Discuss Scratch

Tropic
Scratcher
1000+ posts

CrazyGoldfish3's Custom Blocks Shop!

MegaByteCorporations wrote:

CrazyGoldfish3 wrote:

Have a block that randomly selects 5 numbers, 1-100, that can't be the same.
I could make that block….
define Number
set [Var. #1 v] to [0]
set [Var. #2 v] to [0]
set [Var. #3 v] to [0]
set [Var. #4 v] to [0]
set [Var. #5 v] to [0]
set [Var. #1 v] to (pick random (1) to (100))
set [Var. #2 v] to (pick random (1) to (100))
set [Var. #3 v] to (pick random (1) to (100))
set [Var.#4 v] to (pick random (1) to (100))
set [Var. #5 v] to (pick random (1) to (100))
if <<<<<(Var. #1) or (Var. #2)> or (Var. #3)> or (Var. #4)> or (Var. #5)> = (<Var. #2) or (Var. #3) or (Var. #4) or (Var. #5)>>
repeat until < <not <[(Var. #1) or <<<(Var. #2)> or <<<(Var. #3)> or <<<(Var. #4)> or <(Var. #5) >> >> >> >] = [<<(Var. #2)> or <<<(Var. #3)> or <<<(Var. #4)> or <(Var. #5) >> >> >> >>>] >set [Var. #1 v] to (pick random (1) to (100))
set [Var. #2 v] to (pick random (1) to (100))
set [Var. #3 v] to (pick random (1) to (100))
set [Var.#4 v] to (pick random (1) to (100))
set [Var. #5 v] to (pick random (1) to (100))
end
end

EDIT: Aww man! It didn't work!
Too lazy to continue but this is a beginning of a fix
MegaByteCorporations
Scratcher
1000+ posts

CrazyGoldfish3's Custom Blocks Shop!

Tropic wrote:

Too lazy to continue but this is a beginning of a fix
https://scratch.mit.edu/projects/98909448/
CrazyGoldfish3
Scratcher
1000+ posts

CrazyGoldfish3's Custom Blocks Shop!

Tropic or IMPULSS, could you complete Mega's order?
Tropic
Scratcher
1000+ posts

CrazyGoldfish3's Custom Blocks Shop!

CrazyGoldfish3 wrote:

Tropic or IMPULSS, could you complete Mega's order?
I don't even know what the order is and I'm busy working on my hosting service so probably not
CrazyGoldfish3
Scratcher
1000+ posts

CrazyGoldfish3's Custom Blocks Shop!

MegaByteCorporations wrote:

Name of Order~ 4-Way Gravity
Purpose~ I need a custom block(s) that allow the player to switch between several types of gravity - Right side up, Upside down, left, right, and I need the screen to roll with the gravity.
Other~ -

Bump.
merren2306
Scratcher
1000+ posts

CrazyGoldfish3's Custom Blocks Shop!

CrazyGoldfish3 wrote:

MegaByteCorporations wrote:

Name of Order~ 4-Way Gravity
Purpose~ I need a custom block(s) that allow the player to switch between several types of gravity - Right side up, Upside down, left, right, and I need the screen to roll with the gravity.
Other~ -

Bump.
I can try, but i need to know what he means by “I need the screen to roll with the gravity”
MajesticB
Scratcher
500+ posts

CrazyGoldfish3's Custom Blocks Shop!

Did you guys completely forget about my order?
MegaByteCorporations
Scratcher
1000+ posts

CrazyGoldfish3's Custom Blocks Shop!

merren2306 wrote:

CrazyGoldfish3 wrote:

MegaByteCorporations wrote:

Name of Order~ 4-Way Gravity
Purpose~ I need a custom block(s) that allow the player to switch between several types of gravity - Right side up, Upside down, left, right, and I need the screen to roll with the gravity.
Other~ -

Bump.
I can try, but i need to know what he means by “I need the screen to roll with the gravity”
Like If you choose left gravity it rotates so left is down and down is right.
merren2306
Scratcher
1000+ posts

CrazyGoldfish3's Custom Blocks Shop!

