Discuss Scratch

MajesticB
Scratcher
500+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

the diffrence bettween bitmap and vector.

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MajesticB
Scratcher
500+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

the diffrence bettween bitmap and vector.

THIS ACCOUNT IS ABANDONDED
MajesticB
Scratcher
500+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

bitmap and vector are difrent

THIS ACCOUNT IS ABANDONDED
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

MajesticB wrote:

the diffrence bettween bitmap and vector.

Okay. So anyways, bitmap is based on pixels, and vector is based on shapes. Vector is much better. Got it?

Bitmap is used in logos.

Last edited by Iloverollercoasters (Aug. 3, 2015 20:17:25)


Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

MajesticB wrote:

bitmap and vector are difrent

Yes. The difference in in the post above.

Grr… 60 second rule…

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
MajesticB
Scratcher
500+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

THE difrence bettween bitmap and vector

THIS ACCOUNT IS ABANDONDED
ev3coolexit987654
Scratcher
1000+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

The form is:
Name: ev3coolexit987654
Nickname: ev3
Job: Coder.
Need to be trained: Hm… sure!
Other:
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

ev3coolexit987654 wrote:

The form is:
Name: ev3coolexit987654
Nickname: ev3
Job: Coder.
Need to be trained: Hm… sure!
Other:

Acceped. Please follow the thread. When can you do training?

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

MajesticB wrote:

THE difrence bettween bitmap and vector

That was the difference between bitmap and vector. Anything else you need to be trained at?

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
MajesticB
Scratcher
500+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

what now

THIS ACCOUNT IS ABANDONDED
ev3coolexit987654
Scratcher
1000+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

Iloverollercoasters wrote:

ev3coolexit987654 wrote:

The form is:
Name: ev3coolexit987654
Nickname: ev3
Job: Coder.
Need to be trained: Hm… sure!
Other:

Acceped. Please follow the thread. When can you do training?
Now.
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

MajesticB wrote:

what now

You're good!
60 SECOND RULE!!!!!!

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

ev3coolexit987654 wrote:

Iloverollercoasters wrote:

ev3coolexit987654 wrote:

The form is:
Name: ev3coolexit987654
Nickname: ev3
Job: Coder.
Need to be trained: Hm… sure!
Other:

Accepted. Please follow the thread. When can you do training?
Now.

Okay. Please answer these questions below:
1. How fast do you code?
2. Are you in any other shops?

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
ev3coolexit987654
Scratcher
1000+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

BTW another difference between bitmap and vector is that you can make vector inside html code (which I do) the code looks like this
<svg width="400" height="250">
<text style="font-color: blue;"> SVG!!!!! </text>
</svg>
^ this displays some text saying “SVG!!!!!” in blue text
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

ev3coolexit987654 wrote:

BTW another difference between bitmap and vector is that you can make vector inside html code (which I do) the code looks like this
<svg width="400" height="250">
<text style="font-color: blue;"> SVG!!!!! </text>
</svg>
^ this displays some text saying “SVG!!!!!” in blue text

Yes.

EDIT: Can you answer my questions above?

Last edited by Iloverollercoasters (Aug. 3, 2015 20:27:03)


Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
ev3coolexit987654
Scratcher
1000+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

Iloverollercoasters wrote:

ev3coolexit987654 wrote:

Iloverollercoasters wrote:

ev3coolexit987654 wrote:

The form is:
Name: ev3coolexit987654
Nickname: ev3
Job: Coder.
Need to be trained: Hm… sure!
Other:

Accepted. Please follow the thread. When can you do training?
Now.

Okay. Please answer these questions below:
1. How fast do you code?
2. Are you in any other shops?
1. I can usually code a project in ~30 minutes, I guess.
2. Yes. The UltraRunner shop, mtbh's shop, and like 10 (?) other shops.
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

ev3coolexit987654 wrote:

Iloverollercoasters wrote:

ev3coolexit987654 wrote:

Iloverollercoasters wrote:

ev3coolexit987654 wrote:

The form is:
Name: ev3coolexit987654
Nickname: ev3
Job: Coder.
Need to be trained: Hm… sure!
Other:

Accepted. Please follow the thread. When can you do training?
Now.

Okay. Please answer these questions below:
1. How fast do you code?
2. Are you in any other shops?
1. I can usually code a project in ~30 minutes, I guess.
2. Yes. The UltraRunner shop, mtbh's shop, and like 10 (?) other shops.

Good. What do you need to be trained at?

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]
ev3coolexit987654
Scratcher
1000+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

Iloverollercoasters wrote:

ev3coolexit987654 wrote:

BTW another difference between bitmap and vector is that you can make vector inside html code (which I do) the code looks like this
<svg width="400" height="250">
<text style="font-color: blue;"> SVG!!!!! </text>
</svg>
^ this displays some text saying “SVG!!!!!” in blue text

Yes.

EDIT: Can you answer my questions above?
Done.
EDIT: I need to be trained in pen.

Last edited by ev3coolexit987654 (Aug. 3, 2015 20:29:05)

MajesticB
Scratcher
500+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

do you have a studio for this

THIS ACCOUNT IS ABANDONDED
Iloverollercoasters
Scratcher
100+ posts

Everything You Want! NOW HIRING!!!!!!!!!!!!

ev3coolexit987654 wrote:

Iloverollercoasters wrote:

ev3coolexit987654 wrote:

BTW another difference between bitmap and vector is that you can make vector inside html code (which I do) the code looks like this
<svg width="400" height="250">
<text style="font-color: blue;"> SVG!!!!! </text>
</svg>
^ this displays some text saying “SVG!!!!!” in blue text

Yes.

EDIT: Can you answer my questions above?
Done.
EDIT: I need to be trained in pen.

Okay. However, I don't do pen. I can train you in pen.

Horrible House contest Join it now!
Have you clicked this or this or maybe even this? How about this or this? Maybe this? If you haven't don't has- Grr… Evil kumquats, why you got to eat it… Guess what! I hate the 60 second rule!
Kumquat alert Oh, here:
 when green flag clicked
forever
eat @-EvilKumquat-
end[/url]






when [chromometer altimeter v] = [5th length v] and [7th length v] with a [gap v] of (17) ::events hat
forge [chromometer v] altimeter until < (speed) = (velocity)> ::control cstart
switch places with (759 v) altimeters with value of (speed) ::looks
control [altimeter 1 v] at time (10):(17):(58) ::control
end
initialize sequence (24) so [object 3 v] moves to x (156) y (231) ::control
reveal [final answer v] and stop running this script ::events cap
[scratchblocks]
When green flag clicked
trigger pen::pen

when pen is triggered::pen hat
pen up
go to x: (pick random (-240) to (240)) y: (pick random (-180) to (180)
pen down
repeat (pick random (15)to(10000)
render
end

define render
set pen tranceparency to (43)::pen
repeat (89)
move (17) steps and turn down (87) degrees::motion
end
repeat (98)
move (-34) steps and turn up (43.5) degrees::motion
end
go to x(pick random (-10) to (10)) y (pick random (-10) to (10)
if <((x position)=(0))and ((y position)=(0)
stamp
render
else
stop this script and stamp at size (3) and x(89) y(52)::pen cap
end

This is a script that goes on with the other scripts:::grey

When all scripts are done::hat
run the scripts again::events
[/scratchblocks]

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