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- Jerry_Jingle
-
Scratcher
24 posts
Start Sound [ v] at (time)?
I know this has already been suggested a bunch of times, but I haven't seen it in the denied suggestions. Can we have a block that looks like this?
play sound [ v] from ()::soundIf we were to have this block, that would be great! It would allow video projects (aka animations, except you can pause, play, or if scripts are designed to, go to any specified point) and much larger audio amounts to be in a project. For example, I'm making a music library for the game “Undertale”. I've been hearing there's an audio limit. However, if this block were to become a thing, I could compact all the audios into one through the Scratch editor, and use the block to start the audio at the start of the designated song, and using a wait block, I could stop it when the song you're listening to ends (so it doesn't clip over to the next song). So, once again, if you could add this block, it would be great for everyone. (Starters would probably be able to get how it works, because of it's simplicity.)
Last edited by Jerry_Jingle (April 18, 2016 14:55:26)
- DaSpudLord
-
Scratcher
1000+ posts
Start Sound [ v] at (time)?
Support! And also with this-
(position of [ v]::sound)Because we would be able to make videos and to also pause music.
- Sheep_maker
-
Scratcher
1000+ posts
Start Sound [ v] at (time)?
Support for
play sound [sound v] starting from (1) secs::soundbecause it makes pausing and resuming possible.
(length of [sound v]::sound)//in seconds
- Scratcher1002
-
Scratcher
1000+ posts
Start Sound [ v] at (time)?
Support forSupport for ↕play sound [sound v] starting from (1) secs::soundbecause it makes pausing and resuming possible.
(length of [sound v]::sound)//in seconds
Support! And also with this-(position of [ v]::sound)Because we would be able to make videos and to also pause music.
- pvz_pro
-
Scratcher
500+ posts
Start Sound [ v] at (time)?
support, would make scratches “wide walls” longer
- Jerry_Jingle
-
Scratcher
24 posts
Start Sound [ v] at (time)?
Support! And also with this-This block already exists in sensing.(position of [ v]::sound)Because we would be able to make videos and to also pause music.
([x position and other options v] of [sprite v])
- DaSpudLord
-
Scratcher
1000+ posts
Start Sound [ v] at (time)?
I meant something that told you the position of a sound.Support! And also with this-This block already exists in sensing.(position of [ v]::sound)Because we would be able to make videos and to also pause music.([x position and other options v] of [sprite v])
- Jerry_Jingle
-
Scratcher
24 posts
Start Sound [ v] at (time)?
Oh, sorry!I meant something that told you the position of a sound.Support! And also with this-This block already exists in sensing.(position of [ v]::sound)Because we would be able to make videos and to also pause music.([x position and other options v] of [sprite v])
- Steve0Greatness
-
Scratcher
1000+ posts
Start Sound [ v] at (time)?
Hello, it seems as though this is a dupe. Please move to that topic
- Paddle2See
-
Scratch Team
1000+ posts
Start Sound [ v] at (time)?
Hello, it seems as though this is a dupe. Please move to that topicThanks for the link! It does look like this is a duplicate topic so I'll close it to keep the conversation all in one place.
Please use the existing topic in the link above.
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