Projects Tagged with "kccomputerclub"

Scratch Sierpinski Triangle

Scratch Sierpinski Triangle

By: dang

Views: 50 | LoveIts: 0

Description: From http://en.wikipedia.org/wiki/Sierpinski_triangle - "The Sierpinski triangle is a fractal named after the Polish mathematician Wacław Sierpiński who described it in 1915. Originally constructed as a curve, this is one of the basic examples of self-similar sets, i.e. it is a mathematicall ... show more

LittleCrab02

LittleCrab02

By: dang

Views: 27 | LoveIts: 0

Description: Little Crab Greenfoot project in Scratch, now with moving worms. Eeewww. -- DanG

asteroids01_phase05

asteroids01_phase05

By: dang

Views: 24 | LoveIts: 1

Description: An example of a basic move and shoot project, Asteroids in this case. This is phase 5, adding the ability for the ship to maintain momentum and glide smoothly instead of stop/start in response to arrow keys

PianoGreenfoot01

PianoGreenfoot01

By: dang

Views: 23 | LoveIts: 1

Description: Scratch version of the Greenfoot piano scenario from http://greenfoot.org/scenarios also featured in the "Introduction to Programming with Greenfoot: Object-Oriented Programming in Java with Games and Simulations" by Michael Kölling available via http://www.greenfoot.org/book/

webcam_face0

webcam_face0

By: dang

Views: 18 | LoveIts: 0

Description: simple project to take different images from webcam (thank you scratch 1.4!) and change appearance based on sprite hitting edge of screen. use up and down arrow keys to move sprite, use left and right arrow keys to turn sprite. Seems to make noise when he hits the edge.

ChessBoard2

ChessBoard2

By: dang

Views: 18 | LoveIts: 0

Description: Initial attempts at drawing a chess board and laying out pieces on and off the board - now to get to the chess pieces doing something useful!

Moon Phases re-mkx with slider

Moon Phases re-mkx with slider

By: dang

Views: 17 | LoveIts: 0

Description: Slight re-mix of excellent "Moon Phases" project by ShinyGold. We were looking for a version of the project with a slider so we can use this on an interactive whiteboard without using arrow keys. Other than adding a slider, this is the same excellent "Moon Phases" Original &q ... show more

Moon Phases re-mix with slider

Moon Phases re-mix with slider

By: dang

Views: 16 | LoveIts: 0

Description: Slight re-mix of excellent "Moon Phases" project by ShinyGold. We were looking for a version of the project with a slider so we can use this on an interactive whiteboard without using arrow keys. Other than adding a slider, this is the same excellent "Moon Phases" Original &q ... show more

KeepingUprightTest01

KeepingUprightTest01

By: dang

Views: 16 | LoveIts: 0

Description: test to keep sprite upright while walking around - response to scratched.media.mit.edu question on using "only face left-right" vs. other options

asteroids01_phase03

asteroids01_phase03

By: dang

Views: 16 | LoveIts: 0

Description: An example of a basic move and shoot project, Asteroids in this case. This is phase 3, adding asteroids and implementing collision detection between rocket and asteroids

01_02BinaryNumbers

01_02BinaryNumbers

By: dang

Views: 15 | LoveIts: 1

Description: This project references the binary illustration in the "Introduction to Computer Science and Media Computation" chapter of the book "Introduction to Computing and Programming in Java: A Multimedia Approach" by Mark Guzdial and Barbara Ericson - the idea of doing a scratch project ... show more

rubikscube_no_comments01

rubikscube_no_comments01

By: dang

Views: 14 | LoveIts: 1

Description: initial attempts at getting a rubik's cube to display properly. Would like to animate rotations and so on but needed to get it displaying properly first. I seem to have hit a bug relating to comments in scripts, after 10 or so comments, a memory leak pops up in Scratch 1.4.

Maze

Maze

By: dang

Views: 14 | LoveIts: 0

Description: A sample maze game for the Creative Computing workshop.

