Discuss Scratch

Firewhale
Scratcher
1000+ posts

The UltraRunner shop! - Training Thread

Now I'm done! This is all I know so far about this!
Bitmap is rendered/drawn as pixels, so everything you draw with bitmap would look pixel-ish. It's easier to change/erase/fill what you have.
Vector looks a lot more non-pixelated (smoother), but it is a lot harder to work with, because you use a bunch of invisible points on a line to modify/erase the shape, and a closed shape to fill it in. The result also looks simpler.
I don't really know much of pixel art, but I know that pixels are a single dot of light on a screen. So I guess pixel art is art that is blocky and similar to bitmap.
rollercoasterfan
Scratcher
1000+ posts

The UltraRunner shop! - Training Thread

Firewhale wrote:

Now I'm done! This is all I know so far about this!
Bitmap is rendered/drawn as pixels, so everything you draw with bitmap would look pixel-ish. It's easier to change/erase/fill what you have.
Vector looks a lot more non-pixelated (smoother), but it is a lot harder to work with, because you use a bunch of invisible points on a line to modify/erase the shape, and a closed shape to fill it in. The result also looks simpler.
I don't really know much of pixel art, but I know that pixels are a single dot of light on a screen. So I guess pixel art is art that is blocky and similar to bitmap.
Cool! Create the rocket using vector.
Firewhale
Scratcher
1000+ posts

The UltraRunner shop! - Training Thread

rollercoasterfan wrote:

Firewhale wrote:

Now I'm done! This is all I know so far about this!
Bitmap is rendered/drawn as pixels, so everything you draw with bitmap would look pixel-ish. It's easier to change/erase/fill what you have.
Vector looks a lot more non-pixelated (smoother), but it is a lot harder to work with, because you use a bunch of invisible points on a line to modify/erase the shape, and a closed shape to fill it in. The result also looks simpler.
I don't really know much of pixel art, but I know that pixels are a single dot of light on a screen. So I guess pixel art is art that is blocky and similar to bitmap.
Cool! Create the rocket using vector.
Did I miss anything?
rollercoasterfan
Scratcher
1000+ posts

The UltraRunner shop! - Training Thread

Firewhale wrote:

rollercoasterfan wrote:

Firewhale wrote:

Now I'm done! This is all I know so far about this!
Bitmap is rendered/drawn as pixels, so everything you draw with bitmap would look pixel-ish. It's easier to change/erase/fill what you have.
Vector looks a lot more non-pixelated (smoother), but it is a lot harder to work with, because you use a bunch of invisible points on a line to modify/erase the shape, and a closed shape to fill it in. The result also looks simpler.
I don't really know much of pixel art, but I know that pixels are a single dot of light on a screen. So I guess pixel art is art that is blocky and similar to bitmap.
Cool! Create the rocket using vector.
Did I miss anything?
You'll get your score after you finish the art
Firewhale
Scratcher
1000+ posts

The UltraRunner shop! - Training Thread

rollercoasterfan wrote:

Firewhale wrote:

rollercoasterfan wrote:

Firewhale wrote:

Now I'm done! This is all I know so far about this!
Bitmap is rendered/drawn as pixels, so everything you draw with bitmap would look pixel-ish. It's easier to change/erase/fill what you have.
Vector looks a lot more non-pixelated (smoother), but it is a lot harder to work with, because you use a bunch of invisible points on a line to modify/erase the shape, and a closed shape to fill it in. The result also looks simpler.
I don't really know much of pixel art, but I know that pixels are a single dot of light on a screen. So I guess pixel art is art that is blocky and similar to bitmap.
Cool! Create the rocket using vector.
Did I miss anything?
You'll get your score after you finish the art
Firewhale
Scratcher
1000+ posts

The UltraRunner shop! - Training Thread

I'm done!
Here it is: Rocket
rollercoasterfan
Scratcher
1000+ posts

The UltraRunner shop! - Training Thread

Firewhale wrote:

I'm done!
Here it is: Rocket
Okay, here we go.

Explanation: 7/10
The information was explained in a way that could've been understood, but it wasn't very specific.

Art: 4/10
The lines weren't straight, and some details were missing. A few changes could've been made and it would've looked better.

7/10 + 4/10 = 11/20 = 5.5/10

Final score is 5.5/10.
Firewhale
Scratcher
1000+ posts

The UltraRunner shop! - Training Thread

rollercoasterfan wrote:

Firewhale wrote:

I'm done!
Here it is: Rocket
Okay, here we go.

Explanation: 7/10
The information was explained in a way that could've been understood, but it wasn't very specific.

Art: 4/10
The lines weren't straight, and some details were missing. A few changes could've been made and it would've looked better.

