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- Alynatrill
-
4 posts
'Guitar Hero' Notes
Hi, I'm working on a Guitar Hero style game and am having trouble with the notes. I'm looking for a system that works better than what I have. Currently I have all the notes on a list and a timer that counts up like this.
if <Green Notes> contains (5)
Go
The 5 is the second the green note should drop.
This however, does not work because the timer moves too fast I believe. Out of 6 notes, usually only 3-5 will go. Any ideas?
if <Green Notes> contains (5)
Go
The 5 is the second the green note should drop.
This however, does not work because the timer moves too fast I believe. Out of 6 notes, usually only 3-5 will go. Any ideas?
Last edited by Alynatrill (Feb. 4, 2013 19:58:51)
- botcrusher
-
500+ posts
'Guitar Hero' Notes
Ill give this a shot ive used similar scripts in a 1.4 project
- botcrusher
-
500+ posts
'Guitar Hero' Notes
im gonna play around with this some more but check out my audio recording project it should help
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