Discuss Scratch

ThatOneSpartan
New Scratcher
2 posts

Idea for an Open World 3D MMORPG!

I have a vision for a game and I would like to learn more about Programming, Coding, 3D Modeling, etc etc to make this game!

It would be an Open World 3D game kinda like Skyrim… Except that this game would have different difficulty settings based on how far you've traversed… In the basic first levels, there would be mini dungeons you could find scattered about… And once you've defeated these dungeons, you would gain EXP and get loot from the final boss in that dungeon. Loot including money, weapon attachments, magic, etc etc… You would also use the money to buy things from merchants as you would progress throughout the world…

As you keep traversing the lands, there would be even harder dungeons and safe-zone villages you could stay at to “save your progress” and log off safely in there instead of the wilderness… In my vision, there is a crafting system, building system, farming system, a huge PvP system, etc etc! Kinda like Runescape, everywhere around you is Wilderness, and players from your level would be scattered about, trying to complete dungeons and getting to higher levels…

To keep higher level players away from these lower level parts, there would be “guards” scattered about in ever level of the wilderness to monitor the area; and if they detect a high level player that is over the max level in that area, (Example., Level 20 Area would top at level 25-30) then the guard who is almost invincible, will attack that player… These “guards” will of course be NPC…

There will also be largely-known cities that players will have to go to “Apply” for a fast travel location, so that higher level players wouldn't be limited to only their area of high levels (Guards here won't attack you because it is a no PvP zone aka Safe Zone)

The idea of my building system is that anyone can build in the Wilderness, but they can only build in wide open areas, where nothing of any significance is around (Example., they can't build around or on dungeons, portals, etc etc) But the thing is, a team of people could come at any time, with battering rams that could break down your walls… Raiding, in my vision, would take a long time and would have to be planned out very well… So, for example, you can't just craft 20 battering rams and start spamming at a wall, and if that wall is a dud, then move on to the next one…

These “battering rams” (REASON for why I put quotes around battering rams is because that would maybe be a place holder for a different type of raiding mechanism) would either be expensive, or you would have to farm a lot of materials to make these… And even then, the battering rams would break fairly easily… And of course, not anyone would just be able to make 1 single type of battering ram and break down a Titanium Wall, there would of course be different types of “battering rams” with different levels of health they take away from a wall, gate, door, etc etc… And again, to counter people with high levels from getting high level battering rams and raiding a person with a Wooden Base, the guards would step in to take care of the raiders before they step into any low level area…

One thing that would give players more incentive to make bases would be that they could log off safely in a village, but they would have to pay large amount of gold/money/currency to stay for a certain amount of time.. Otherwise, if they miss a payment, they would get kicked out of the village even when logged off, leaving them to spawn asleep somewhere around the Village (hidden in some type of way) so that anyone could kill you and take your goodies… But if you make a base, which wouldn't take 1-2hrs of Wood farming, you wouldn't have to pay large amounts of currency to anyone!

Bases won't be able to be made within 2hrs of just Wood Farming… you would need to farm a lot of Metal for supports, Wood, Rock, Titanium (depending on what type of base you're making), x amount of ores for a certain type of base, etc etc… So, basically, it's very time consuming…

Another element I would like to add to bases is that you would be able to defend attacks from other players who are trying to raid your base! You could make certain types of walls in a way that people can fire arrows, magic, etc etc from the top down to the players at the bottom trying to break in! There would be many base designs that people could come up with to defend bases. The task is to keep everything balanced so that neither the defenders nor attackers have an advantage over each other.. The only advantage would be the types of raiding materials, and the amount of players you have defending/attacking…

One element of dungeons that I'd like to add is that, as you progress throughout the game and reach higher levels (which will be very time consuming to reach), you would have to team up with people to defeat dungeons… You would also need healers, tanks, dps attackers, etc etc to defeat a dungeon with a boss in it to get rare items!

