By: Canthiar
Views: 629 | LoveIts: 7
Description: Removed repeat until in square root calculation to speed things up. A more finalized raytracer that renders the spheres in middle of the play field. Click the flag to move the objects around and then click it again to start the rendering process over again. This version is slower, but does a ligh ... show more
By: Logank
Views: 779 | LoveIts: 24
Description: Canthiar's Original Raytracer project and notes: <A href="http://scratch.mit.edu/projects/Canthiar/53171">http://scratch.mit.edu/projects/Canthiar/53171</A> This is a full raytracer written in Scratch that supports ambient, diffuse, and phong lighting, light occlusion and a s ... show more
By: Canthiar
Views: 1451 | LoveIts: 22
Description: Link to final image: http://www.flickr.com/photos/8915508@N03/548425774/ This is a full raytracer written in Scratch that supports ambient, diffuse, and phong lighting, light occlusion and a single level of reflection. Running this program requires a lot of patience since it can take several hours ... show more
By: Canthiar
Views: 1628 | LoveIts: 43
Description: Link to final image: flickr.com/photos/8915508@N03/548425774 This is a full raytracer written in Scratch that supports ambient, diffuse, and phong lighting, light occlusion and a single level of reflection. Running this program requires a lot of patience since it can take several hours to render ... show more
By: Canthiar
Views: 242 | LoveIts: 6
Description: This is a demonstration ray tracer that uses subtractive Constructive Solid Geometry.