Discuss Scratch

KittenLover1000
Scratcher
58 posts

Achieving more views (and love it's)

Blazingwave wrote:

Congratulations on getting this stickied!
Awesome guide by the way
@Blazingwave How do you get that little box for your signature? I want one.
whenclickedsayIt's really coooooolfor7millionsecs
KittenLover1000
Scratcher
58 posts

Achieving more views (and love it's)

PikaCat227 wrote:

This animation is my pride and joy! Click here if you want to see a Warrior cats animation. Warning, it has no actual plot or reference to the books.
I watched it, loved it, favorited it and commented. It was good.
KittenLover1000
Scratcher
58 posts

Achieving more views (and love it's)

Please view my project, Pink Fluffy Unicorns. It is an animation that is not perfect but I hope you like it.
Vpody
Scratcher
100+ posts

Achieving more views (and love it's)

The Rose Society ll Advertising Agency
This is my new studio. Enjoy!
DSPG
Scratcher
5 posts

Achieving more views (and love it's)

There's this game I found a while back called Mad Ball. I thought it was really cool so I think it should be featured. Well maybe. https://scratch.mit.edu/projects/102455095/#player
onderajpg
Scratcher
41 posts

Achieving more views (and love it's)

I have advice. One NOT very good way to get projects noticed is to spam links. Many people do not like this and it loses your reputation.
GreenTree0376
Scratcher
10 posts

Achieving more views (and love it's)

Look Here for cool projects: https://scratch.mit.edu/studios/1732302/
--BLISS--
Scratcher
3 posts

Achieving more views (and love it's)

Hai everyone. BLISS is a community group and we do scratch! We mostly work on Animations. Heres our profile: https://scratch.mit.edu/users/–BLISS–/ Thanks
Silverspiderman
Scratcher
8 posts

Achieving more views (and love it's)

If you like star wars look at my new project https://scratch.mit.edu/projects/100428002/
gunstreamgt4
New Scratcher
6 posts

Achieving more views (and love it's)

cool!
abbotcostello
Scratcher
100+ posts

Achieving more views (and love it's)

ssss wrote:

Hi, I'm ssss. I'd like to inform you of the usefulness of Studio's and tags, and how to make them the most effective in getting the most views.

First of all, I'd like to cover studio's which focus on adding everything (Add - Everything). While they may seem like a successful tool in achieving more views, your project is less likely to get noticed, or ‘“love it’s”, as the community will be searching for things they are interested in, not looking through pages of projects which are not relevant to each other.

Furthering on interests, I would like to cover tags. When creating a project, you are allowed a limit of three tags. There used to be more, sadly, it was abused and to combat further abuse, it was limited to three. When selecting your tags, there are six main tags. These tags are:

  • Animations
  • Art
  • Games
  • Music
  • Simulations
  • Stories

However, you can use tags of your own choosing, such as if you were creating an OS simulation, you might choose the main tag Simulations, another tag called OS and perhaps also cover it under Games. Then, someone interested in OS Simulations would be able to search the site, with your project now identified as being a simulation, and an OS.

These tags can be complemented using studios. If you are designing an OS simulator you can add it to my Studio (Please do not add multiple versions of the same OS simulator, or add irrelevant projects). Adding your project to a studio relevant to your project is more likely to get people with the interests of that topic to view your project. Such as the other people developing similar projects to you. They may like to see what you've done differently to them. It is THEIR interest as well. These studio's can be functional in drawing together a group of similar minded figures. You may even end up collaborating on a new project together!



Other use suggestions:
clickforgames' suggestion
For now, this is all of my guide to achieve more views. More content will be added as I discover new methods of achieving more views, and as more people view the topic.
I love this, great job!
-Vivid-Studios-
Scratcher
4 posts

Achieving more views (and love it's)

Hello! I have a question(even though this isn't the right discussion) How do I get people to actually participate in my competitions? I expect at least 5 remixes in 2 days and there is only one remix. I don't like advertising because it seems kind-of rude. Is there any other way?
-Thank you in advance!
woofdog123
Scratcher
100+ posts

Achieving more views (and love it's)

Velocihamster100 wrote:

PLZ CHECK OUT MY GAMES! I really spent a lot of time into these, but they dont get seen or liked or favorited. Plz help me out here. Just click on my name and look at all my projects. Thank you so much!
I do a lot of projects and when I do the CCs I get in a month one or two people actually remixing and doing them while the rest don't care
so I'm with you @Velocihamster100
Pinmat135
Scratcher
9 posts

Achieving more views (and love it's)

Nice guide I love it
Pinmat135
Scratcher
9 posts

Achieving more views (and love it's)

woofdog123 wrote:

Velocihamster100 wrote:

PLZ CHECK OUT MY GAMES! I really spent a lot of time into these, but they dont get seen or liked or favorited. Plz help me out here. Just click on my name and look at all my projects. Thank you so much!
I do a lot of projects and when I do the CCs I get in a month one or two people actually remixing and doing them while the rest don't care
so I'm with you @Velocihamster100
R
That's sad. I'm currently working on my very first big project, so I haven't experienced that.
But maybe I will later…
GoldyIsland
Scratcher
100 posts

Achieving more views (and love it's)

clickforgames wrote:

Hello, I'm clickforgames. I haven't logged in quite a while, but I'd like to also give some tips myself.

My first project, Switch, was a front pager in just over 24 hours. How did I do this? I was able to get a group of friends (or followers so to speak) by browsing the New Projects section. I gave positive and critical feedback that they would appreciate. In turn, I assume they viewed my profile. When I released my first project, several of those people clicked on it giving it attention, so it didn't just pass the eye of the community like projects normally do. Over night, it gradually moved up the Top Loved. My 2nd project Ghost also became a moderate success.

For my 3rd project, I made a compilation of screenshots of projects called Projects from the Underground. It is a collection of projects I saw while browsing the New Projects section, that I felt were outstanding and deserved more attention. Using the left-over success I had from my first two projects, I was able to help get Lord of Knights to the front page, and Epic Nighmare and Flightboy acheived moderate success. I made Vol. 2 the week after, it helped to get StarHawk: Reborn to the front page, and The Rocket Jumper acheived moderate success. If someone could do this again, that'd be great. Unfortunately, I'm busy with other stuff.

Happy Scratching,
clickforgames
Still to hard
Lonely_Horse
Scratcher
7 posts

Achieving more views (and love it's)

Great guide!
ColourMaths
Scratcher
3 posts

Achieving more views (and love it's)

penorzilla wrote:

Awesome guide! I'd suggest adding “Work-in-progress” as one of the tags.
No, because they are quoting the 6 tags that come automatically. Work-In-Progress isn't one
GameRemixer400
Scratcher
3 posts

Achieving more views (and love it's)

whenclickedforeversayTry Making a Blow-Up Game That I have 40-views.sayPeople likes blow up games but copy and paste this web.askhttps://scratch.mit.edu/projects/106614151/andwait

Last edited by GameRemixer400 (April 30, 2016 20:04:12)

-Game_Industry-
Scratcher
6 posts

Achieving more views (and love it's)

Please check out my new (scary !) game !!!

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