PianoGreenfoot02

PianoGreenfoot02

By: dang

Views: 14 | LoveIts: 0

Description: Scratch version of the Greenfoot piano scenario from http://greenfoot.org/scenarios also featured in the "Introduction to Programming with Greenfoot: Object-Oriented Programming in Java with Games and Simulations" by Michael Kölling available via http://www.greenfoot.org/book/ - added mou ... show more

asteroids01_phase01

asteroids01_phase01

By: dang

Views: 14 | LoveIts: 1

Description: An example of a basic move and shoot project, Asteroids in this case. This is simply phase 1, getting the ship moving, which includes left and right arrows to turn, up arrow to move forward and down arrow to move backward

scratchbounceandwalk01

scratchbounceandwalk01

By: dang

Views: 12 | LoveIts: 0

Description: an example of using "if on edge, bounce" but attempting to keep good old scratch from zinging about upside down half the time. The ball doesn't matter if it's upside down or not, it's the same any which way. The bottom scratch cat goes upside down when he bounces. The top scratch uses a ... show more

asteroids01_phase04

asteroids01_phase04

By: dang

Views: 12 | LoveIts: 0

Description: An example of a basic move and shoot project, Asteroids in this case. This is phase 4, adding the ability to shoot the asteroids.

drawing_houses01

drawing_houses01

By: dang

Views: 11 | LoveIts: 1

Description: This is a simple exercise to demonstrate procedures using message broadcast and access to global variables (size, x position, y position) and relative drawing

ScrollerTest01

ScrollerTest01

By: dang

Views: 11 | LoveIts: 1

Description: starting to play with possible multiple screen approaches to handle navigation and many sprites across many screens. For numeric keypad keys, try navigating the nine screens using: 7 8 9 (topleft) (top) (topright) 4 5 ... show more

rubikscube01

rubikscube01

By: dang

Views: 10 | LoveIts: 0

Description: initial attempts at getting a rubik's cube to display properly. Would like to animate rotations and so on but needed to get it displaying properly first.

whenGravityFails01

whenGravityFails01

By: dang

Views: 10 | LoveIts: 0

Description: What if gravity quit working at an inopportune time?

asteroids01_phase02

asteroids01_phase02

By: dang

Views: 10 | LoveIts: 0

Description: An example of a basic move and shoot project, Asteroids in this case. This is phase 2, getting the ship moving off and on the screen, wrapping around when it goes off one side of the screen

Sierpinski_Gasket01

Sierpinski_Gasket01

By: dang

Views: 10 | LoveIts: 0

Description: This is one variant of a Sierpinksi Gasket formed by plotting a point half way to one randomly selected corner of the drawing area. The process is iterated with selection of a random corner each time and a particular pattern emerges.

HVTelevisionStudios

HVTelevisionStudios

By: dang

Views: 10 | LoveIts: 1

Description: simple example of an animation with spotlights panning back and forth

countdown_timer01

countdown_timer01

By: dang

Views: 10 | LoveIts: 0

Description: countdown timer, used as an experiment for geting the logic right for each individual digit of the clock, i.e., what is the one's digit supposed to do, ten's digit, one minute digit, ten minute digit for a 12 minute countdown.

LittleCrab_Phase03

LittleCrab_Phase03

By: dang

Views: 10 | LoveIts: 1

Description: Little Crab project from Greenfoot (http://greenfoot.org) workshop - this is Phase 3, add lobsters to eat the crab after Phase 2, add worms for the crab to eat after Phase 1, getting the crab moving

mapTraversalTest01

mapTraversalTest01

By: dang

Views: 9 | LoveIts: 1

Description: This is a test implementation of a simple collision detection routine for map traversal of a sprite. The technique is to figure out which way the sprite is going to try to move, then check a 180 degree arc around the sprite in that direction to see if we're about to bump into a wall - for this simp ... show more

Random Number Test

Random Number Test

By: dang

Views: 9 | LoveIts: 1

Description: This is a simple test project to verify if the random numbers from your computer are distributed evenly on average. Change the value of the variable "howManyNumbers" from however many numbers you'd like to generate random numbers from one up to that value of "howManyNumbers".

asteroidstest01

asteroidstest01

By: dang

Views: 9 | LoveIts: 0

Description: Simple example to show use of x and y components of rocket thrust to apply momentum to the rocket vehicle. left arrow key turns the rocket left, right arrow key turns rocket right, up arrow key applies rocket thruster

PowerUpLive

PowerUpLive

By: dang

Views: 9 | LoveIts: 0

Description: A sample background screen for the Power Up Live show plus some background music

LittleCrab_Phase05

LittleCrab_Phase05

By: dang

Views: 9 | LoveIts: 0

Description: Little Crab project from Greenfoot (http://greenfoot.org) workshop - this is Phase 5, keep track of score and game over, before that was Phase 4, add animation, before that was Phase 3, add lobsters to eat the crab after Phase 2, add worms for the crab to eat after Phase 1, getting the crab moving

