my game is a 2D color based game (it depends on color for boundaries and stuff) but after the release of 3.0 not only does my character ignore the wall, it doesn't even recognize it! I understand that 3.0 may still have some bugs and stuff.
also the color is darkened, but whether i change the color sensor to the original color or the darkened color it doesn't pick it up, so i don't know what to do, either it was a 2.0 glitch that wasn't supposed to work, or it's a 3.0 glitch, which would make allot more sense, since it has only just been released full term and was only ever tested in beta where nobody would ever make a large-scale project, thoughts?
when green flag clicked
wait (2000000) Years