trioteam


Welcome to the Pokemon Serenity and Strife collaboration! This is a project that aims to create an entire Pokemon game from scratch, in scratch! (Teehee )

Features:
New region! Explore a beatiful region based off of many countries in Africa!

New story! Play as a young child, learn the background of many characters, and protect those you hold dear!

New music! Listen to the sounds of the region, in full instrumentation as well as the Pokemon Black and White soundfont!

New Pokemon! The dex will have many new Pokemon, as well as old ones! Explore and catch them all!

Current helpers (doing this from memory
Adri326: Programming
Trioteam: Leader, Music, SFX
C-O: Idea Maker
Sprite746- Idea Maker, maybe spriter too
-Rainpelt-: Spriter
Liam48D- Programmer

Jobs
We need to get the game running, so there are several roles required. YOU MUST APPLY TO DO THESE JOBS!

Programmer- Scripts the game. Main job is battle and overworld engine. The overworld uses tiles, so bear that in mind!

Spriter- Uses pixel art to draw Pokemon sprites, trainer sprites, and overworld sprites. Note that this is Pixel art not a drawing!

Composer- Makes music, including item gets, for the game! And we won't do many remasters; this is a new game after all!

Story writers- Finalize the story and write about every character! Also do text box dialogue, such as: The trash can is empty!

Idea makers- Make ideas for the game and help the other people! Suggest edits to Pokemon designs, try to improve the story, and find bugs in the program!
———————————————————-
CURRENT ASSIGNMENTS:
Programmers- We need to get the engine working and clean up the rest.
Tasks:
Overworld! Decide how the maps will be constructed (I recommend tiles, since it sounds both better for larger maps and seems visually appealing) and work on making the necessary code for the map (Normal tile, Surfing tile, small cliff tile, warp tile). Remember that Pokemon games have route gates to help the game load tile sets, so that might make the game a little faster.

————————————–
Spriters- In order to assist the Programmers, we need to work on overworld tiles! (Question for the programmers: What size should the tiles be?)
I'm going to work on editing our older Pokemon so they look cleaner. I'll also try respriting official Pokemon so we don't steal the originals.
————————————–
Audio- We need basic sound effects, such as the clicking noise, going back noise, and completely closing a menu noise. Other sound effects include:
-Selecting a move in battle
-Moving the cursor in the battle UI
-Door opening
-Healing Pokemon in the overworld
————————————-
Thank you everyone for checking us out, and let's get to work!

c-o

I'll join as idea maker
I suggest you choose a region of the world to base it on

Pokemon Actual pokemon:

Jelliteen poison/psychic
Gelata poison/psychic

Calfhay
Evolution?

trioteam

c-o wrote:

I'll join as idea maker
I suggest you choose a region of the world to base it on

Pokemon Actual pokemon:

Jelliteen poison/psychic
Gelata poison/psychic

Calfhay
Evolution?
It's based on africa, some of the mythology from south africa. If we mix different languages into a name, try to do a local language! South africa primarily speaks english, but african comes close second. So it would make much more sense to mix african and english names! As for the designs, we need to make sure that it isn't a Ditto or just a blob. It doesn't have to be complex, but it does have to be unique. The typing seems ok, but maybe we should remove on type from the first one? Since it's a pre-evo.

Speaking of pre-evos, we can add a few of those in the game as well! Like how Munchlax didn't exist when Snorlax was introduced.

liam48D

Dude those logos look awesomeeeee

Saiid

trioteam wrote:

c-o wrote:

I'll join as idea maker
I suggest you choose a region of the world to base it on

Pokemon Actual pokemon:

Jelliteen poison/psychic
Gelata poison/psychic

Calfhay
Evolution?
It's based on africa, some of the mythology from south africa. If we mix different languages into a name, try to do a local language! South africa primarily speaks english, but african comes close second. So it would make much more sense to mix african and english names! As for the designs, we need to make sure that it isn't a Ditto or just a blob. It doesn't have to be complex, but it does have to be unique. The typing seems ok, but maybe we should remove on type from the first one? Since it's a pre-evo.

Speaking of pre-evos, we can add a few of those in the game as well! Like how Munchlax didn't exist when Snorlax was introduced.
It did exist, it just wasn't discovered yet. Also, I'd like to join as everything.

adri326

I'll be able to develop alot now, I have 2 hours free each day, that I can consume for anything - and not homeworks .

You should go and check the clone scrolling engine I made in collab with turkey3:

https://scratch.mit.edu/projects/72706722/

As you can see in this project, the player doesn't have any texture. Either we'll need to find one in the previous runtimes of this project, or we'll need to re-design and re-create one.

trioteam, I think you should put the url of the studio, I better like studios to find data, because scrolling in all those forums pages can be very annoying, and I think it'd be a great idea to have a summary of the latest improvements and job on the first post - I don't say forums are bad, but for those who goes in vacation for example won't have to search alot, either they'll just have to look to the bio and the forums of the project, or they'll just need to check the summary of the latest activities in the first post.