ScratchScreenLimits01

ScratchScreenLimits01

By: dang

Views: 8 | LoveIts: 0

Description: simple test program to see the screen coordinates you encounter with "if on edge, bounce"... interestingly, it seems to be: left: -239 right: 240 up: 177 down: -182

02_01MathOperators

02_01MathOperators

By: dang

Views: 8 | LoveIts: 0

Description: A follow along scratch version of material covered in "Chapter 2 - Introdution to Java" in the "Introduction to Computing and Programming in Java: A Multimedia Approach" text book by Mark Guzdial and Barbara Ericson. The idea of doing a scratch project was to show students that ... show more

FindingNemoTrailer01

FindingNemoTrailer01

By: dang

Views: 8 | LoveIts: 0

Description: Finding Nemo story board - how much of The Finding Nemo trailer at http://www.youtube.com/watch?v=gfgeIZyrIM0 can you create using Scratch?

wombat001

wombat001

By: dang

Views: 8 | LoveIts: 0

Description: This is a scratch version of the "wombat" scenario from the Greenfoot (http://greenfoot.org) programming environment. This scenario is discussed in chapter 1 of Michael Kölling's book, "Introduction to Progamming with Greenfoot: Object-Oriented Programming in Java with Games and Si ... show more

slideshow001

slideshow001

By: dang

Views: 8 | LoveIts: 0

Description: A simple picture slide show to demonstrate showing pictures with "n of total" on screen display as well as left and right arrows. Space advances, left arrow goes back, right arrow goes forward

slideshow002

slideshow002

By: dang

Views: 8 | LoveIts: 0

Description: A picture slide show to demonstrate showing pictures with "n of total" on screen display as well as left and right arrows. Space advances, left arrow goes back, right arrow goes forward. See slideshow001 for more simple version, this version includes fade in and grow / fade out and shrin ... show more

cardGameUsingList

cardGameUsingList

By: dang

Views: 8 | LoveIts: 0

Description: simple example of using a list for a deck of cards and picking a card, marking it as picked.

pen_example01

pen_example01

By: dang

Views: 8 | LoveIts: 0

Description: up arrow: - go forward - widen brush down arrow: - go back - narrow brush left arrow: - turn left - lighten brush right arrow: - turn right - darken brush

LetsMakeADeal01

LetsMakeADeal01

By: dang

Views: 8 | LoveIts: 0

Description: Let's Make A Deal - some attempts at making the game where you pick door #1, door #2 or door #3 - althought this is not finished, I wanted to publish the project so I can access it from multiple computers - more to come soon

MontyHallProbability01

MontyHallProbability01

By: dang

Views: 7 | LoveIts: 0

Description: This is a demonstration of the Monty Hall "Let's Make a Deal" scenario, which is described with the program.

car_chases_balls01

car_chases_balls01

By: dang

Views: 7 | LoveIts: 0

Description: simple car-chase-the-ball project to compare how hard this is to do in app inventor vs. scratch

Pandamania panning scene with music

Pandamania panning scene with music

By: dang

Views: 7 | LoveIts: 1

Description: press 1 for junge track, 2 for soothing music, 3 for panda sounds, 0 to turn volume down, F for Fez, A for Amanda, B for Boomer, P for Pogo, L for Lulu, space to go to main screen

LittleCrab_Phase04

LittleCrab_Phase04

By: dang

Views: 7 | LoveIts: 0

Description: Little Crab project from Greenfoot (http://greenfoot.org) workshop - this is Phase 4, add animation which after Phase 3, add lobsters to eat the crab after Phase 2, add worms for the crab to eat after Phase 1, getting the crab moving

GreepsReturn01

GreepsReturn01

By: dang

Views: 6 | LoveIts: 0

Description: A Scratch version of the "Greeps Return" Greenfoot scenario as described on http://greenfoot.org/competition/greepsreturn/

02_02MoreMathOperators

02_02MoreMathOperators

By: dang

Views: 6 | LoveIts: 0

Description: A follow along scratch version of material covered in "Chapter 2 - Introdution to Java" in the "Introduction to Computing and Programming in Java: A Multimedia Approach" text book by Mark Guzdial and Barbara Ericson. The idea of doing a scratch project was to show students that ... show more

02_03RelationalOperators

02_03RelationalOperators

By: dang

Views: 6 | LoveIts: 0

Description: A follow along scratch version of material covered in "Chapter 2 - Introdution to Java" in the "Introduction to Computing and Programming in Java: A Multimedia Approach" text book by Mark Guzdial and Barbara Ericson. The idea of doing a scratch project was to show students that ... show more

ScrollerTest02

ScrollerTest02

By: dang

Views: 6 | LoveIts: 0

Description: starting to play with possible multiple screen approaches to handle navigation and many sprites across many screens. For numeric keypad keys, try navigating the nine screens using: 7 8 9 (topleft) (top) (topright) 4 5 ... show more

hearts_celebration01

hearts_celebration01

By: dang

Views: 6 | LoveIts: 0

Description: Sometimes you just want some pschedelic hearts wandering around the screen...

