Supermariofan432

help

theanonymousweirdo

This should be in Help With Scripts

Supermariofan432

theanonymousweirdo wrote:

This should be in Help With Scripts
HMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM HOW DOES THAT H E L P

Supermariofan432

THIS IS HOW TO MAKE FRIDAY NIGHT FUNKIN NOT RANDOM STUFF

theanonymousweirdo

Supermariofan432 wrote:

theanonymousweirdo wrote:

This should be in Help With Scripts
HMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM HOW DOES THAT H E L P
Because you will be more likely to get help if you post in the right forum.

bluedragon8633

What specifically do you want help with? Please share your project and point out any bugs you have with ‘FNF’.

Supermariofan432

bluedragon8633 wrote:

What specifically do you want help with? Please share your project and point out any bugs you have with ‘FNF’.
friday night funkin'

bluedragon8633

Supermariofan432 wrote:

bluedragon8633 wrote:

What specifically do you want help with? Please share your project and point out any bugs you have with ‘FNF’.
friday night funkin'
You…want to create a song in Scratch?
Just convert the MV to .mp3 and upload it to a project.

theanonymousweirdo

We could help you with specific parts of it, but we can't teach you how to make the whole game. That would be way too complicated to put in the forums.

EpicGhoul993

1. FNF is a 4-key rhythm game. Start with 4 keys and build your script up for control.
2. Build your beatmap. A good way to save beatmaps is to put them into lists or long variables. For loading the level to play, use clones to spawn notes depends on the list.
3. Make player animations. Each time you hit a key right the player's look will change to a pose depends on what key you press. Use “switch costume” block for that.
4. Make NPCs. Basically they are the ones standing on the left side of the screen when you play, and they can hit their notes too. If you want them to miss sometimes, put a variable named “NPC.accuracy” and you know what to do next with it.
5 Make menus. Pretty easy done with broadcasts.
6 (optional) High scores. Make a cloud variable for that.

Since this is a way too large question, I can't answer too detailed. Try make it yourself then ask if you get stuck at some point.

bluedragon8633

theanonymousweirdo wrote:

We could help you with specific parts of it, but we can't teach you how to make the whole game. That would be way too complicated to put in the forums.
It's also not the point of the Help With Scripts forum, which is mainly for troubleshooting and workarounds/help with, well, scripts.

Supermariofan432

what about the a.i control for CPU?

EpicGhoul993

Supermariofan432 wrote:

what about the a.i control for CPU?

EpicGhoul993 wrote:

4. Make NPCs. Basically they are the ones standing on the left side of the screen when you play, and they can hit their notes too. If you want them to miss sometimes, put a variable named “NPC.accuracy” and you know what to do next with it.

Supermariofan432

how dat help

bluedragon8633

Supermariofan432 wrote:

how dat help
By literally doing all the mental work for you, all you have to do is construct the code.

Supermariofan432

can anybody read dis

Supermariofan432

stop posting unrealeated stuff or i close the topic

Supermariofan432

Supermariofan432 wrote:

stop posting unrealeated stuff or i close the topic
FOREVER

ninjaMAR

Supermariofan432 wrote:

Supermariofan432 wrote:

stop posting unrealeated stuff or i close the topic
FOREVER
We are trying to help you. Also if you close the topic we can't help you

bluedragon8633

Supermariofan432 wrote:

stop posting unrealeated stuff or i close the topic
Then stop posting unrelated stuff, we've been trying to help you.