Discuss Scratch

makethebrainhappy
Scratcher
1000+ posts

Tutorial- Non-Cloud Data

Hello! Today I'm here to talk about Non-Cloud Data! I've made this tutorial to show you the full potential of a data block!

Most people know the typical use's for the data block- local high scores and stuff with math equations… Maybe the first is more
Well known, well below I will list some more uses and explain the previous one's.

High-Scores
These High Scores are local and don't save. It's usually that when something happens (you do something) your score increases usually using this data block.
change xby1

Math Equations
You put a number in and something comes out. It can be complicated or simple. Some examples
X+2

Pen Color Changing
>>>Create Variable Y and show it
>>>Right Click Variable Y on the Scratch Screen and set It to slider. Right Click again and set the min/max (doesn't matter what it is, just have at least a 10 number difference)
>>>Add this script
whenclickedforeversetpencolortoY
This can be helpful when creating a small paint app.

Volume Changing
This could be located in the settings of your game, in case you have volume.
>>>Name Variable Z and show it
>>>Right Click it and set it to a sliding variable. Right-Click it again and set the min and max at 0 and 100 !!!
>>>Then insert this script
whenclickedforeversetvolumetoZ%
This can be applied into anything with music

Last edited by makethebrainhappy (July 13, 2015 23:27:43)

CreeperGaming122
Scratcher
23 posts

Tutorial- Non-Cloud Data

movevariable
Variable
makethebrainhappy
Scratcher
1000+ posts

Tutorial- Non-Cloud Data

CreeperGaming122 wrote:

movevariable
Variable

?
makethebrainhappy
Scratcher
1000+ posts

Tutorial- Non-Cloud Data

CreeperGaming122 wrote:

movevariable
Variable

Oh I get it.
Sigton
Scratcher
1000+ posts

Tutorial- Non-Cloud Data

For the pen thing, you don't want:
whenclickedforeverchangepensizebyY

Instead it should be:

whenclickedforeversetpensizetoY
You want to set the pen relative to 0, rather than relative to it's current value.

Sigton
makethebrainhappy
Scratcher
1000+ posts

Tutorial- Non-Cloud Data

Sigton wrote:

For the pen thing, you don't want:
whenclickedforeverchangepensizebyY

Instead it should be:

whenclickedforeversetpensizetoY
You want to set the pen relative to 0, rather than relative to it's current value.

Sigton

Ok Thanks . I should probably change that XD
AndrewBerezaafan
Scratcher
100+ posts

Tutorial- Non-Cloud Data

Yeah, i know how to do this already but here is some advice.

Create a short animation of it on a game to show you how to use it properly.

Are YOU a good animator? if so I NEED YOU NOW!!!! Come apply here to join the compition!!
makethebrainhappy
Scratcher
1000+ posts

Tutorial- Non-Cloud Data

AndrewBerezaafan wrote:

Yeah, i know how to do this already but here is some advice.

Create a short animation of it on a game to show you how to use it properly.

Are YOU a good animator? if so I NEED YOU NOW!!!! Come apply here to join the compition!!

How sneaky the advertisement is xD

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