Discuss Scratch

alannap
Scratcher
15 posts

Updates January 29th, 2016

I already tried out magic wand. All it does is removes part of objects.
scear
Scratcher
22 posts

Updates January 29th, 2016

alannap wrote:

I already tried out magic wand. All it does is removes part of objects.



I don't like it either!
ethanf30
Scratcher
3 posts

Updates January 29th, 2016

This is a really cool feature I love IT! It helps me a lot and I mean A LOT!
censoring01
Scratcher
72 posts

Updates January 29th, 2016

Eve66 wrote:

[quote=purple shep
]
 i cant access my profile from the home page or log out







[/quote]
*?[/quote]
try more then you cant give up if u have a mustashe like mine

Last edited by censoring01 (April 22, 2016 13:35:24)

farmerjump1
New Scratcher
1 post

Updates January 29th, 2016

cool
cs104938
Scratcher
100+ posts

Updates January 29th, 2016

farmerjump1 wrote:

cool
really?
dedederyryry
Scratcher
6 posts

Updates January 29th, 2016

(pick random (1) to (10))

when [ 1] key pressed
ajn0814
Scratcher
2 posts

Updates January 29th, 2016

when this sprite clicked
set [ awesome to [ 3000000]

Last edited by ajn0814 (May 14, 2016 11:43:54)

jrpowe2016
Scratcher
25 posts

Updates January 29th, 2016

Welcome to story maker!

when green flag clicked
forever
if <storymaker.exe [open v] ? ::sensing> then
say [Welcome to story maker!] for (2) secs
ask [How do you want to begin your story?] and wait
say [Let's begin with the voices.] for (2) secs
say [ v] for (2) secs
ask [ v] for (2) secs :: looks
say [ v] for (2) secs
switch to [ v] :: control
say [ v] for (2) secs
switch to [ v] :: control
say [ v] for (2) secs
switch to [ v] :: control
ask [ v] for (2) secs :: looks
switch to [ v] :: control
say [ v] for (2) secs
ask [ v] for (2) secs :: looks
switch to [ v] :: control
say [ v] for (2) secs
switch to [ v] :: control
say [ v] for (2) secs
narrator [ v] :: looks
The end. :: looks
end story :: control
ask [Play again? (yes/no)] and wait
if <(answer) = (yes)> then
broadcast [again v]
end
if <(answer) = (no)> then
broadcast [again v]
end

when I receive [again v]
forever
if <storymaker.exe [open v] ? ::sensing> then
say [Welcome to story maker!] for (2) secs
ask [How do you want to begin your story?] and wait
say [Let's begin with the voices.] for (2) secs
say [ v] for (2) secs
ask [ v] for (2) secs :: looks
say [ v] for (2) secs
switch to [ v] :: control
say [ v] for (2) secs
switch to [ v] :: control
say [ v] for (2) secs
switch to [ v] :: control
ask [ v] for (2) secs :: looks
switch to [ v] :: control
say [ v] for (2) secs
ask [ v] for (2) secs :: looks
switch to [ v] :: control
say [ v] for (2) secs
switch to [ v] :: control
say [ v] for (2) secs
narrator [ v] :: looks
The end. :: looks
end story :: control
ask [Play again? (yes/no)] and wait
if <(answer) = (yes)> then
broadcast [again v]
end
if <(answer) = (no)> then
broadcast [again v]
end
_JakeandhisParrot_
Scratcher
39 posts

Updates January 29th, 2016

when versions v] > (1000)
define 
[add more sounds and sprites/scratchblocks]
agarraga
Scratcher
500+ posts

Updates January 29th, 2016

It not work probably
20maheshwarik
Scratcher
1 post

Updates January 29th, 2016

Awesome, this will change the scratch games entirly. good idea
Altay_-
New Scratcher
5 posts

Updates January 29th, 2016

it may be fine
conniepocky
Scratcher
4 posts

Updates January 29th, 2016

HI scratch team you are awsome do you have any ideas how to make a multiplayer online game
thanks you are so COOL!
willow2425
Scratcher
67 posts

Updates January 29th, 2016

look at this studio it used to be called “if your not in this studio join” and it used to have over 100 managers and then in the last hour this has happen look
https://scratch.mit.edu/studios/1941936/

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