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- gdpr533f604550b2f20900645890
-
Scratcher
1000+ posts
Instead of stopping all sounds, how to stop a specific sound?
Try this:Your project doesn't work. Tempo does not affect sound assets, and the condition is only checked after the sound finishes.
https://scratch.mit.edu/projects/103887375/
Last edited by gdpr533f604550b2f20900645890 (April 2, 2016 19:45:41)
- Benur21
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Scratcher
100+ posts
Instead of stopping all sounds, how to stop a specific sound?
I am looking at this way to stop a single sound by deleting the clone who is running that.
I don't know why the variable “snd” is not changing in the Liam48D's project (https://scratch.mit.edu/projects/96146764/)! It's making me confused!
I don't know why the variable “snd” is not changing in the Liam48D's project (https://scratch.mit.edu/projects/96146764/)! It's making me confused!

Last edited by Benur21 (April 2, 2016 22:16:30)
- AvantgardaQP
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Scratcher
55 posts
Instead of stopping all sounds, how to stop a specific sound?
stop sound [ v]
i want added this block because i could create FNF if added then we will go massive update x multiply views. i wish could added

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