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- alannap
-
Scratcher
15 posts
Updates January 29th, 2016
I already tried out magic wand. All it does is removes part of objects.
- scear
-
Scratcher
22 posts
Updates January 29th, 2016
I already tried out magic wand. All it does is removes part of objects.
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I don't like it either!

- ethanf30
-
Scratcher
3 posts
Updates January 29th, 2016
This is a really cool feature I love IT!
It helps me a lot and I mean A LOT!
It helps me a lot and I mean A LOT! - censoring01
-
Scratcher
72 posts
Updates January 29th, 2016
[quote=purple shep
]i cant access my profile from the home page or log out
[/quote]
*?[/quote]
try more then you cant give up if u have a mustashe like mine
Last edited by censoring01 (April 22, 2016 13:35:24)
- dedederyryry
-
Scratcher
6 posts
Updates January 29th, 2016
(pick random (1) to (10))
when [ 1] key pressed
- ajn0814
-
Scratcher
2 posts
Updates January 29th, 2016
when this sprite clicked
set [ awesome to [ 3000000]
Last edited by ajn0814 (May 14, 2016 11:43:54)
- jrpowe2016
-
Scratcher
25 posts
Updates January 29th, 2016
Welcome to story maker!
when green flag clicked
forever
if <storymaker.exe [open v] ? ::sensing> then
say [Welcome to story maker!] for (2) secs
ask [How do you want to begin your story?] and wait
say [Let's begin with the voices.] for (2) secs
say [ v] for (2) secs
ask [ v] for (2) secs :: looks
say [ v] for (2) secs
switch to [ v] :: control
say [ v] for (2) secs
switch to [ v] :: control
say [ v] for (2) secs
switch to [ v] :: control
ask [ v] for (2) secs :: looks
switch to [ v] :: control
say [ v] for (2) secs
ask [ v] for (2) secs :: looks
switch to [ v] :: control
say [ v] for (2) secs
switch to [ v] :: control
say [ v] for (2) secs
narrator [ v] :: looks
The end. :: looks
end story :: control
ask [Play again? (yes/no)] and wait
if <(answer) = (yes)> then
broadcast [again v]
end
if <(answer) = (no)> then
broadcast [again v]
end
when I receive [again v]
forever
if <storymaker.exe [open v] ? ::sensing> then
say [Welcome to story maker!] for (2) secs
ask [How do you want to begin your story?] and wait
say [Let's begin with the voices.] for (2) secs
say [ v] for (2) secs
ask [ v] for (2) secs :: looks
say [ v] for (2) secs
switch to [ v] :: control
say [ v] for (2) secs
switch to [ v] :: control
say [ v] for (2) secs
switch to [ v] :: control
ask [ v] for (2) secs :: looks
switch to [ v] :: control
say [ v] for (2) secs
ask [ v] for (2) secs :: looks
switch to [ v] :: control
say [ v] for (2) secs
switch to [ v] :: control
say [ v] for (2) secs
narrator [ v] :: looks
The end. :: looks
end story :: control
ask [Play again? (yes/no)] and wait
if <(answer) = (yes)> then
broadcast [again v]
end
if <(answer) = (no)> then
broadcast [again v]
end
- _JakeandhisParrot_
-
Scratcher
39 posts
Updates January 29th, 2016
when versions v] > (1000)
define
[add more sounds and sprites/scratchblocks]
- 20maheshwarik
-
Scratcher
1 post
Updates January 29th, 2016
Awesome, this will change the scratch games entirly. good idea
- conniepocky
-
Scratcher
4 posts
Updates January 29th, 2016
HI scratch team you are awsome do you have any ideas how to make a multiplayer online game
thanks you are so COOL!
thanks you are so COOL!
- willow2425
-
Scratcher
67 posts
Updates January 29th, 2016
look at this studio it used to be called “if your not in this studio join” and it used to have over 100 managers and then in the last hour this has happen look
https://scratch.mit.edu/studios/1941936/
https://scratch.mit.edu/studios/1941936/
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