Discuss Scratch
- Discussion Forums
- » Help with Scripts
- » Is there any way to set a variable to the costume name of an object?
- Scratch739201
-
500+ posts
Is there any way to set a variable to the costume name of an object?
Is there any way to set a variable to the costume name of an object?
- deck26
-
1000+ posts
Is there any way to set a variable to the costume name of an object?
([costume name v] of [spritename v])
- Scratch739201
-
500+ posts
Is there any way to set a variable to the costume name of an object?
How can I set a variable to a random costume?
- P444
-
500+ posts
Is there any way to set a variable to the costume name of an object?
Name doesn't matter, it will switch to the costume number.
set [var v] to (pick random (1) to (10))
switch costume to (var)
- deck26
-
1000+ posts
Is there any way to set a variable to the costume name of an object?
or combine to a single block Name doesn't matter, it will switch to the costume number.set [var v] to (pick random (1) to (10))
switch costume to (var)
switch costume to (pick random (1) to (10)) //change 10 to number of costumes
I'd advise against using numbers as costume names - that's not what's being suggested.
- Scratch739201
-
500+ posts
Is there any way to set a variable to the costume name of an object?
No, I want that the variable will display a random name of a costume.
- deck26
-
1000+ posts
Is there any way to set a variable to the costume name of an object?
Answered in your other topic. Please try to avoid duplicate topics, it just gets confusing! No, I want that the variable will display a random name of a costume.
- P444
-
500+ posts
Is there any way to set a variable to the costume name of an object?
Use a list. You have to match each costume number and name with each item number and item in the list. Then do this:
Edit: Ok *facepalm* , so which topic is legit?
switch costume to (pick random (1) to (10))
say (item (costume #) of [names v]) for (2) secs
//or
set [var v] to (item (costume #) of [names v]
Edit: Ok *facepalm* , so which topic is legit?
Last edited by P444 (March 18, 2016 19:43:22)
- Scratch739201
-
500+ posts
Is there any way to set a variable to the costume name of an object?
How can I do this with 192 costumes?
- reefphp
-
8 posts
Is there any way to set a variable to the costume name of an object?
Using this method, you could use two variables: Name doesn't matter, it will switch to the costume number.set [var v] to (pick random (1) to (10))
switch costume to (var)
set [costume v] to (var)
- P444
-
500+ posts
Is there any way to set a variable to the costume name of an object?
Are they numbered costumes(like gif1, gif2. gif3)? Or 192 unique names(help)(walk)(stand still)?
If it's the first one, it'd be a bit easier (ok, a lot easier) than adding all different costume names to a list.
If it is the first one, you can simply do this:
If it's the first one, it'd be a bit easier (ok, a lot easier) than adding all different costume names to a list.
If it is the first one, you can simply do this:
set [count v] to [0]
repeat (192)
change [count v] by (1)
add (join [all_characters_before_number_] (count)) to [names v]
end
- P444
-
500+ posts
Is there any way to set a variable to the costume name of an object?
Also, it's be easier if you could share the project (and a link to it) so it'll be easier for us to help you.
- Scratch739201
-
500+ posts
Is there any way to set a variable to the costume name of an object?
Also, I tried it but it doesn't work correctly.
See this: https://scratch.mit.edu/projects/102283452/
See this: https://scratch.mit.edu/projects/102283452/
- P444
-
500+ posts
Is there any way to set a variable to the costume name of an object?
Not shared… Also, I tried it but it doesn't work correctly.
See this: https://scratch.mit.edu/projects/102283452/
Yay, finally ninjaed someone by 1 second!!
Last edited by P444 (March 18, 2016 20:04:08)
- Scratch739201
-
500+ posts
Is there any way to set a variable to the costume name of an object?
I don't use numbered costumes. Just different names. Are they numbered costumes(like gif1, gif2. gif3)? Or 192 unique names(help)(walk)(stand still)?
If it's the first one, it'd be a bit easier (ok, a lot easier) than adding all different costume names to a list.
If it is the first one, you can simply do this:set [count v] to [0]
repeat (192)
change [count v] by (1)
add (join [all_characters_before_number_] (count)) to [names v]
end
- Scratch739201
-
500+ posts
Is there any way to set a variable to the costume name of an object?
@P444: Here https://scratch.mit.edu/projects/102283452/
- deck26
-
1000+ posts
Is there any way to set a variable to the costume name of an object?
Just get the sprite to build the list. Set it to the first costume, add to an empty list, change costume, add to list etc.
- P444
-
500+ posts
Is there any way to set a variable to the costume name of an object?
You should use the backdrop as it allows the name of the backdrop to be read. Though you can't move it anyway.
- Scratch739201
-
500+ posts
Is there any way to set a variable to the costume name of an object?
Why is this still not working correct? https://scratch.mit.edu/projects/102283452
- deck26
-
1000+ posts
Is there any way to set a variable to the costume name of an object?
See my remix https://scratch.mit.edu/projects/102287483/
The trick is to copy the sensing block from another sprite or the stage and you can then access the costume name of the sprite.
The trick is to copy the sensing block from another sprite or the stage and you can then access the costume name of the sprite.
- Discussion Forums
- » Help with Scripts
-
» Is there any way to set a variable to the costume name of an object?