MegaByteCorporations wrote:

merren2306 wrote:

CrazyGoldfish3 wrote:

MegaByteCorporations wrote:

Name of Order~ 4-Way Gravity
Purpose~ I need a custom block(s) that allow the player to switch between several types of gravity - Right side up, Upside down, left, right, and I need the screen to roll with the gravity.
Other~ -

Bump.
I can try, but i need to know what he means by “I need the screen to roll with the gravity”
Like If you choose left gravity it rotates so left is down and down is right.
ok. Then i need to know a couple of things;
is it a tile based, pen based or something else platformer?
May the game pause during the rotation or should it continue (both are doable, but very diffrent)
MegaByteCorporations
Scratcher
1000+ posts

CrazyGoldfish3's Custom Blocks Shop!

merren2306 wrote:

ok. Then i need to know a couple of things;
is it a tile based, pen based or something else platformer?
May the game pause during the rotation or should it continue (both are doable, but very diffrent)
Tile based.

Pause.
merren2306
Scratcher
1000+ posts

CrazyGoldfish3's Custom Blocks Shop!

MegaByteCorporations wrote:

merren2306 wrote:

ok. Then i need to know a couple of things;
is it a tile based, pen based or something else platformer?
May the game pause during the rotation or should it continue (both are doable, but very diffrent)
Tile based.

Pause.
I'll see what i can do.
merren2306
Scratcher
1000+ posts

CrazyGoldfish3's Custom Blocks Shop!

merren2306 wrote:

MegaByteCorporations wrote:

merren2306 wrote:

ok. Then i need to know a couple of things;
is it a tile based, pen based or something else platformer?
May the game pause during the rotation or should it continue (both are doable, but very diffrent)
Tile based.

Pause.
I'll see what i can do.
Is it ok if it are multiple custom blocks linking eachother though? Or do i need to make it in one custom block.
MegaByteCorporations
Scratcher
1000+ posts

CrazyGoldfish3's Custom Blocks Shop!

merren2306 wrote:

Is it ok if it are multiple custom blocks linking eachother though? Or do i need to make it in one custom block.
Multiple if you want, but no more than 5.
merren2306
Scratcher
1000+ posts

CrazyGoldfish3's Custom Blocks Shop!

MegaByteCorporations wrote:

merren2306 wrote:

Is it ok if it are multiple custom blocks linking eachother though? Or do i need to make it in one custom block.
Multiple if you want, but no more than 5.
that should be very doable.
MegaByteCorporations
Scratcher
1000+ posts

CrazyGoldfish3's Custom Blocks Shop!

merren2306 wrote:

that should be very doable.
I thought so. 2 or 3 would be preferable.
CrazyGoldfish3
Scratcher
1000+ posts

CrazyGoldfish3's Custom Blocks Shop!

MegaByteCorporations wrote:

merren2306 wrote:

that should be very doable.
I thought so. 2 or 3 would be preferable.

You can then make a block that runs them all.

MajesticB wrote:

Did you guys completely forget about my order?

We have quite a few, but I think I might remember. Either the list broken down one or the collision script… right?
MajesticB
Scratcher
500+ posts

CrazyGoldfish3's Custom Blocks Shop!

CrazyGoldfish3 wrote:

MegaByteCorporations wrote:

merren2306 wrote:

that should be very doable.
I thought so. 2 or 3 would be preferable.

You can then make a block that runs them all.

MajesticB wrote:

Did you guys completely forget about my order?

We have quite a few, but I think I might remember. Either the list broken down one or the collision script… right?
The list broken down one.
CrazyGoldfish3
Scratcher
1000+ posts

CrazyGoldfish3's Custom Blocks Shop!

MajesticB wrote:

The list broken down one.

Ah yes. I've been trying a lot of different things for that, I can't seem to come up with a perfect version though…
merren2306
Scratcher
1000+ posts

CrazyGoldfish3's Custom Blocks Shop!

merren2306 wrote:

merren2306 wrote:

MegaByteCorporations wrote:

merren2306 wrote:

ok. Then i need to know a couple of things;
is it a tile based, pen based or something else platformer?
May the game pause during the rotation or should it continue (both are doable, but very diffrent)
Tile based.

Pause.
I'll see what i can do.
Is it ok if it are multiple custom blocks linking eachother though? Or do i need to make it in one custom block.
Also, the most important question;

is it scrolling or not? I reccomend scrolling, since if the levels rotate, you are going to want them to be bigger than the screen, otherwise you'll get gaps, since the screen isn't square.
ooooa3
Scratcher
30 posts

CrazyGoldfish3's Custom Blocks Shop!

Name~ (blazem)
Are you in Makethebrainhappy's Shop~ n
Previously made Custom Blocks y~ advanced (for my age)moving block
Other~ simple blocks

Last edited by ooooa3 (April 1, 2016 04:33:20)

Powered by DjangoBB