LittleCrab014ComputerClub

LittleCrab014ComputerClub

By: dang

Views: 6 | LoveIts: 0

Description: Little Crab project from Greenfoot workshop tutorial, ported to Scratch for a better tutorial treatment than before.

LittleCrab_Phase02

LittleCrab_Phase02

By: dang

Views: 6 | LoveIts: 0

Description: Little Crab project from Greenfoot (http://greenfoot.org) workshop - this is Phase 2, add worms for the crab to eat after Phase 1, getting the crab moving

GreepsReturnManual01

GreepsReturnManual01

By: dang

Views: 5 | LoveIts: 0

Description: A Scratch version of the "Greeps Return" Greenfoot scenario as described on http://greenfoot.org/competition/greepsreturn/ - this is a work in progress to get the "computer greep" code down and allow the students to run a greep manually before they get into programming their own ... show more

Pentominoes01

Pentominoes01

By: dang

Views: 5 | LoveIts: 0

Description: experimenting with scalable grid view with squares and pentominoes puzzle - haven't got to the piece checking part yet, I am dreading the lack of matrix data structures but will probably do something with list and string/character access or binary number comparisons - so far, only "correct pent ... show more

asteroids001

asteroids001

By: dang

Views: 5 | LoveIts: 0

Description: This is a scratch version of the "asteroids" scenario from the Greenfoot (http://greenfoot.org) programming environment. This scenario is discussed in chapter 1 of Michael Kölling's book, "Introduction to Progamming with Greenfoot: Object-Oriented Programming in Java with Games and ... show more

greeps-return001

greeps-return001

By: dang

Views: 5 | LoveIts: 0

Description: Greeps elements from the Greenfoot (http://greenfoot.org) scenario "Greeps Return"

MinecraftGridLayoutTest01

MinecraftGridLayoutTest01

By: dang

Views: 5 | LoveIts: 0

Description: test to see if "stamp" allows one sprite to layout a 3d grid like minecraft

01_01HelloWorldSimple

01_01HelloWorldSimple

By: dang

Views: 4 | LoveIts: 0

Description: "Hello World" in Scratch

FindingNemoTrailer02

FindingNemoTrailer02

By: dang

Views: 4 | LoveIts: 0

Description: Finding Nemo story board - how much of The Finding Nemo trailer at http://www.youtube.com/watch?v=gfgeIZyrIM0 can you create using Scratch?

rubikscube01a

rubikscube01a

By: dang

Views: 4 | LoveIts: 0

Description: initial attempts at getting a rubik's cube to display properly. Would like to animate rotations and so on but needed to get it displaying properly first.

FishChompAutoRandom01

FishChompAutoRandom01

By: dang

Views: 4 | LoveIts: 0

Description: This is a slightly different version of FishChomp from the Scratch "Games" category of projects. In this version, we replaced having the big fish follow your mouse pointer with the big fish moving around the tank randomly. The big fish eats the smaller fish. HOW THIS WAS MADE ORIGINALLY ... show more

Collide

Collide

By: dang

Views: 4 | LoveIts: 0

Description: A sample collision game for the Creative Computing workshop.

messaging_sequence01

messaging_sequence01

By: dang

Views: 4 | LoveIts: 0

Description: simple project to show broadcast / listen interaction so that 3 sprites can do something at the same time- contrast to doing this in app inventor

LittleCrab_Phase01

LittleCrab_Phase01

By: dang

Views: 4 | LoveIts: 0

Description: Little Crab project from Greenfoot (http://greenfoot.org) workshop - this is Phase 1, getting the crab moving

