By: slobasso
Views: 4347 | LoveIts: 177
Description: Created By: Steve LoBasso Left and right arrow keys control the angle. Up and down arrow keys control the power. Space to shoot. Gravity and wind are randomly chosen when a new terrain is drawn. The value of a hit drops after every miss. You can hit your own fort, so be careful. The terrain is dr ... show more
By: Paddle2See
Views: 1355 | LoveIts: 27
Description: There always seems to be interest in things that shoot. Here's how to do it with the new Trig functions. Use Space to shoot, Up/Down to control the barrel angle, Right/Left to roll the cannon around. The X key can be used to clear the cannonball paths. This is a cannon with the projectile mo ... show more
By: kevin_karplus
Views: 1026 | LoveIts: 15
Description: This project is a simple reverse-Polish notation calculator. The biggest limitation is the use of scoreboards for output, as they are only capable of showing one decimal place of accuracy. Input and computation is maintained to the precision of the floating-point numbers, but there is no scientifi ... show more
By: Canthiar
Views: 965 | LoveIts: 7
Description: Shows how you can do a cosine in scratch using Taylor series expansion.
By: archmage
Views: 626 | LoveIts: 6
Description: I used the atan trig function to find out the angles of this triangle.
By: Roberth
Views: 550 | LoveIts: 6
Description: This is a demonstration for how to calculate trigonometric functions using Scratch. You can also copy the "Point" sprite into your own project "as is" with no other modifications, and use the "Broadcast <Calculate Trig> and wait" block to calculate trig functions ... show more
By: dapontes
Views: 513 | LoveIts: 30
Description: A remix based on my work "famous spirals" (Archimedean spiral, Fermat spiral and logarithmic spiral). Music from the Album "O Melissokomos", composed by Eleni Karaindrou It works better in presentation mode.
By: toontownmiser
Views: 442 | LoveIts: 7
Description: My super trig project on multiple levels. Notes: the lines are taken from Sine= sin Cosine= cos v1=(sin/10)*(cos/10) v2=(sin cos)/2 v3=v1/10*v2/10 v4=v1 v2/2
By: toontownmiser
Views: 405 | LoveIts: 4
Description: Just a pendulum simulation using trig to create the curve. I might be able to get this turned into a sort of gravity.
By: SeanCanoodle
Views: 385 | LoveIts: 12
Description: Click anywhere to draw! This project uses the sine and cosine of the circle angle and multiplys it by the radius to plot the points. Each script loop is 20 points and it loops over 9 times. There's a variable in the project that I forgot to remove (Circle Radius), if you download this project ... show more
