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- N-Productions
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100+ posts
Sprites Folder
This topic is closed, go here to support
My suggestion is that you can put sprites into a different folder because if you have a project with lots of sprites, it would be nice to be able to organize them without having to drag them around through 100 other sprites. You would just click on a folder and see all of the sprites in it. For example, lets say you're making a platformer with lots of different sprites for levels, enemies, ground, etc. Wouldn't it be nice to organize all the enemies into one folder or have folders for every level? There is no limit as to how many sprites you can use and it can get annoying fast.

Suggested by redgreenandblue:
(touching sprite in folder [folder1 v]::sensing)It would work where if the sprite touches anything that that is in a specific folder then it activates that script
Supporters: 30 (This number may not always be accurate)
Last edited by N-Productions (Oct. 31, 2016 17:37:43)
- julianandwill
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500+ posts
Sprites Folder
Support. This could be very useful for organization.
- N-Productions
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100+ posts
Sprites Folder
bump
Last edited by N-Productions (May 18, 2016 14:10:33)
- powercon5
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1000+ posts
Sprites Folder
support also it could be in the sprite section like a sprite but when you click it it load al the sprites in it.
- N-Productions
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100+ posts
Sprites Folder
Yes, that's how I thought it would work too support also it could be in the sprite section like a sprite but when you click it it load al the sprites in it.
Last edited by N-Productions (May 24, 2016 16:39:35)
- ejlegend5
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72 posts
Sprites Folder
Support. But would you be able to have folders in folders just in case their are still so many sprites?
- N-Productions
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100+ posts
Sprites Folder
Probably not. If you really had that many sprites then you could organize them differently Support. But would you be able to have folders in folders just in case their are still so many sprites?
- redgreenandblue
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100+ posts
Sprites Folder
Support! And a
(touching sprite in folder [folder1 v]::sensing)block
Last edited by redgreenandblue (June 15, 2016 19:04:46)
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