7/10 + 4/10 = 11/20 = 5.5/10

Final score is 5.5/10.
Not bad
Now I know what to improve on
PeaInAPod
Scratcher
1000+ posts

The UltraRunner shop! - Training Thread

Nice challenge RCF…. my kind of stuff
rollercoasterfan
Scratcher
1000+ posts

The UltraRunner shop! - Training Thread

PeaInAPod wrote:

Nice challenge RCF…. my kind of stuff


Challenge 2 (the quicker the better, right?)

This is a bit different. Somebody orders a pixel art, anything that can be used as a sprite. She doesn't know what type of game to make, but she'll base the game off of what you make, and use the sprite, so it needs to look good, and be a certain object, and be clear that it is that object.
Firewhale
Scratcher
1000+ posts

The UltraRunner shop! - Training Thread

rollercoasterfan wrote:

PeaInAPod wrote:

Nice challenge RCF…. my kind of stuff


Challenge 2 (the quicker the better, right?)

This is a bit different. Somebody orders a pixel art, anything that can be used as a sprite. She doesn't know what type of game to make, but she'll base the game off of what you make, and use the sprite, so it needs to look good, and be a certain object, and be clear that it is that object.
Sorry for not answering for like a week! I had a VERY busy week, so it might take a while for me to finish the challenge.
You create pixel art by drawing it in bitmap and making it look pixelish, right?
the_force
Scratcher
1000+ posts

The UltraRunner shop! - Training Thread

/\ it will be pixel if you draw it on bitmap so you dont make it look pixelish

another way you could do this is use photoshop to lower the resolution
Firewhale
Scratcher
1000+ posts

The UltraRunner shop! - Training Thread

the_force wrote:

/\ it will be pixel if you draw it on bitmap so you dont make it look pixelish

another way you could do this is use photoshop to lower the resolution
I'll try to make it as pixelish as possible in bitmap!
the_force
Scratcher
1000+ posts

The UltraRunner shop! - Training Thread

Firewhale wrote:

the_force wrote:

/\ it will be pixel if you draw it on bitmap so you dont make it look pixelish

another way you could do this is use photoshop to lower the resolution
I'll try to make it as pixelish as possible in bitmap!
lol
PeaInAPod
Scratcher
1000+ posts

The UltraRunner shop! - Training Thread

1. A user orders a piece of art and says they want a rocket ship for a game. However, they don't understand the difference between vector, bitmap, and pixel. Explain the difference, then ask which one they want. Complete the order, knowing the answer.

Bitmap - drawn as a single layer
- hard to edit
- easy to deal with in terms of editing simple objects (not too detailed )

Vector - drawn as multiple layers for convenience
- smoother than bitmap
- easy to edit
- hard to deal with in terms of making the art itself

Pixel - drawn with obvious pixels
- hard to deal with in terms of making the art itself (especially animating it )
- easy to edit
- rough but unique
Firewhale
Scratcher
1000+ posts

The UltraRunner shop! - Training Thread

rollercoasterfan wrote:

PeaInAPod wrote:

Nice challenge RCF…. my kind of stuff


Challenge 2 (the quicker the better, right?)

This is a bit different. Somebody orders a pixel art, anything that can be used as a sprite. She doesn't know what type of game to make, but she'll base the game off of what you make, and use the sprite, so it needs to look good, and be a certain object, and be clear that it is that object.
https://scratch.mit.edu/projects/91048022/
I made it pretty clear what this is, but not sure if it's pixelish enough.
rollercoasterfan
Scratcher
1000+ posts

The UltraRunner shop! - Training Thread

Firewhale wrote:

rollercoasterfan wrote:

PeaInAPod wrote:

Nice challenge RCF…. my kind of stuff


Challenge 2 (the quicker the better, right?)

This is a bit different. Somebody orders a pixel art, anything that can be used as a sprite. She doesn't know what type of game to make, but she'll base the game off of what you make, and use the sprite, so it needs to look good, and be a certain object, and be clear that it is that object.
https://scratch.mit.edu/projects/91048022/
I made it pretty clear what this is, but not sure if it's pixelish enough.
Not bad at all! That's pretty cool! 6.5/10! Next time, try to make the front of the art pixel as well with varying colors.
Firewhale
Scratcher
1000+ posts

The UltraRunner shop! - Training Thread

rollercoasterfan wrote:

Firewhale wrote:

rollercoasterfan wrote:

PeaInAPod wrote:

Nice challenge RCF…. my kind of stuff


Challenge 2 (the quicker the better, right?)

This is a bit different. Somebody orders a pixel art, anything that can be used as a sprite. She doesn't know what type of game to make, but she'll base the game off of what you make, and use the sprite, so it needs to look good, and be a certain object, and be clear that it is that object.
https://scratch.mit.edu/projects/91048022/
I made it pretty clear what this is, but not sure if it's pixelish enough.
Not bad at all! That's pretty cool! 6.5/10! Next time, try to make the front of the art pixel as well with varying colors.
Sure

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