great_elmo

i would like a block that looks like this
 move sprite [ v] () steps :: motion

this would make mobile easier

Za-Chary

Do you mean this?

move ()() steps :: motion

If so, what would it do?

ResExsention

Za-Chary wrote:

Do you mean this?

move ()() steps :: motion

If so, what would it do?

No, I think he means

move sprite [ v] () steps :: motion

In the dropdown you would select which sprite to move.

Support. Currently the only workaround I see is the use of broadcasts, so this would really be great!

hedgehog_blue

Maybe instead just have a block that tells another sprite to do anything, rather than just moving steps.
make sprite [ v] do {
} ::control
If that block existed then you could do this:
make sprite [ v] do {
move () steps
} ::control

ResExsention

hedgehog_blue wrote:

Maybe instead just have a block that tells another sprite to do anything, rather than just moving steps.
make sprite [ v] do {
} ::control
If that block existed then you could do this:
make sprite [ v] do {
move () steps
} ::control

Well, I imagine a suggestion like that would result in scriptless sprites, meaning everything is done in the stage XD

WindOctahedron

ResExsention wrote:

hedgehog_blue wrote:

Maybe instead just have a block that tells another sprite to do anything, rather than just moving steps.
make sprite [ v] do {
} ::control
If that block existed then you could do this:
make sprite [ v] do {
move () steps
} ::control

Well, I imagine a suggestion like that would result in scriptless sprites, meaning everything is done in the stage XD
That is possible… however, you have to make at least one sprite to make it work.
How? Use clones!

great_elmo

bump

CatsUnited

ResExsention wrote:

hedgehog_blue wrote:

Maybe instead just have a block that tells another sprite to do anything, rather than just moving steps.
make sprite [ v] do {
} ::control
If that block existed then you could do this:
make sprite [ v] do {
move () steps
} ::control

Well, I imagine a suggestion like that would result in scriptless sprites, meaning everything is done in the stage XD
I actually wouldn't mind having something like that. I could have one sprite dedicated for scripts, followed by a couple of sprites that contain just assets. I already do something similar with my animations, however the asset sprites still have some code inside the sprite itself.