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- DevanWolf
-
Scratcher
100+ posts
New sound pitch blocks
Yes, that's right! I would like to add pitch for the play sound, play note, and play drum blocks!
Example for a sliding down pitch trumpet like a trombone:
set pitch to(1)::soundIt sets how fast or slow sounds on the sprite or stage will play. Like for example, if the pitch is a 0.5 means it's playing at half speed, and at 2, it's double speed, and at 1.5 plays in 1 and a half (1.5x) speed, and so on.
change pitch by(1)::sound
(pitch::sound)
Example for a sliding down pitch trumpet like a trombone:
play sound[trumpet v]A melodic drum
repeat(8)
change pitch by(-0.125)::sound
wait(0.125)secs
end
repeat(8)
change pitch by(0.125)::sound
wait(0.125)secs
set pitch to(1)::sound
play drum(1 v)for(0.5)beats
set pitch to(1.1)::sound
play drum(1 v)for(0.5)beats
set pitch to(1.25)::sound
play drum(1 v)for(0.5)beats
set pitch to(1.4)::sound
play drum(1 v)for(0.5)beats
set pitch to(1.5)::sound
play drum(1 v)for(0.5)beats
setet pitch to(1)::sound
play drum(4 v)for(0.5)beats
Last edited by DevanWolf (July 14, 2015 18:08:26)
- DevanWolf
-
Scratcher
100+ posts
New sound pitch blocks
Not a bad idea, support.Check! C-C#-D-D#-E-F-F#-G-G#-A-A#-B-Is-The-Word-To-Support!
- NerdyKitty2539
-
Scratcher
100+ posts
New sound pitch blocks
Yes! This has been bothering me for a very long time. Support!
Last edited by NerdyKitty2539 (Dec. 7, 2014 06:14:30)
- Zro716
-
Scratcher
1000+ posts
New sound pitch blocks
I just have one small complaint. “pitch” refers to the frequency of sound, not how fast it is played. you can still increase the pitch while playing at normal speed (think autotune). however, I totally support the idea.
set pitch offset to (0) Hz ::sound
change pitch offset by (1) Hz ::sound
set playback speed to (1)x ::sound
change playback speed by (0.25)x ::sound
- Amaru2
-
Scratcher
100+ posts
New sound pitch blocks
S U P P O R T ! ! !
That would be nice to add! Because i always have to use Audacity and my computer has 3 GB of RAM so it takes alot for long songs that dure 5+ minutes.
That would be nice to add! Because i always have to use Audacity and my computer has 3 GB of RAM so it takes alot for long songs that dure 5+ minutes.
- MathlyCat
-
Scratcher
1000+ posts
New sound pitch blocks
One little issue on your musical vocabulary:
Pitch refers to the FREQUENCY, not the speed!!!
Other than that support!
Pitch refers to the FREQUENCY, not the speed!!!
Other than that support!
- DevanWolf
-
Scratcher
100+ posts
New sound pitch blocks
Roblox has a pitch system that controls how fast the sound will play, just like we are supporting the new block to set how fast sounds will play.
- stickfiregames
-
Scratcher
1000+ posts
New sound pitch blocks
Roblox has a pitch system that controls how fast the sound will play, just like we are supporting the new block to set how fast sounds will play.Pitch isn't the same thing as speed though, so you should probably rename it.
Support for separate blocks for pitch and speed.
- MathlyCat
-
Scratcher
1000+ posts
New sound pitch blocks
Roblox has a pitch system that controls how fast the sound will play, just like we are supporting the new block to set how fast sounds will play.Have you decided to look up frequency in the dictionary? Because to me it seems you haven't

noun
1. <—You are thinking STATISTICS
the rate at which something occurs or is repeated over a particular period of time or in a given sample.
“shops have closed with increasing frequency during the period”
STATISTICS
the ratio of the number of actual to possible occurrences of an event.
STATISTICS
the (relative) number of times something occurs in a given sample.
2. <—THIS is what you need to read
the rate at which a vibration occurs that constitutes a wave, either in a material (as in sound waves), or in an electromagnetic field (as in radio waves and light), usually measured per second.
- Paddle2See
-
Scratch Team
1000+ posts
New sound pitch blocks
No, that's a suggestion for a block that senses pitch - not sets it.I think this is a duplicateYep. Duplicate.
- NothingCanStopMe357
-
Scratcher
51 posts
New sound pitch blocks
They need to add these in next scratch update
options for {setting}
1. Volume
2. Pitch
3. Speed
4. Time Position
5. Low Gain
6. Mid Gain
7. High Gain
8. Stereo Pan (-10 = left, 10 = right, 0 = both)
9. Surround Pan (-10 = rear, 10 = front, 0 = both)
10. Distortion
options for {action}
1. Play sound (plays in regular state)
2. Stop sound (also applies to inverted/upside down sounds)
3. Pause sound (also applies to inverted/upside down sounds)
4. Play inverted
5. Play upside down
options for {setting}
1. Volume
2. Pitch
3. Speed
4. Time Position
5. Low Gain
6. Mid Gain
7. High Gain
8. Stereo Pan (-10 = left, 10 = right, 0 = both)
9. Surround Pan (-10 = rear, 10 = front, 0 = both)
10. Distortion
options for {action}
1. Play sound (plays in regular state)
2. Stop sound (also applies to inverted/upside down sounds)
3. Pause sound (also applies to inverted/upside down sounds)
4. Play inverted
5. Play upside down
[{action} v][ v] :: sound stack
change [{setting} v] of [ v] by (0):: sound stack
set [{setting} v] of [ v] to (0):: sound stack
([{setting} v] of [ v]:: sound) // In this case, "length" can be used to replace {setting}
when [{setting} v] of [ v] > ():: sound hatLast edited by NothingCanStopMe357 (July 24, 2017 23:34:25)
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great idea 





