GRA0007

This is just a small change that I (and I'm sure a few others) would like to be implemented. When right clicking on a sprite in the sprite section of the editor, there is an option to show/hide the sprite.

But I think there should also be an option to send the sprite to the front. This is because I use the show/hide right click menu a lot, but I also end up going into the looks catagory of the sprite and clicking the
go to front
block. I think this process could be sped up a lot by adding the item to the right click menu as shown below.

Also, some people seem to like the idea of a
go to back :: looks
block, although, this isn't stricly nessecary because there are workarounds for this. (as pointed out by TimothyLawyer)
go to back

define go to back
go back (9999) layers
————————————
Thanks for your support

SUPPORTERS:
- TheHockeyist
- DemCupcakesYo
- MushroomMan99
- djdolphin
- Blaze349
- Technerd255

TheHockeyist

Support. Also, how about a “go to back” option?

GRA0007

TheHockeyist wrote:

Support. Also, how about a “go to back” option?
That's interesting, but does that mean that they should also add this block into the looks section?
go to front :: looks

TheHockeyist

GRA0007 wrote:

TheHockeyist wrote:

Support. Also, how about a “go to back” option?
That's interesting, but does that mean that they should also add this block into the looks section?
go to front :: looks
You mean
go to back :: looks
?
I support that too!

DemCupcakesYo

I support this and the “go to back” options too.

MushroomMan99

Support. I don't think there is a workaround for
go to back
unless this counts
go back (9999999999999999999999999) layers

TimothyLawyer

go to back

define go to back
go back (999) layers

OmnipotentPotato

If there is an infinite amount of layers (Which I think there is), how would you go to the back?

GRA0007

TheHockeyist wrote:

GRA0007 wrote:

TheHockeyist wrote:

Support. Also, how about a “go to back” option?
That's interesting, but does that mean that they should also add this block into the looks section?
go to front :: looks
You mean
go to back :: looks
?
I support that too!
Oh yes, that is what I mean… I forgot to change it. I'll add that block to the first post though.

GRA0007

OmnipotentPotato wrote:

If there is an infinite amount of layers (Which I think there is), how would you go to the back?
It would just go to the last layer available. E.g. if there are 3 sprites, and the top-most sprite is told to go to the back, then it would automatically go back 2 layers, which puts it at the back. That way, if another sprite was told to go to the back, it would still go behind that first sprite, because it detects how may sprites there are in the project.

GRA0007

TimothyLawyer wrote:

go to back

define go to back
go back (999) layers
Yes, but this still doesn't put it in the right click menu, which was to top priority for this suggestion.

djdolphin

Suppot.

Blaze349

djdolphin wrote:

Suppot.

Technerd255

Support.

GRA0007

Bump.

GRA0007

Bump.