MessageBroadcasting01

MessageBroadcasting01

By: dang

Views: 4 | LoveIts: 1

Description: This project demonstrates the broadcast, broadcast and wait, and listen script blocks. Note that when you: press a -> scratch cat broadcasts a message but does not wait press b -> scratch cat broadcasts a message but waits until everbody receives and finishes before reporting back press c -&g ... show more

copy of 5 RepeatAfterMe

copy of 5 RepeatAfterMe

By: kccomputerclub

Views: 3 | LoveIts: 0

Description: test to see if we can publish from the computer lab. This is a game where you must memorize and repeat a sequence that gradually gets longer. It's a bit like the game Simon. This project uses lists, new in scratch 1.3, to store the sequences, and then check if you are repeating them correctly. ... show more

scratchbounceandwalk02

scratchbounceandwalk02

By: dang

Views: 3 | LoveIts: 0

Description: an example of using "if on edge, bounce" but attempting to keep good old scratch from zinging about upside down half the time. ball - The ball doesn't matter if it's upside down or not, it's the same any which way. bottom scratch cat - goes upside down when he bounces. top scratch ... show more

01_01HelloWorld

01_01HelloWorld

By: dang

Views: 3 | LoveIts: 0

Description: "Hello World" in Scratch

DrawingTest01

DrawingTest01

By: dang

Views: 3 | LoveIts: 0

Description: A work in progress, experimenting with being able to draw different shapes using just two points and selecting which shape to draw - internally, this project uses lists to hold x/y points as data structures

GridTest01

GridTest01

By: dang

Views: 3 | LoveIts: 0

Description: experimenting with scalable grid view with squares and pentominoes

gridWalk01

gridWalk01

By: dang

Views: 3 | LoveIts: 0

Description: working on storing a matrix in a list, work in progress

PowerUpLive01

PowerUpLive01

By: dang

Views: 3 | LoveIts: 0

Description: Power Up Live graphic assets and very simple game to demonstrate a starting points for students modifying a game

street cleaner movement

street cleaner movement

By: kccomputerclub

Views: 2 | LoveIts: 0

Description: This is a simple test of key events and changing costumes - use up, down, left and right arrow keys

LittleCrab02

LittleCrab02

By: dangjavageek

Views: 2 | LoveIts: 0

Description: Little Crab Greenfoot project in Scratch, now with moving worms. Eeewww. -- DanG

LittleCrab_Phase03

LittleCrab_Phase03

By: nces6thgrade

Views: 2 | LoveIts: 0

Description: Little Crab project from Greenfoot (http://greenfoot.org) workshop - this is Phase 3, add lobsters to eat the crab after Phase 2, add worms for the crab to eat after Phase 1, getting the crab moving

LittleCrab_Phase04

LittleCrab_Phase04

By: nces6thgrade

Views: 2 | LoveIts: 0

Description: Little Crab project from Greenfoot (http://greenfoot.org) workshop - this is Phase 4, 3, add lobsters to eat the crab after Phase 2, add worms for the crab to eat after Phase 1, getting the crab moving

scratch4scratchtest01

scratch4scratchtest01

By: dang

Views: 1 | LoveIts: 0

Description: test scratch program to help debug scratch 4 second life implementation of similar program

ScrollerTest01-1

ScrollerTest01-1

By: dang

Views: 1 | LoveIts: 0

Description: starting to play with possible multiple screen approaches to handle navigation and many sprites across many screens. For numeric keypad keys, try navigating the nine screens using: 7 8 9 (topleft) (top) (topright) 4 5 ... show more

random_color_test01

random_color_test01

By: dang

Views: 1 | LoveIts: 0

Description: test to see what random pen color, shade, size and movement look like over time, also included a varying background based on x/y position of a sprite.

LittleCrab_Phase01

LittleCrab_Phase01

By: nces6thgrade

Views: 1 | LoveIts: 0

Description: use left arrow to go left, right arrow to go right -> Little Crab project from Greenfoot (http://greenfoot.org) workshop - this is Phase 1, getting the crab moving

LittleCrab_Phase02

LittleCrab_Phase02

By: nces6thgrade

Views: 1 | LoveIts: 0

Description: use left arrow to turn left, right arrow to turn right, run over worms to eat them with your crab -> Little Crab project from Greenfoot (http://greenfoot.org) workshop - this is Phase 2, add worms for the crab to eat after Phase 1, getting the crab moving

meg01

meg01

By: dang

Views: 1 | LoveIts: 0

Description: This is Madeleine's example program she did in 15 minutes for a teacher conference - it uses parallel scripts to control the pen size / color / shade of one sprite based on the position of the other sprite.

greenfoot_template01

greenfoot_template01

By: dang

Views: 1 | LoveIts: 0

Description: greenfoot.org template for a similar scratch project

asteroids_phase01

asteroids_phase01

By: kccomputerclub

Views: | LoveIts: 0

Description: Phase 1 "Get Moving" for the asteroids project

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