Discuss Scratch
- JAC31153
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Scratcher
9 posts
Pokemon Simulator!
Anyone wanna join my OU Tournament?
http://scratch.mit.edu/projects/34505956/
http://scratch.mit.edu/projects/34505956/
- nicholbot
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Scratcher
79 posts
Pokemon Simulator!
I want to create a full Pokémon battle simulator! I will need help, though, as this will be a huge project!give me some sprites, (not a lot at first, mabey 3) and i can make a baisic sim, if i had some guide lines. mabey we should make this a platfomer instead.
Features for Final Release Unrealistic Hopes:
- All 649 Pokémon available to use in battle
Every move, ability and item available.
Customizable moves, abilities, EVs, IVs, and shininess (but only what the selected Pokémon can legally have without events)
Tiers which restrict certain Pokémon from battling
All battle types (single battle, double battle, triple battle, and rotation battle)
Features for First Release:
- All fully evolved Pokémon from Generation 1 available to use in battle
Most moves and abilities available
Customizable moves, abilities, EVs, IVs, and shininess (but only what the selected Pokémon can legally have without events)
Wow, that's a lot to do! I honestly don't expect to get all of this done. If battle simulations could reach the standards of what I put down for our first release, I'd be happy! Let's team up and create this simulator! There isn't an application, just select a job that you can do and let me know why you think you can do it.
Well, get ready for a ton of work and scratch on!
- 110Percent
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Scratcher
100+ posts
Pokemon Simulator!
This looks great! I'd love to join!
Do you have ANY IDEA how much space those images would take up, let alone the attacks?
Scratch Projects have a Data Cap of 10 Megabytes, then you can't share them. You have to put them up for download, and people can play it offline.
Even so, the game would take a tremendous time to download, and probably just as long to load into Scratch.
Not only that, trying to harvest all these sprites would take a lifetime.
I'd say we should start with the original 151 (152 if you count MissigNo) Pokémon, if that. Preferably only 50 to start.
Remember: Baby Steps.
All 649 Pokémon available to use in battleWoah Woah WOAH!
Do you have ANY IDEA how much space those images would take up, let alone the attacks?
Scratch Projects have a Data Cap of 10 Megabytes, then you can't share them. You have to put them up for download, and people can play it offline.
Even so, the game would take a tremendous time to download, and probably just as long to load into Scratch.
Not only that, trying to harvest all these sprites would take a lifetime.
I'd say we should start with the original 151 (152 if you count MissigNo) Pokémon, if that. Preferably only 50 to start.
Remember: Baby Steps.
- pokepedia11
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Scratcher
100+ posts
Pokemon Simulator!
Hi can I help? I have more than 1 year experience on scratch with coding many varieties of games





