Discuss Scratch

Scratchy_the_Caty
Scratcher
36 posts

Edge sometimes registers as touching black

This glitch is really weird, because it happens in my project to me (My browser / operating system: MacOS Macintosh X 10.10.4, Chrome 45.0.2454.93, Flash 18.0 (release 0)) on that project and only that project. It is messing up the lives in my game at that link, so I have to make a list of “exceptions” of where you can touch the bad color without losing a life. The problem is, that, sometimes, there is land within the range of exceptions that should make you lose a life. Instead, they aren't registered, and you fall through them.

Using other sprites to cover up the black works, but also, gets in the way. I would have to make tons of sprites that are the same color as the background, size and position them exactly where they need to be, and do that for each backdrop twice (once to get through there first, and once to go back through after getting “cursed”). Then, I'd have to hope that it really works.

Anyway, the weird thing about this is, as I said, it ONLY happens to me in my project. I have tried other projects, and nothing like this happens. I have even tried using the same ball in the same backdrop (using the backpack) and it knows it isn't touching black when on the edge. But, it doesn't seem to here. I have tried copying the game, and that makes it think the edge is black.

I have checked, and the edges are not black. Yet, it seems to think it is.

I spent over a month on this project, and I would hate to have it in its current state because of this glitch. Please help!
Dylan5797
Scratcher
1000+ posts

Edge sometimes registers as touching black

Scratchy_the_Caty wrote:

This glitch is really weird, because it happens in my project to me (My browser / operating system: MacOS Macintosh X 10.10.4, Chrome 45.0.2454.93, Flash 18.0 (release 0)) on that project and only that project. It is messing up the lives in my game at that link, so I have to make a list of “exceptions” of where you can touch the bad color without losing a life. The problem is, that, sometimes, there is land within the range of exceptions that should make you lose a life. Instead, they aren't registered, and you fall through them.

Using other sprites to cover up the black works, but also, gets in the way. I would have to make tons of sprites that are the same color as the background, size and position them exactly where they need to be, and do that for each backdrop twice (once to get through there first, and once to go back through after getting “cursed”). Then, I'd have to hope that it really works.

Anyway, the weird thing about this is, as I said, it ONLY happens to me in my project. I have tried other projects, and nothing like this happens. I have even tried using the same ball in the same backdrop (using the backpack) and it knows it isn't touching black when on the edge. But, it doesn't seem to here. I have tried copying the game, and that makes it think the edge is black.

I have checked, and the edges are not black. Yet, it seems to think it is.

I spent over a month on this project, and I would hate to have it in its current state because of this glitch. Please help!
https://scratch.mit.edu/discuss/topic/150876/

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