Discuss Scratch

GameMakerASB
Scratcher
7 posts

Costume with Text

There could be some blocks like this:

settexteffectontextBox1towantedText
with options for bold, italics, fonts, and underline like:
setbold texteffectontextBox1towantedTextToBeBoldsetitalics texteffectontextBox1towantedTextToBeItalicssetunderline texteffectontextBox1towantedTextToBeUnderlinedsetno text effectseffectontextBox1towantedTextToHaveNoEffects
and
fontHelveticaeffecttowantedTextToBeFontontextBox1
If the wanted phrase of text was not found, nothing would become the way the block wanted. If there were multiple phrases, it would choose the first one, and a new text box would have to be created for the same phrase to be bold/italics/underlined twice. The text boxes would be global

Then the costume would have text on it. This is better than the say block because the say block can seem unprofessional, especially when you want the text only and make the sprite have no costume.
alexphan
Scratcher
1000+ posts

Costume with Text

You mean printing text out as pen?
Support, although different text engines can be used.
bigpuppy
Scratcher
1000+ posts

Costume with Text

alexphan wrote:

You mean printing text out as pen?
Support, although different text engines can be used.
Support for this

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