By: slobasso
Views: 3005 | LoveIts: 101
Description: Created By: Steve LoBasso Left and right arrow keys control the angle. Up and down arrow keys control the power. Space to shoot. Gravity and wind are randomly chosen when a new terrain is drawn. The value of a hit drops after every miss. You can hit your own fort, so be careful. The terrain is dr ... show more
By: Paddle2See
Views: 917 | LoveIts: 19
Description: There always seems to be interest in things that shoot. Here's how to do it with the new Trig functions. Use Space to shoot, Up/Down to control the barrel angle, Right/Left to roll the cannon around. The X key can be used to clear the cannonball paths. This is a cannon with the projectile mo ... show more
By: kevin_karplus
Views: 867 | LoveIts: 14
Description: This project is a simple reverse-Polish notation calculator. The biggest limitation is the use of scoreboards for output, as they are only capable of showing one decimal place of accuracy. Input and computation is maintained to the precision of the floating-point numbers, but there is no scientifi ... show more
By: Canthiar
Views: 861 | LoveIts: 6
Description: Shows how you can do a cosine in scratch using Taylor series expansion.
By: kevin_and_abe
Views: 522 | LoveIts: 19
Description: The (beta) v1.2 Scratch allows much better bounces than v1.1, so we can now do pinball! space to launch holding down space will make the launch harder, unless you hold it down too long. left and right arrow to control flippers
By: Roberth
Views: 461 | LoveIts: 5
Description: This is a demonstration for how to calculate trigonometric functions using Scratch. You can also copy the "Point" sprite into your own project "as is" with no other modifications, and use the "Broadcast <Calculate Trig> and wait" block to calculate trig functions ... show more
By: toontownmiser
Views: 398 | LoveIts: 6
Description: My super trig project on multiple levels. Notes: the lines are taken from Sine= sin Cosine= cos v1=(sin/10)*(cos/10) v2=(sin cos)/2 v3=v1/10*v2/10 v4=v1 v2/2
By: toontownmiser
Views: 322 | LoveIts: 4
Description: Just a pendulum simulation using trig to create the curve. I might be able to get this turned into a sort of gravity.
By: kevin_karplus
Views: 257 | LoveIts: 9
Description: Lissajous figures were a lot of fun when I was a child playing with an oscilloscope. Try adjusting the phase or the frequency of the two oscillators to get different patterns. Use the clear button if things get messed up from changing parameters.
By: toontownmiser
Views: 241 | LoveIts: 1
Description: This is an improvement on my previous Calculator projects. It uses just two sprites (one for computation, one for output) To use it: type in a number. (Note that if you want a negative number, you must note it now. by pressing the up arrow) then, if you want decimals after the integer portion, press ... show more