By: toontownmiser
Views: 421 | LoveIts: 2
Description: This just graphs sine, cosine, their product, and their average! :-)
By: Marqueev
Views: 389 | LoveIts: 6
Description: Drag the points and press space to make a shape. Z key changes the shape frm quadrilateral to triangle. X changes the points from set mode (can only drag two ways) to free mode (can drag anywhere).
By: fanmusic
Views: 333 | LoveIts: 29
Description: Press the green flag. -------------------------------------------------------------Click on the screen and click for another flower. --------------------------------------------------------- I remix Petals (mathjp).
By: BATzerk
Views: 287 | LoveIts: 3
Description: Okay, in my (semi-fruitless, so far, which is probably awfuly pathetic) attempt at trying to create something that swings back and forth on a fixed rope thing (...I believe the word I'm looking for is "pendulum"), I realized that I could quite easily get Scratch to give me the sine and cos ... show more
By: erbie
Views: 277 | LoveIts: 18
Description: Move the points so that none of the lines cross. I couldn't figure out a way to sense when the lines are all uncrossed, so there's no winner message. If someone has an idea how to get it to work, I'd like to hear it.
By: MyRedNeptune
Views: 258 | LoveIts: 4
Description: Attentiveness: a boss must always pay attention to other peoples' ideas and never refute them. He/she must combine all ideas in one; nobody must feel left out. My rating for SonicPops: 9 out of 10. Friendlyness: a boss must always be nice and friendly to his/her staff. My rating for SonicPops: 1 ... show more
By: TheWrockBrothers
Views: 257 | LoveIts: 1
Description: This is a graph we made. Click and drag the points to move them. You can also use the arrow keys for Point 1, and A, W, S, & D for Point 2. This graph can find the slope, along with the distance (with real distance formula! Not just that cheap-o "distance to" block.) We made it &qu ... show more
By: rof
Views: 239 | LoveIts: 6
Description: Epicycloid To obtain an epicycloid with n number of cusps, let r2 = r1/n the outer limit of the graph ist r1+2xr2 in order to calculate the number of turns until the pattern of the graph repeats itself: reduce the fraction of r1/r2 to lowest terms. i.e. find the greatest common divisor and divide ... show more
