Discuss Scratch

ToastDemon
Scratcher
47 posts

I need help with a "Dodgeball" based project.

So, let me tell you one thing. I love WarioWare D.I.Y.

I find Scratch similar to the game. But, let me get to what I actually want to talk about.

I was browsing YouTube like the bored child I am, then I struck across a video. The video features a Dodgeball game. I thought to myself, “Hey, that looks like something I can make in Scratch!” So, I started.

(Oh, and here's the video by the way, on the timespam that the dodgeball game is on: https://youtu.be/SHOr2QgW-8c?t=55s )

I tried making the game using clones for the balls. Let me tell you one thing, I am not good with cloning.

I can make the player just fine, it's the balls I need help with. I try everything I can, but the balls all go at on time, making them all form something like a big snake.

I've wanted to make this game as a Cloud game, but the balls are the only thing I can't program.

Can someone help me, please?

Last edited by ToastDemon (March 12, 2016 04:26:04)

Drako1112
Scratcher
43 posts

I need help with a "Dodgeball" based project.

i don't know what you mean. if you use
when I start as a clone
change x by ()
or y
it only changes the clones x or y positions
also would you please put a link to the project

Last edited by Drako1112 (March 12, 2016 04:26:51)

ToastDemon
Scratcher
47 posts

I need help with a "Dodgeball" based project.

Drako1112 wrote:

i don't know what you mean. if you use
when I start as a clone
change x by ()
or y
it only changes the clones x or y positions

I mean that I want to make the balls clone eachother, but still jump in different patterns. I also want the balls to look more bouncier. I am currently using Glide Blocks.
Drako1112
Scratcher
43 posts

I need help with a "Dodgeball" based project.

glide would still work. by “making the balls clone each other” i assume you mean that you want to clone the balls in the same sprite so just use a
when I receive [StartGame v]
forever
create clone of [myself v]
wait (..) secs
end
and just use
(pick random (..) to (..))
for different patterns
ToastDemon
Scratcher
47 posts

I need help with a "Dodgeball" based project.

Drako1112 wrote:

glide would still work. by “making the balls clone each other” i assume you mean that you want to clone the balls in the same sprite so just use a
when I receive [StartGame v]
forever
create clone of [myself v]
wait (..) secs
end
and just use
(pick random (..) to (..))
for different patterns

I'll be sure to try that tomorrow morning.

Thank you!
ToastDemon
Scratcher
47 posts

I need help with a "Dodgeball" based project.

Drako1112 wrote:

glide would still work. by “making the balls clone each other” i assume you mean that you want to clone the balls in the same sprite so just use a
when I receive [StartGame v]
forever
create clone of [myself v]
wait (..) secs
end
and just use
(pick random (..) to (..))
for different patterns


Ok, so, I tried the script, but the balls clone each other while stamping another ball on the screen.

Here, this is what it does: https://youtu.be/OUXGibTtSOE

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