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- superben100
-
1000+ posts
HopFoot, Scratch 2.0 Mod

Introducing HopFoot! A new Scratch 2.0 mod!
Blocks that I have coded in so far:
NEW CONTROL BLOCK(S):
(counter::control)
incr counter::control
clear counter::control
for each [v v] in [10] :: control cstart
end
while <> :: control cstart
end
all at once :: control cstart
end
forever if <>
end
NEW SENSING BLOCK(S):
<loud?::sensing>
NEW OPERATOR BLOCK(S):
(sqrt ()::operators)
(abs ()::operators)
BROKEN (NEW CATEGORY) BLOCK(S):
scroll right ()
scroll up ()
(x scroll) // (Not a variable.)
(y scroll) // (Not a variable.)
hide all sprites
(user id) // (Not a variable.)
And more to come! Also, there are 2 extra blocks: “Stop All” and “Stop Script”. I plan for these to be removed probably in the next update. As a final note, the blocks in the “Broken” category are not supposed to be grey! I'm working on this.
Oh! How could I forget! Download the latest version here, and download the source code here.
Last edited by superben100 (April 2, 2016 21:15:22)
- superben100
-
1000+ posts
HopFoot, Scratch 2.0 Mod
Test.
Last edited by superben100 (April 2, 2016 21:14:38)
- nathanprocks
-
1000+ posts
HopFoot, Scratch 2.0 Mod
NEW OPERATOR BLOCK(S):Scratch already has(sqrt ()::operators)
(abs ()::operators)
([sqrt v] of ())
([abs v] of ())
- superben100
-
1000+ posts
HopFoot, Scratch 2.0 Mod
Yes, I may remove these.NEW OPERATOR BLOCK(S):Scratch already has(sqrt ()::operators)
(abs ()::operators)([sqrt v] of ())
([abs v] of ())
- superben100
-
1000+ posts
HopFoot, Scratch 2.0 Mod
Maybe what I need is some new, unique blocks.
- dude341
-
1000+ posts
HopFoot, Scratch 2.0 Mod
I have an idea: Maybe what I need is some new, unique blocks.
move (10) steps in direction (90 v)::motion
move (10) steps towards [sprite v]::motion
Last edited by dude341 (April 10, 2016 19:08:09)
- superben100
-
1000+ posts
HopFoot, Scratch 2.0 Mod
I may add this. Currently, I don't know much of ActionScript.I have an idea: Maybe what I need is some new, unique blocks.move (10) steps in direction (90 v)::motion
move (10) steps towards [sprite v]::motion
- DaEvilKumquatMaster
-
15 posts
HopFoot, Scratch 2.0 Mod
I would like hashing blocks. Maybe what I need is some new, unique blocks.

- JonathanSchaffer
-
1000+ posts
HopFoot, Scratch 2.0 Mod
I would like hashing blocks. Maybe what I need is some new, unique blocks.
#[lol hash mark]::grey
- superben100
-
1000+ posts
HopFoot, Scratch 2.0 Mod
How would this work?I would like hashing blocks. Maybe what I need is some new, unique blocks.#[lol hash mark]::grey
- JonathanSchaffer
-
1000+ posts
HopFoot, Scratch 2.0 Mod
in jsHow would this work?I would like hashing blocks. Maybe what I need is some new, unique blocks.#[lol hash mark]::grey
//this is a comment
#this is a comment
- superben100
-
1000+ posts
HopFoot, Scratch 2.0 Mod
Oh! I am working on a comment block.in jsHow would this work?I would like hashing blocks. Maybe what I need is some new, unique blocks.#[lol hash mark]::greyin python//this is a comment
#this is a comment
- Jonathan50
-
1000+ posts
HopFoot, Scratch 2.0 Mod
I think they mean a Hash function. It takes an input and outputs an almost-unique number, called a hash.I would like hashing blocks. Maybe what I need is some new, unique blocks.#[lol hash mark]::grey
- DaEvilKumquatMaster
-
15 posts
HopFoot, Scratch 2.0 Mod
Thats what I mean! Not #comment.I think they mean a Hash function. It takes an input and outputs an almost-unique number, called a hash.I would like hashing blocks. Maybe what I need is some new, unique blocks.#[lol hash mark]::grey

- A-KouZ1
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100+ posts
HopFoot, Scratch 2.0 Mod
Can you make this mod runs at 30 FPS?
Maybe u can modify…
scratch.as
Maybe u can modify…
scratch.as
- superben100
-
1000+ posts
HopFoot, Scratch 2.0 Mod
I'll try. But I'm not sure how to assure myself of it. Is there any easy way that I can see the FPS? Can you make this mod runs at 30 FPS?
Maybe u can modify…
scratch.as
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