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- awowwowa
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14 posts
Cloud Data
I want to discuss about Cloud data. I think Cloud Data is cool but how does it work?
- acwang20
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100+ posts
Cloud Data
Well Cloud Data is actually pretty simple with logic. Cloud Data is essentially a variable that stores into the server of Scratch. If you take a look at someone's project that uses cloud variables, in the #player URL (the game section without code) there'll be a button that says Cloud Data. Click on it. After completing that, you'll see the variable and to the right it has a number. Cloud variables can only use numbers but it can be an unlimited amount. I want to discuss about Cloud data. I think Cloud Data is cool but how does it work?
- CatsUnited
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1000+ posts
Cloud Data
Cloud Data is data stored on the Scratch CDN servers, and is used to connect to the Scratch server. If a cloud variable has a value of 0 and was changed to 1, a request is sent from the project page to the server, then the request is checked to see if the user is a New Scratcher. If so, then it rejects the request, but if the user is a Scratcher, it moves on. The request reaches the servers, then is beamed back to the user. Whilst there are simple uses for this, you can create multiplayer games and even a web browser (which would get blocked by the ST unless you had a whitelist, and it would also take several minutes) in Scratch with this.
- DrKat123_test2
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100+ posts
Cloud Data
Web browser? Idk that! Cloud Data is data stored on the Scratch CDN servers, and is used to connect to the Scratch server. If a cloud variable has a value of 0 and was changed to 1, a request is sent from the project page to the server, then the request is checked to see if the user is a New Scratcher. If so, then it rejects the request, but if the user is a Scratcher, it moves on. The request reaches the servers, then is beamed back to the user. Whilst there are simple uses for this, you can create multiplayer games and even a web browser (which would get blocked by the ST unless you had a whitelist, and it would also take several minutes) in Scratch with this.
- CatsUnited
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1000+ posts
Cloud Data
Someone did make a web browser with cloud hax, but got removed by the ST because you could go on inappropriate sites with it, even though the browser was pretty much unusable. Web browser? Idk that!
- awowwowa
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14 posts
Cloud Data
Well Cloud Data is actually pretty simple with logic. Cloud Data is essentially a variable that stores into the server of Scratch. If you take a look at someone's project that uses cloud variables, in the #player URL (the game section without code) there'll be a button that says Cloud Data. Click on it. After completing that, you'll see the variable and to the right it has a number. Cloud variables can only use numbers but it can be an unlimited amount. I want to discuss about Cloud data. I think Cloud Data is cool but how does it work?
But how do you add it to a game?
- SCN_Rob
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28 posts
Cloud Data
If a cloud variable has a value of 0 and was changed to 1, a request is sent from the project page to the server, then the request is checked to see if the user is a New Scratcher. If so, then it rejects the request, but if the user is a Scratcher, it moves on. The request reaches the servers, then is beamed back to the user.
That would explain what i am seeing, but I am not happy about it. I thought that the restriction was that you could only build a project using cloud variable when you are a Scratcher. When in fact, cloud variables won't work at all when you are a new Scratcher. Meaning that a project that uses cloud variables can appear broken to a new Scratcher because he cannot read or write the cloud data, that the project needs to function.
Is this true?
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