprite clicked” block, or they simply don't want it to take up the space in the project, then the green circle idea would be ideal.
- Scratcher1002
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1000+ posts
"When stop sign clicked"!
If you absolutely need it, here's the workaround:
when green flag clicked
forever
set [timer2 v] to ((timer2) + (0.1))
end
// then
when [timer v] > (timer2)
if <(timer) > (timer2)> then
do what you need to do :: grey
end
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