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- » Clickteam Fusion 2.5 vs GameMaker: Studio
- FunFoxyScratch
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Scratcher
27 posts
Clickteam Fusion 2.5 vs GameMaker: Studio
I'd say GMS.Though I am very experienced with CTF and suck at GMS,GMS more advanced.You can make 3D games as well and do a lot more features CTF can do.But overall they are both great.
- trexproductions2004
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Scratcher
3 posts
Clickteam Fusion 2.5 vs GameMaker: Studio
I have GameMaker: Studio and it's cool to use. You get to learn code and things like that.
- maxwellblue
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Scratcher
15 posts
Clickteam Fusion 2.5 vs GameMaker: Studio
I have scratch (obviously) and clikteamfusion CTF is great is quite hard though, i went to a gaming course they used CTF they had scratch swell but we used CTF
define
CTF is cool but is quite hard
set [ and scratch is coolv] to [100 ]
- maxwellblue
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Scratcher
15 posts
Clickteam Fusion 2.5 vs GameMaker: Studio
great scratchCTF is still great
yeah lol 
yeah lol 
- Hidhach
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Scratcher
5 posts
Clickteam Fusion 2.5 vs GameMaker: Studio
Clickteam Fusion 2.5 is sooooo easy to use, it's easier than Scratch, there are extensions
Platform Movement Object
Last edited by Hidhach (May 1, 2016 18:43:03)
- JPY
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Scratcher
1 post
Clickteam Fusion 2.5 vs GameMaker: Studio
I tried to learn GameMaker Studio, but I couldn't get into it. I understand why a lot of people like it, but I couldn't figure out the thing for the life of me, even with tutorials.
I, however, love Clickteam Fusion. It's confusing at first, but once you figure it out, it allows you to create things quickly. I'm currently programming an RPG in it right now, and it's coming along wonderfully. There's an overworld, a turn based battle system, shops, and a leveling system.
I believe your statement of Fusion being limited is inaccurate. If you know how to use the software, you can do some pretty amazing things with it. I've seen many great games made with it.
Everyone has their preferences though, and if you like GameMaker: Studio better than Clickteam Fusion, that's fine by me. As for me, I am going to keep using Clickteam Fusion.
I, however, love Clickteam Fusion. It's confusing at first, but once you figure it out, it allows you to create things quickly. I'm currently programming an RPG in it right now, and it's coming along wonderfully. There's an overworld, a turn based battle system, shops, and a leveling system.
I believe your statement of Fusion being limited is inaccurate. If you know how to use the software, you can do some pretty amazing things with it. I've seen many great games made with it.
Everyone has their preferences though, and if you like GameMaker: Studio better than Clickteam Fusion, that's fine by me. As for me, I am going to keep using Clickteam Fusion.
Last edited by JPY (May 18, 2016 20:33:18)
- Retrofox13
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Scratcher
6 posts
Clickteam Fusion 2.5 vs GameMaker: Studio
What about other game engines? Like Unity, Unreal, GameSalad and even Pocket Code?
And yeah i used CTF first, but then moved to Corona SDK, Unity and Game Maker: Studio
And yeah i used CTF first, but then moved to Corona SDK, Unity and Game Maker: Studio
Last edited by Retrofox13 (Nov. 13, 2020 18:23:58)
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