Discuss Scratch

Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

Iloverollercoasters wrote:

Bump.

AGAIN??? How many times do I have to bump this topic?

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
ev3coolexit987654
Scratcher
1000+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

Iloverollercoasters wrote:

Iloverollercoasters wrote:

Bump.

AGAIN??? How many times do I have to bump this topic?
Lots.
60sec rule
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

ev3coolexit987654 wrote:

Iloverollercoasters wrote:

Iloverollercoasters wrote:

Bump.

AGAIN??? How many times do I have to bump this topic?
Lots.
60sec rule

Lol.

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

Hey Maj, will I want you to give me a review on this project.

Can you do it? Review it however you want.

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

B
U
M
P
!

Last edited by Iloverollercoasters (Aug. 13, 2015 22:29:03)


Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
ev3coolexit987654
Scratcher
1000+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

Is there like a training?
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

ev3coolexit987654 wrote:

Is there like a training?

What do you mean? Like having to do stuff?

Oh, and I kind of trained Maj in reviewing. I'll tell you when you can do stuff.

Last edited by Iloverollercoasters (Aug. 14, 2015 21:42:09)


Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
ev3coolexit987654
Scratcher
1000+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

Iloverollercoasters wrote:

ev3coolexit987654 wrote:

Is there like a training?

What do you mean? Like having to do stuff?

Oh, and I kind of trained Maj in reviewing. I'll tell you when you can do stuff.
Training. You know the UltraRunner shop, they have training
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

ev3coolexit987654 wrote:

Iloverollercoasters wrote:

ev3coolexit987654 wrote:

Is there like a training?

What do you mean? Like having to do stuff?

Oh, and I kind of trained Maj in reviewing. I'll tell you when you can do stuff.
Training. You know the UltraRunner shop, they have training

Oh, yeah. that stuff…

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

Iloverollercoasters wrote:

ev3coolexit987654 wrote:

Is there like a training?

What do you mean? Like having to do stuff?

Oh, and I kind of trained Maj in reviewing. I'll tell you when you can do stuff.

For training.

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

BUMP!!!!!!! Grr…

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

Ev3, let's see how good you are at coding, so can you make a successful snake script? Thanks! Note: This does not need to be such complex. When you are finished, place the coding in the shop with scratchblocks.

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
ev3coolexit987654
Scratcher
1000+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

Iloverollercoasters wrote:

Ev3, let's see how good you are at coding, so can you make a successful snake script? Thanks! Note: This does not need to be such complex. When you are finished, place the coding in the shop with scratchblocks.
Snake?
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

ev3coolexit987654 wrote:

Iloverollercoasters wrote:

Ev3, let's see how good you are at coding, so can you make a successful snake script? Thanks! Note: This does not need to be such complex. When you are finished, place the coding in the shop with scratchblocks.
Snake?

Anyway, a game where you use the arrow keys to move the snake and you are on a grid. you cannot touch the edge, or any other parts of your snake. You have to reach a certain spot that is a different color then the grid. When you do, your snake gets longer by 1, and your score goes up by 1.

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
ev3coolexit987654
Scratcher
1000+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

Iloverollercoasters wrote:

ev3coolexit987654 wrote:

Iloverollercoasters wrote:

Ev3, let's see how good you are at coding, so can you make a successful snake script? Thanks! Note: This does not need to be such complex. When you are finished, place the coding in the shop with scratchblocks.
Snake?

Anyway, a game where you use the arrow keys to move the snake and you are on a grid. you cannot touch the edge, or any other parts of your snake. You have to reach a certain spot that is a different color then the grid. When you do, your snake gets longer by 1, and your score goes up by 1.
I'm going to tackle this with clones
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

ev3coolexit987654 wrote:

Iloverollercoasters wrote:

ev3coolexit987654 wrote:

Iloverollercoasters wrote:

Ev3, let's see how good you are at coding, so can you make a successful snake script? Thanks! Note: This does not need to be such complex. When you are finished, place the coding in the shop with scratchblocks.
Snake?

Anyway, a game where you use the arrow keys to move the snake and you are on a grid. you cannot touch the edge, or any other parts of your snake. You have to reach a certain spot that is a different color then the grid. When you do, your snake gets longer by 1, and your score goes up by 1.
I'm going to tackle this with clones

Good. I want clones.

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

ev3coolexit987654 wrote:

Is there like a training?

Well, I need to know how good you are first. Then, I know what you need training at, then I go from there.

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

Bump. Ugg…

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
aleynesansonnet
Scratcher
1000+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

I'll do art and reviews





Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

aleynesansonnet wrote:

I'll do art and reviews

Okay. Accepted! Go to the first page and answer questions 1,3, and 4. Do you need training?

Last edited by Iloverollercoasters (Aug. 18, 2015 02:19:29)


Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]

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