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- superben100
-
Scratcher
1000+ posts
HopFoot, Scratch 2.0 Mod

Introducing HopFoot! A new Scratch 2.0 mod!
Blocks that I have coded in so far:
NEW CONTROL BLOCK(S):
(counter::control)
incr counter::control
clear counter::control
for each [v v] in [10] :: control cstart
end
while <> :: control cstart
end
all at once :: control cstart
end
forever if <>
end
NEW SENSING BLOCK(S):
<loud?::sensing>
NEW OPERATOR BLOCK(S):
(sqrt ()::operators)
(abs ()::operators)
BROKEN (NEW CATEGORY) BLOCK(S):
scroll right ()
scroll up ()
(x scroll) // (Not a variable.)
(y scroll) // (Not a variable.)
hide all sprites
(user id) // (Not a variable.)
And more to come! Also, there are 2 extra blocks: “Stop All” and “Stop Script”. I plan for these to be removed probably in the next update. As a final note, the blocks in the “Broken” category are not supposed to be grey! I'm working on this.
Oh! How could I forget! Download the latest version here, and download the source code here.
Last edited by superben100 (April 2, 2016 21:15:22)
- superben100
-
Scratcher
1000+ posts
HopFoot, Scratch 2.0 Mod
Test.
Last edited by superben100 (April 2, 2016 21:14:38)
- nathanprocks
-
Scratcher
1000+ posts
HopFoot, Scratch 2.0 Mod
NEW OPERATOR BLOCK(S):Scratch already has(sqrt ()::operators)
(abs ()::operators)
([sqrt v] of ())
([abs v] of ())
- superben100
-
Scratcher
1000+ posts
HopFoot, Scratch 2.0 Mod
Yes, I may remove these.NEW OPERATOR BLOCK(S):Scratch already has(sqrt ()::operators)
(abs ()::operators)([sqrt v] of ())
([abs v] of ())
- superben100
-
Scratcher
1000+ posts
HopFoot, Scratch 2.0 Mod
Maybe what I need is some new, unique blocks.
- dude341
-
Scratcher
1000+ posts
HopFoot, Scratch 2.0 Mod
Maybe what I need is some new, unique blocks.I have an idea:
move (10) steps in direction (90 v)::motion
move (10) steps towards [sprite v]::motion
Last edited by dude341 (April 10, 2016 19:08:09)
- superben100
-
Scratcher
1000+ posts
HopFoot, Scratch 2.0 Mod
I may add this. Currently, I don't know much of ActionScript.Maybe what I need is some new, unique blocks.I have an idea:move (10) steps in direction (90 v)::motion
move (10) steps towards [sprite v]::motion
- DaEvilKumquatMaster
-
New Scratcher
15 posts
HopFoot, Scratch 2.0 Mod
Maybe what I need is some new, unique blocks.I would like hashing blocks.

- JonathanSchaffer
-
Scratcher
1000+ posts
HopFoot, Scratch 2.0 Mod
Maybe what I need is some new, unique blocks.I would like hashing blocks.
#[lol hash mark]::grey
- superben100
-
Scratcher
1000+ posts
HopFoot, Scratch 2.0 Mod
How would this work?Maybe what I need is some new, unique blocks.I would like hashing blocks.#[lol hash mark]::grey
- JonathanSchaffer
-
Scratcher
1000+ posts
HopFoot, Scratch 2.0 Mod
in jsHow would this work?Maybe what I need is some new, unique blocks.I would like hashing blocks.#[lol hash mark]::grey
//this is a comment
#this is a comment
- superben100
-
Scratcher
1000+ posts
HopFoot, Scratch 2.0 Mod
Oh! I am working on a comment block.in jsHow would this work?Maybe what I need is some new, unique blocks.I would like hashing blocks.#[lol hash mark]::greyin python//this is a comment#this is a comment
- Jonathan50
-
Scratcher
1000+ posts
HopFoot, Scratch 2.0 Mod
I think they mean a Hash function. It takes an input and outputs an almost-unique number, called a hash.Maybe what I need is some new, unique blocks.I would like hashing blocks.#[lol hash mark]::grey
- DaEvilKumquatMaster
-
New Scratcher
15 posts
HopFoot, Scratch 2.0 Mod
Thats what I mean! Not #comment.I think they mean a Hash function. It takes an input and outputs an almost-unique number, called a hash.Maybe what I need is some new, unique blocks.I would like hashing blocks.#[lol hash mark]::grey

- A-KouZ1
-
Scratcher
100+ posts
HopFoot, Scratch 2.0 Mod
Can you make this mod runs at 30 FPS?
Maybe u can modify…
scratch.as
Maybe u can modify…
scratch.as
- superben100
-
Scratcher
1000+ posts
HopFoot, Scratch 2.0 Mod
Can you make this mod runs at 30 FPS?I'll try. But I'm not sure how to assure myself of it. Is there any easy way that I can see the FPS?
Maybe u can modify…
scratch.as
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