By: m44
Views: 780 | LoveIts: 102
Description: click the mode you want. either background, level design, enemy, coins, or play. if your in background mode choose the background you want. if your in level design mode chose the piece you want then place it on the background. if your in enemy mode pick the enemy you want then place it o ... show more
By: B-Reyn428
Views: 451 | LoveIts: 5
Description: This is an early version of an RPG battling game I am making. All commands in game are made through clicking buttons on screen. There are probably bugs in the game and so far there is only one enemy that you can fight over and over. The shop should work for the health and mana potions works but don' ... show more
By: Whackalicious
Views: 183 | LoveIts: 2
Description: A simple game with some advanced AI. You win at eleven points, and opposite for the AI. I also experimented on an alternative score displayer. EDIT: I fixed the Java glitch. EDIT2: The AI is beatable now EDIT3: The *other* Java glitch is fixed.
By: peturwems
Views: 141 | LoveIts: 0
Description: controll the x-wing and kill the enemy press c to shoot
By: mistermitchell
Views: 122 | LoveIts: 0
Description: The enemy files a straight projectile towards the hero. If the projectile hits the hero, the projectile returns to the enemy. Part of a series of tutorials for simple enemy artificial intelligence. To play: - Control the hero with the mouse. - Press 'q' to quit.
By: gavin-duck-head
Views: 84 | LoveIts: 0
Description: fly your ship with your mouse and doge the enemy ships and boss guy's laser. you have to shoot(spacebar) 31 of the enemy ships to go onto the boss. you lose health if you get hit by enemy ships and lasers. if boss guy appears at the start press the green flag again.(sorry glitch we cant fix) ... show more
By: mistermitchell
Views: 82 | LoveIts: 0
Description: The enemy chases the hero. Part of a series showing the basics of enemy artificial intelligence. To play: - The hero is controlled with the mouse. - The enemy will chase him. - Press 'q' to quit.
By: mistermitchell
Views: 79 | LoveIts: 0
Description: Enemy floats between two fixed points. Part of series showing simple enemy artificial intelligence routines.
By: mistermitchell
Views: 78 | LoveIts: 0
Description: The enemy fires a projectile straight towards the hero. If the projectile hits the hero, the projectile broadcasts a message to the enemy, and the enemy announces his success. To play: - Control the hero with the mouse. - Press 'q' to quit.
By: mistermitchell
Views: 73 | LoveIts: 0
Description: Simple demonstration of enemy artificial intelligence. Part of a series. If the hero gets too close to the enemy, the enemy will chase him until the hero escapes. If the hero is far away, the enemy will return to his "patrol" routine. Directions: - Control the hero with the mouse. - Pr ... show more