cookiegr

In my game here:
http://scratch.mit.edu/projects/11518163/
When you're in level 2 if you lose you can have retry, but the retry takes you to play level 1 again, when I want it to take me to level 2 instead, so you don't have to redo level 1 once again. Any help?

cookiegr

Here's a better version:
http://scratch.mit.edu/projects/11518297/

Centrifugal

cookiegr wrote:

In my game here:
http://scratch.mit.edu/projects/11518163/
When you're in level 2 if you lose you can have retry, but the retry takes you to play level 1 again, when I want it to take me to level 2 instead, so you don't have to redo level 1 once again. Any help?
When the retry button comes up and you click it, it broadcasts retry. When the stage receives ‘retry’ it switches the backdrop to level one and broadcasts ‘level one’. You can use a variable to keep track of the level and then change your broadcast accordingly when the stage receives retry.

cookiegr

It seems to have helped, thanks.
Here is the newest version:
http://scratch.mit.edu/projects/11521653/