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- Birdlegs
-
Scratcher
1000+ posts
why don't the scratch team make the maximum clones limit infinite
I like clone management
It's a fun brain exercise
It's a fun brain exercise- TheHockeyist
-
Scratcher
1000+ posts
why don't the scratch team make the maximum clones limit infinite
My computer can handle 301+ clones. My guess is maybe 1000 before things go weirdo.
I support more clones, though, but with a warning that it might crash your computer if someone implements one of the many “put 1000+ clones on your screen” scripts.
I support more clones, though, but with a warning that it might crash your computer if someone implements one of the many “put 1000+ clones on your screen” scripts.
- AwesomeLolLol
-
New Scratcher
9 posts
why don't the scratch team make the maximum clones limit infinite
when green flag clicked
forever
create clone of [myself v]
endwhen I start as a clone
forever
create clone of [myself v]
end
Now what?![]()
Look what happens:
when I start as a clone
create lots of lag
- AwesomeLolLol
-
New Scratcher
9 posts
why don't the scratch team make the maximum clones limit infinite
when green flag clicked
forever
create clone of [myself v]
endwhen I start as a clone
forever
create clone of [myself v]
end
Now what?![]()
Look what happens:when I start as a clone
create lots of lag
when green flag clicked
say [by that I mean a LOT of lag...] for (Infinity) secs
when green flag clicked
forever
set [Infinity v] to ((Infinity) * (Infinity))
end
Last edited by AwesomeLolLol (May 12, 2015 23:34:58)
- DaSpudLord
-
Scratcher
1000+ posts
why don't the scratch team make the maximum clones limit infinite
Please don't necropost.when green flag clicked
forever
create clone of [myself v]
endwhen I start as a clone
forever
create clone of [myself v]
end
Now what?![]()
Look what happens:when I start as a clone
create lots of lagwhen green flag clicked
say [by that I mean a LOT of lag...] for (Infinity) secswhen green flag clicked
forever
set [Infinity v] to ((Infinity) * (Infinity))
end
- DogQueenGirl
-
Scratcher
100+ posts
why don't the scratch team make the maximum clones limit infinite
Because something will crash after the first few hundred clones.
- The_Scratch_Squad
-
Scratcher
1000+ posts
why don't the scratch team make the maximum clones limit infinite
Please don't necropost.when green flag clicked
forever
create clone of [myself v]
endwhen I start as a clone
forever
create clone of [myself v]
end
Now what?![]()
Look what happens:when I start as a clone
create lots of lagwhen green flag clicked
say [by that I mean a LOT of lag...] for (Infinity) secswhen green flag clicked
forever
set [Infinity v] to ((Infinity) * (Infinity))
end
Um… That was posted about 2 weeks ago… And that isn't necropsying…
AGGGH! THIS IS WHY I HATE AUTO CORRECTIONS AT TIMES! IT THINKS THE WORD IS NECROPSYING WHEN IT IT NECROPOSTING!!!!

Last edited by The_Scratch_Squad (May 14, 2015 01:34:57)
- greentexas
-
Scratcher
42 posts
why don't the scratch team make the maximum clones limit infinite
Because something will crash after the first few hundred clones.The exact number is 302.
- rollercoasterfan
-
Scratcher
1000+ posts
why don't the scratch team make the maximum clones limit infinite
Some computers will be fine, but others won't be. Any computer that is over 5 years old and doesn't have great specs will be dead. The current limit is still too much for some computers, so I don't think raising the limit will benefit anybody.
Lag and crashed computers anybody?
Lag and crashed computers anybody?
- DaSpudLord
-
Scratcher
1000+ posts
why don't the scratch team make the maximum clones limit infinite
Well, this was a dead topic, it had basically no supporters, so… yeah, I'd say it's necroposting.Please don't necropost....
Um… That was posted about 2 weeks ago… And that isn't necropsying…
AGGGH! THIS IS WHY I HATE AUTO CORRECTIONS AT TIMES! IT THINKS THE WORD IS NECROPSYING WHEN IT IT NECROPOSTING!!!!
- Evil_Kumquat
-
Scratcher
24 posts
why don't the scratch team make the maximum clones limit infinite
when green flag clicked
forever
create clone of [myself v]
endwhen I start as a clone
forever
create clone of [myself v]
end
Now what?![]()
No Support.
- PieCraftTV
-
Scratcher
7 posts
why don't the scratch team make the maximum clones limit infinite
I support! I made a couple “Glitch Creator” projects with tansparent sprites following your mouse then doing whatever. They constantly clone to keep the glitch pattern going, but it only lasts a few seconds. I agree with this idea completely.
- greentexas
-
Scratcher
42 posts
why don't the scratch team make the maximum clones limit infinite
My computer makes up to 302 clones.
- modrapetka
-
Scratcher
100+ posts
why don't the scratch team make the maximum clones limit infinite
I think, is it really neccessary? Anyway, while 300 clones don´t necessarily crash the computer, it can lag seriously and you don´t want this.
And yeah, this was said already, I´m just thinking the same.
And yeah, this was said already, I´m just thinking the same.
- EduKumagai2003
-
Scratcher
38 posts
why don't the scratch team make the maximum clones limit infinite
.
Last edited by EduKumagai2003 (May 29, 2019 17:03:10)
- TheLogFather
-
Scratcher
1000+ posts
why don't the scratch team make the maximum clones limit infinite
Having the maximum number of clones (301) does not cause lag, nor does it cause a crash.
Having lots of clones continually doing things at the same time causes lag.
Having clones continually creating more clones (e.g. by not realising that clones also receive broadcasts, so all of them end up cloning, rather than just the original sprite doing the cloning) can cause enough lag to make your browser effectively unusable (so it's as if it crashes).
I'd be very surprised if just having 300 clones, which are not all created at once (i.e. a short delay between each), and which are all doing nothing, can cause a crash - if anyone does have such a machine, let me know!
But you really don't need clones to cause either of the above…
You can cause lag simply by forever doing lots of pen drawing within a non-refresh custom block.
You can cause a *real* Flash crash (not just unresponsive browser) within 3-4 seconds with a simple two-block script, if you know how.
Having lots of clones continually doing things at the same time causes lag.
Having clones continually creating more clones (e.g. by not realising that clones also receive broadcasts, so all of them end up cloning, rather than just the original sprite doing the cloning) can cause enough lag to make your browser effectively unusable (so it's as if it crashes).
I'd be very surprised if just having 300 clones, which are not all created at once (i.e. a short delay between each), and which are all doing nothing, can cause a crash - if anyone does have such a machine, let me know!
But you really don't need clones to cause either of the above…
You can cause lag simply by forever doing lots of pen drawing within a non-refresh custom block.
You can cause a *real* Flash crash (not just unresponsive browser) within 3-4 seconds with a simple two-block script, if you know how.
Last edited by TheLogFather (May 28, 2015 22:46:54)
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