Keep scratching!

theflash3000

Ideas:
1. Make a place where you can walk your Pokémon like Amity Square in the Sinnoh region
2. Wailord can Mega evolve - I won't make any art for anything

I might post more ideas :-)

trioteam

theflash3000 wrote:

Ideas:
1. Make a place where you can walk your Pokémon like Amity Square in the Sinnoh region
2. Wailord can Mega evolve - I won't make any art for anything

I might post more ideas :-)
That's not how this works. We work as a team, so far out ideas like making Pokemon follow you and immediately deciding to throw megas in aren't very welcome. Instead, you must APPLY for the role in the collab, and then you can help as long as it's helpful.

trioteam

liam48D wrote:

Dude those logos look awesomeeeee
Thanks!

Icey29

Looking good!

Saiid

trioteam wrote:

theflash3000 wrote:

Ideas:
1. Make a place where you can walk your Pokémon like Amity Square in the Sinnoh region
2. Wailord can Mega evolve - I won't make any art for anything

I might post more ideas :-)
That's not how this works. We work as a team, so far out ideas like making Pokemon follow you and immediately deciding to through megas in aren't very welcome. Instead, you must APPLY for the role in the collab, and then you can help as long as it's helpful.
Making Pokemon follow you isn't far out at all. Think of Pokemon Yellow, one of the original games in the series. Pikachu followed you everywhere. And, as this person said, Amity Square. And again, Pokemon GO, with the new Buddy system being introduced. This isn't far out. It's part of Pokemon. Also, you never replied to my application

sprite746

Now just watch this go down the drain as well ‘^-^ But I’ll sign up anyway. I can design/come up with ideas for Pokemon, and maayybee sprite them too. (I haven't done much spriting before)

trioteam

Saiid wrote:

trioteam wrote:

theflash3000 wrote:

Ideas:
1. Make a place where you can walk your Pokémon like Amity Square in the Sinnoh region
2. Wailord can Mega evolve - I won't make any art for anything

I might post more ideas :-)
That's not how this works. We work as a team, so far out ideas like making Pokemon follow you and immediately deciding to through megas in aren't very welcome. Instead, you must APPLY for the role in the collab, and then you can help as long as it's helpful.
Making Pokemon follow you isn't far out at all. Think of Pokemon Yellow, one of the original games in the series. Pikachu followed you everywhere. And, as this person said, Amity Square. And again, Pokemon GO, with the new Buddy system being introduced. This isn't far out. It's part of Pokemon. Also, you never replied to my application
I mean from a programming standpoint. We had a lot of lag trouble in the previous engine, so making a new feature before an engine exists is sort of unnecessary. The same goes for megas, especially since we don't know if they'll carry over in to gen VII.

For your application, do you have an example of your work? Last time we let lots of people join, we got low quality Pokemon fusions and no programmers. Just to keep things orderly!

unitychicken270

i can help with a few things

-Rainpelt-

I'll apply as a spriter, assuming we're still doing splicing? I'll make some sprites for ideas we've had before.
I also might apply for programming, though I'm a bit inexperienced. I could start working on a nickname engine if we haven't already.
Now, I'll just go study African mythology a bit before I get to work

Saiid

trioteam wrote:

Saiid wrote:

trioteam wrote:

theflash3000 wrote:

Ideas:
1. Make a place where you can walk your Pokémon like Amity Square in the Sinnoh region
2. Wailord can Mega evolve - I won't make any art for anything

I might post more ideas :-)
That's not how this works. We work as a team, so far out ideas like making Pokemon follow you and immediately deciding to through megas in aren't very welcome. Instead, you must APPLY for the role in the collab, and then you can help as long as it's helpful.
Making Pokemon follow you isn't far out at all. Think of Pokemon Yellow, one of the original games in the series. Pikachu followed you everywhere. And, as this person said, Amity Square. And again, Pokemon GO, with the new Buddy system being introduced. This isn't far out. It's part of Pokemon. Also, you never replied to my application
I mean from a programming standpoint. We had a lot of lag trouble in the previous engine, so making a new feature before an engine exists is sort of unnecessary. The same goes for megas, especially since we don't know if they'll carry over in to gen VII.

For your application, do you have an example of your work? Last time we let lots of people join, we got low quality Pokemon fusions and no programmers. Just to keep things orderly!
here i guess it's not that good tbh https://scratch.mit.edu/projects/55348524/ also i don't do pokemon fusions. i do on occasion sprite delta species, but i will never do a pokemon fusion. all because of slowizard.

GreatPhoenix

lol why does everyone want to make a pokemon game now XD

Saiid

GreatPhoenix wrote:

lol why does everyone want to make a pokemon game now XD
tbh we aren't the first. things like this didn't come out just cuz we did it, although that's part of it. there were some pretty good ones before us. also this particular collab interested me for some reason.

trioteam

GreatPhoenix wrote:

lol why does everyone want to make a pokemon game now XD
this is a reboot of a fangame that was at least a year old

liam48D

trioteam wrote:

GreatPhoenix wrote:

lol why does everyone want to make a pokemon game now XD
this is a reboot of a fangame that was at least a year old
https://scratch.mit.edu/discuss/topic/34753/
More like two and a half years old