I don't like the idea of P2W in ANY type of game so this game would only have 1 payment for all the hard work given to them… There would be a monthly membership of around 10-20$ and once you get a membership, you would have access to levels beyond, say, 20, and specific regions… Levels 1-20 would give you pretty much the tip of the iceberg of the game and give you an overall idea of how the game will be! I wouldn't want there to be, Buy this 30$ OP Sword and Own everyone in your path! Or, Buy this Exclusive offer of 15 Titanium Battering Rams for 30$, half off of 60$! No, that's just not the way I see games…

I have much more to say about my “Dream Game Vision” but this pretty much sums up the base of my idea. I hope that someone can give me feedback on this idea/vision and maybe someone can even give me some advice, and tell me if they're making a project similar to this!
tim556688
Scratcher
82 posts

Idea for an Open World 3D MMORPG!

Sounds very cool, but scratch is not real 3D there are some 3D projects but it is hard to code 3D games and it would run very slow.
The second thing is that payment wont work very good because you can look into every project and people who know how can play the game without payment anyway i would make it free because i think nobody would pay for a scratch game.
Online multiplayer is possible but very hard to code and even harder with building systems, dungeons… .
You can make weapons and attachments in 2D but not in 3D.

Tell me if you want to make your game in 2D, because it's more easy but still hard. I would start with something small to learn the basics of scratch and then you can work on bigger projects, because for a very big project, like your idea, you would work months to finish it. I have made a top down shooter on scratch and it took 7 months, you can loos the fun very fast, especially when you first have to find out how scratch works.

Good luck anyway and sorry if there are mistakes (english is not my main language).
And i think a real coding language like C or Java would be better for such a big game.

Tell me your answer.
Specter22
Scratcher
100+ posts

Idea for an Open World 3D MMORPG!

Well now…. what do we have here? Another one of the endless new Scratchers wanting to make Skyrim, WOW, etc, in Scratch and don't know a thing about it.
Like Tim said this isn't really for that.

Last edited by Specter22 (Sept. 19, 2015 03:46:40)

Donnabinna
Scratcher
100 posts

Idea for an Open World 3D MMORPG!

whenclickedforeversayI cant make 3D games...for2secsplaysoundShame...CROWDGOESBOO!
powershack
Scratcher
1000+ posts

Idea for an Open World 3D MMORPG!

Do you know just how hard that is to make in Scratch?

I think C or Java would be better for this game, as tim556688 said
Jll02
Scratcher
12 posts

Idea for an Open World 3D MMORPG!

Way too difficult.
Go to ROBLOX for something like that!

Last edited by Jll02 (Sept. 20, 2015 17:11:07)

LegoAnt246
Scratcher
10 posts

Idea for an Open World 3D MMORPG!

This would be cool, when you talked about money, did you mean real money, or in-game money?

whenclickedcreatecloneofmyselfifGame=start thensetNewto3D GAME

Last edited by LegoAnt246 (Sept. 20, 2015 19:20:21)

realmofcobs
Scratcher
12 posts

Idea for an Open World 3D MMORPG!

I reccomend unreal engine Or Unity. Both need actually coding experiemce unless in unreal you just used blueprint. Have fun with 100s of hours of typing.
the_pumpkin_pi
Scratcher
100+ posts

Idea for an Open World 3D MMORPG!

Sounds abitius but i will help!!! Im ok at topdown 3d
ThatOneSpartan
New Scratcher
2 posts

Idea for an Open World 3D MMORPG!

Ah, I forgot about this post a long long time ago. I only posted this here for the fun of it Obviously you can't make such a project on something like Scratch, it was only posted on the Project Ideas to put it out there! Thank you to every who replied though
littleyabe20
Scratcher
3 posts

Idea for an Open World 3D MMORPG!

the rest of the scratchers are right. a game like this would be nearly impossible to make in scratch. i have a few things to say: if you wish to create a decent game like your plan, there are a number of free 3d game engines out there. I would recommend unreal engine. although, i have been using advanced pen and raycasting to make 3d games, a few even mini open world. I could spend some time attempting to make such a game you have talked about, with help, of course. it will take a long time to make, and it may not work, but I will attempt to make such a game and share it. it will have to be ported to turbowarp to run smoothly. will get back to you soon.

Last edited by littleyabe20 (Dec. 29, 2020 16:14:31)

Powered by DjangoBB